Searched refs:prevNormal (Results 1 – 6 of 6) sorted by relevance
/external/skqp/src/utils/ |
D | SkPolyUtils.cpp | 1215 SkVector prevNormal = normals[prevIndex]; in SkOffsetSimplePolygon() local 1216 if (!SkComputeRadialSteps(prevNormal, normals[currIndex], offset, in SkOffsetSimplePolygon() 1222 SkVector currNormal = SkVector::Make(prevNormal.fX*rotCos - prevNormal.fY*rotSin, in SkOffsetSimplePolygon() 1223 prevNormal.fY*rotCos + prevNormal.fX*rotSin); in SkOffsetSimplePolygon() 1225 inputPolygonVerts[currIndex] + prevNormal, in SkOffsetSimplePolygon() 1228 prevNormal = currNormal; in SkOffsetSimplePolygon() 1237 inputPolygonVerts[currIndex] + prevNormal, in SkOffsetSimplePolygon()
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D | SkShadowTessellator.cpp | 848 SkVector prevNormal = fPrevOutset; in addArc() local 851 currNormal.fX = prevNormal.fX*rotCos - prevNormal.fY*rotSin; in addArc() 852 currNormal.fY = prevNormal.fY*rotCos + prevNormal.fX*rotSin; in addArc() 857 prevNormal = currNormal; in addArc()
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/external/skia/src/utils/ |
D | SkShadowTessellator.cpp | 848 SkVector prevNormal = fPrevOutset; in addArc() local 851 currNormal.fX = prevNormal.fX*rotCos - prevNormal.fY*rotSin; in addArc() 852 currNormal.fY = prevNormal.fY*rotCos + prevNormal.fX*rotSin; in addArc() 857 prevNormal = currNormal; in addArc()
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D | SkPolyUtils.cpp | 1237 SkVector prevNormal = normals[prevIndex]; in SkOffsetSimplePolygon() local 1238 if (!SkComputeRadialSteps(prevNormal, normals[currIndex], offset, in SkOffsetSimplePolygon() 1244 SkVector currNormal = SkVector::Make(prevNormal.fX*rotCos - prevNormal.fY*rotSin, in SkOffsetSimplePolygon() 1245 prevNormal.fY*rotCos + prevNormal.fX*rotSin); in SkOffsetSimplePolygon() 1247 inputPolygonVerts[currIndex] + prevNormal, in SkOffsetSimplePolygon() 1250 prevNormal = currNormal; in SkOffsetSimplePolygon() 1259 inputPolygonVerts[currIndex] + prevNormal, in SkOffsetSimplePolygon()
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/external/skia/src/gpu/ |
D | GrTessellator.cpp | 1708 SkVector prevNormal; in simplify_boundary() local 1709 get_edge_normal(prevEdge, &prevNormal); in simplify_boundary() 1718 if (prev != next && prevNormal.dot(normal) < 0.0 && in simplify_boundary() 1735 get_edge_normal(prevEdge, &prevNormal); in simplify_boundary() 1738 prevNormal = normal; in simplify_boundary() 1876 SkVector prevNormal; in stroke_boundary() local 1877 get_edge_normal(prevEdge, &prevNormal); in stroke_boundary() 1899 float cosAngle = normal.dot(prevNormal); in stroke_boundary() 1915 if (prevNormal.cross(normal) > 0) { in stroke_boundary() 1998 prevNormal = normal; in stroke_boundary()
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/external/skqp/src/gpu/ |
D | GrTessellator.cpp | 1708 SkVector prevNormal; in simplify_boundary() local 1709 get_edge_normal(prevEdge, &prevNormal); in simplify_boundary() 1718 if (prev != next && prevNormal.dot(normal) < 0.0 && in simplify_boundary() 1735 get_edge_normal(prevEdge, &prevNormal); in simplify_boundary() 1738 prevNormal = normal; in simplify_boundary() 1876 SkVector prevNormal; in stroke_boundary() local 1877 get_edge_normal(prevEdge, &prevNormal); in stroke_boundary() 1899 float cosAngle = normal.dot(prevNormal); in stroke_boundary() 1915 if (prevNormal.cross(normal) > 0) { in stroke_boundary() 1998 prevNormal = normal; in stroke_boundary()
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