Searched refs:shaderLibrary (Results 1 – 10 of 10) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderExecuteTest.cpp | 56 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo… in init() local 58 vector<TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fAndroidExtensionPackES31ATests.cpp | 259 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getContex… in init() local 263 …const std::vector<tcu::TestNode*>& children = shaderLibrary.loadShaderFile("shaders/es31/android_… in init() 270 …const std::vector<tcu::TestNode*>& children = shaderLibrary.loadShaderFile("shaders/es32/android_… in init()
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D | es31fFunctionalTests.cpp | 115 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init() local 117 std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); in init()
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D | es31fUniformLocationTests.cpp | 1053 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getConte… in init() local 1054 …const vector<TestNode*> negativeCases = shaderLibrary.loadShaderFile("shaders/es31/uniform_lo… in init() 1064 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getConte… in init() local 1065 …const vector<TestNode*> negativeCases = shaderLibrary.loadShaderFile("shaders/es32/uniform_lo… in init()
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D | es31fSeparateShaderTests.cpp | 1840 …gls::ShaderLibrary shaderLibrary (ctx.getTestContext(), ctx.getRenderContext(), ctx.getContext… in createSeparateShaderTests() local 1841 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/es31/separate_… in createSeparateShaderTests() 1851 …gls::ShaderLibrary shaderLibrary (ctx.getTestContext(), ctx.getRenderContext(), ctx.getContext… in createSeparateShaderTests() local 1852 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/es32/separate_… in createSeparateShaderTests()
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D | es31fTessellationTests.cpp | 7656 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getContex… in init() local 7657 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/es31/tessellat… in init() 7667 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getContex… in init() local 7668 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/es32/tessellat… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fFunctionalTests.cpp | 161 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init() local 163 std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); in init()
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 73 id<MTLLibrary> shaderLibrary = GrCompileMtlShaderLibrary(fGpu, shaderString.c_str(), 75 if (shaderLibrary == nil) { 84 return shaderLibrary;
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 76 id<MTLLibrary> shaderLibrary = GrCompileMtlShaderLibrary(fGpu, shaderString.c_str(), 78 if (shaderLibrary == nil) { 87 return shaderLibrary;
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibrary.cpp | 1172 deqp::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext()); in init() local 1173 std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile(m_filename.c_str()); in init()
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