/external/deqp/modules/gles3/functional/ |
D | es3fASTCDecompressionCases.cpp | 378 , m_currentIteration (0) in ASTCBlockCase2D() 432 if (m_currentIteration == 0) in iterate() 466 if (m_currentIteration == 0 || !compareOk) in iterate() 472 tcu::ScopedLogSection section(log, "Iteration " + de::toString(m_currentIteration), in iterate() 509 m_currentIteration++; in iterate() 530 , m_currentIteration (0) in ASTCBlockSizeRemainderCase2D() 555 const int curRemainderX = m_currentIteration % blockSize.x(); in iterate() 556 const int curRemainderY = m_currentIteration / blockSize.x(); in iterate() 583 tcu::ScopedLogSection section(log, "Iteration " + de::toString(m_currentIteration), in iterate() 595 m_currentIteration == 0 ? tcu::COMPARE_LOG_RESULT : tcu::COMPARE_LOG_ON_ERROR); in iterate() [all …]
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D | es3fMultisampleTests.cpp | 562 int m_currentIteration; member in deqp::gles3::Functional::NumSamplesCase 573 , m_currentIteration (0) in NumSamplesCase() 628 m_currentIteration++; in iterate() 630 if (m_currentIteration >= m_maxNumIterations) in iterate() 682 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() 683 …t angle1 = 2.0f*DE_PI * ((float)i + 0.5f) / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() 719 float angle = 2.0f*DE_PI * (float)i / (float)numLines + 0.001f*(float)m_currentIteration; in renderPattern() 763 int m_currentIteration; member in deqp::gles3::Functional::CommonEdgeCase 772 , m_currentIteration (0) in CommonEdgeCase() 823 if (m_currentIteration == 0) in iterate() [all …]
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D | es3fASTCDecompressionCases.hpp | 72 int m_currentIteration; member in deqp::gles3::Functional::ASTCBlockCase2D 103 int m_currentIteration; member in deqp::gles3::Functional::ASTCBlockSizeRemainderCase2D
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/external/deqp/modules/gles2/functional/ |
D | es2fMultisampleTests.cpp | 404 int m_currentIteration; member in deqp::gles2::Functional::NumSamplesCase 415 , m_currentIteration (0) in NumSamplesCase() 470 m_currentIteration++; in iterate() 472 if (m_currentIteration >= m_maxNumIterations) in iterate() 514 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() 515 …t angle1 = 2.0f*DE_PI * ((float)i + 0.5f) / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() 551 float angle = 2.0f*DE_PI * (float)i / (float)numLines + 0.001f*(float)m_currentIteration; in renderPattern() 598 int m_currentIteration; member in deqp::gles2::Functional::CommonEdgeCase 607 , m_currentIteration (0) in CommonEdgeCase() 661 if (m_currentIteration == 0) in iterate() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleTests.cpp | 546 int m_currentIteration; member in deqp::gles31::Functional::__anoncdf7face0111::MaskProportionalityCase 554 , m_currentIteration (0) in MaskProportionalityCase() 605 const std::vector<deUint32> sampleMask = genAllSetToNthBitSampleMask(m_currentIteration); in iterate() 607 DE_ASSERT(m_currentIteration <= m_numSamples + 1); in iterate() 649 if (m_currentIteration == 0 && sumRed != 0) in iterate() 656 if (m_currentIteration == m_numIterations-1 && sumRed != 0xff*numPixels) in iterate() 666 m_currentIteration++; in iterate() 668 if (m_currentIteration >= m_numIterations) in iterate()
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D | es31fTextureGatherTests.cpp | 1029 int m_currentIteration; member in deqp::gles31::Functional::__anonb02207ad0111::TextureGatherCase 1065 , m_currentIteration (0) in TextureGatherCase() 1291 m_currentIteration = 0; in init() 1356 …ection (log, "Iteration" + de::toString(m_currentIteration), "Iteration " + de::toString(m_curr… in iterate() 1359 const GatherArgs& gatherArgs = getGatherArgs(m_currentIteration); in iterate() 1367 if (m_currentIteration == 0) in iterate() 1375 if (m_currentIteration != 0) in iterate() 1403 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in iterate() 1452 if (!verify(m_currentIteration, rendered.getAccess())) in iterate() 1459 m_currentIteration++; in iterate() [all …]
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D | es31fSeparateShaderTests.cpp | 1046 int m_currentIteration; member in deqp::gles31::Functional::__anon1825e4ad0111::SeparateShaderTest 1079 , m_currentIteration(0) in SeparateShaderTest() 1504 if (m_currentIteration == 0) in iterate() 1507 ++m_currentIteration; in iterate() 1526 else if (m_currentIteration < m_iterations) in iterate()
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 1107 , m_currentIteration (0) in LongStressCase() 1186 m_currentIteration = 0; in init() 1272 if (m_currentIteration == 0) in iterate() 1286 …aderNameManglingSuffix = toString((deUint16)deUint64Hash((deUint64)m_currentIteration ^ deGetTime(… in iterate() 1479 …emoryUsageBytes, m_buffers->computeApproxMemUsage(), m_maxBufMemoryUsageBytes, m_currentIteration); in iterate() 1481 if (m_currentIteration > 0) in iterate() 1488 const int iterDiff = m_currentIteration - m_lastLogIteration; in iterate() 1490 if (timeDiff >= loggingIntervalSeconds || m_currentIteration == m_numIterations-1) in iterate() 1494 << TestLog::Message << "Frame number: " << m_currentIteration << TestLog::EndMessage in iterate() 1509 m_lastLogIteration = m_currentIteration; in iterate() [all …]
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D | glsLongStressCase.hpp | 314 int m_currentIteration; member in deqp::gls::LongStressCase
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 1129 int m_currentIteration; member in vkt::sr::__anonf1da81390111::TextureGatherInstance 1140 , m_currentIteration (0) in TextureGatherInstance() 1242 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in setupDefaultInputs() 1261 …nSection (log, "Iteration" + de::toString(m_currentIteration), "Iteration " + de::toString(m_curr… in iterate() 1269 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in iterate() 1287 m_fragmentShaderName = "frag_" + de::toString(m_currentIteration); in iterate() 1296 if (!verify(m_currentIteration, getResultImage().getAccess())) in iterate() 1299 m_currentIteration++; in iterate() 1300 if (m_currentIteration == getNumIterations()) in iterate() 1319 const GatherArgs& gatherArgs = getGatherArgs(m_currentIteration); in setupUniforms()
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