/external/deqp/modules/egl/ |
D | teglPartialUpdateTests.cpp | 120 IVec2 topRight; member 126 , topRight (topRight_) in ColoredRect() 256 const float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); in render() 257 const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); in render() 306 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render() 338 …(coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft.y() == coloredRe… in render() 343 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render() 479 damageRegion.push_back(rect.topRight.x() - rect.bottomLeft.x() + marginLeft + marginRight); in getDamageRegion() 480 damageRegion.push_back(rect.topRight.y() - rect.bottomLeft.y() + marginBottom + marginTop); in getDamageRegion()
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D | teglBufferAgeTests.cpp | 132 IVec2 topRight; member 138 , topRight (topRight_) in ColoredRect() 267 float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); in render() 268 float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); in render() 317 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render() 349 …(coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft.y() == coloredRe… in render() 354 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
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D | teglSwapBuffersWithDamageTests.cpp | 88 IVec2 topRight; member 94 , topRight (topRight_) in ColoredRect() 198 const float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); in render() 199 const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); in render() 248 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render() 676 damageRegion.push_back(rect.topRight.x() - rect.bottomLeft.x()); in getDamageRegion() 677 damageRegion.push_back(rect.topRight.y() - rect.bottomLeft.y()); in getDamageRegion()
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D | teglWideColorTests.cpp | 129 IVec2 topRight; member 135 , topRight (topRight_) in ColoredRect() 214 const float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), m_bufWidth); in render() 215 const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), m_bufHeight); in render()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.hpp | 175 …QuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight); 176 …y (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight); 179 …d::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight); 180 … dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2&…
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D | gluTextureTestUtil.cpp | 1019 …uteQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument 1024 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D() 1025 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D() 1026 dst[6] = topRight.x(); dst[7] = topRight.y(); in computeQuadTexCoord2D() 1029 …ray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument 1034 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray() 1035 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; in computeQuadTexCoord2DArray() 1036 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; in computeQuadTexCoord2DArray() 1124 …td::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube() argument 1155 dst[6+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 99 …uteQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument 104 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D() 105 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D() 106 dst[6] = topRight.x(); dst[7] = topRight.y(); in computeQuadTexCoord2D() 109 …ray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument 114 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray() 115 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; in computeQuadTexCoord2DArray() 116 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; in computeQuadTexCoord2DArray() 119 …td::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube() argument 150 dst[6+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureWrapTests.cpp | 102 tcu::Vec2 topRight; member 105 Case (const tcu::Vec2& bl, const tcu::Vec2& tr) : bottomLeft(bl), topRight(tr) {} in Case() 327 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); in iterate() 347 …< m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMe… in iterate()
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D | es3fTextureShadowTests.cpp | 432 tcu::Vec2 topRight; member 444 , topRight (topRight_) in FilterCase() 632 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate() 641 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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D | es3fTextureFilteringTests.cpp | 392 tcu::Vec2 topRight; member 402 , topRight (topRight_) in FilterCase() 611 …::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMe… in iterate() 619 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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D | es3fTextureMipmapTests.cpp | 236 Vec2 topRight; in getBasicTexCoord2D() member 263 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local 265 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 140 tcu::Vec2 topRight; member 151 , topRight (topRight_) in FilterCase() 357 …::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMe… in iterate() 365 …computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRa… in iterate()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 189 Vec2 topRight; in getBasicTexCoord2D() member 216 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local 218 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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D | es2aTextureFilteringTests.cpp | 478 const tcu::Vec2& topRight, in renderFaces() argument 495 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight); in renderFaces()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 180 Vec2 topRight; in getBasicTexCoord2D() member 207 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local 209 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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D | es3aTextureFilteringTests.cpp | 487 const tcu::Vec2& topRight, in renderFaces() argument 504 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight); in renderFaces()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | rasterizer_impl.h | 621 POS topRight{scissor.xmax, scissor.ymin}; 627 ComputeEdgeData(bottomRight, topRight, rastEdges[5]); 628 ComputeEdgeData(topRight, topLeft, rastEdges[6]); 662 POS topRight{scissor.xmax, scissor.ymin}; 668 ComputeEdgeData(bottomRight, topRight, rastEdges[5]); 669 ComputeEdgeData(topRight, topLeft, rastEdges[6]);
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFilteringTests.cpp | 358 tcu::Vec2 topRight; member 368 , topRight (topRight_) in FilterCase() 564 …::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMe… in iterate() 572 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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D | es2fTextureMipmapTests.cpp | 192 Vec2 topRight; in getBasicTexCoord2D() member 219 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local 221 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 409 tcu::Vec2 topRight; member 421 , topRight (topRight_) in FilterCase() 548 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate() 557 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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D | vktTextureFilteringTests.cpp | 288 tcu::Vec2 topRight; member 298 , topRight (topRight_) in FilterCase() 430 …log << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << … in iterate() 438 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
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D | vktTextureMipmapTests.cpp | 203 const Vec2 topRight; in getBasicTexCoord2D() member 230 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local 232 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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/external/skqp/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 489 SkRect topRight = SkRect::MakeXYWH(dstRect.width() - 1, 0, 1, 1); in filterImageGPU() local 502 this->drawRect(renderTargetContext.get(), inputProxy, matrix, clip, topRight, in filterImageGPU()
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/external/skia/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 491 SkRect topRight = SkRect::MakeXYWH(dstRect.width() - 1, 0, 1, 1); in filterImageGPU() local 504 this->drawRect(renderTargetContext.get(), inputProxy, matrix, clip, topRight, in filterImageGPU()
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