/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_vbuf.c | 188 setup->triangle( setup, in lp_setup_draw_elements() 199 setup->triangle( setup, in lp_setup_draw_elements() 209 setup->triangle( setup, in lp_setup_draw_elements() 221 setup->triangle( setup, in lp_setup_draw_elements() 230 setup->triangle( setup, in lp_setup_draw_elements() 243 setup->triangle( setup, in lp_setup_draw_elements() 248 setup->triangle( setup, in lp_setup_draw_elements() 257 setup->triangle( setup, in lp_setup_draw_elements() 262 setup->triangle( setup, in lp_setup_draw_elements() 275 setup->triangle( setup, in lp_setup_draw_elements() [all …]
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D | lp_rast.h | 178 } triangle; member 202 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle, in lp_rast_arg_triangle() argument 206 arg.triangle.tri = triangle; in lp_rast_arg_triangle() 207 arg.triangle.plane_mask = plane_mask; in lp_rast_arg_triangle() 218 lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle, in lp_rast_arg_triangle_contained() argument 222 arg.triangle.tri = triangle; in lp_rast_arg_triangle_contained() 223 arg.triangle.plane_mask = x | (y << 8); in lp_rast_arg_triangle_contained()
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D | lp_rast_tri.c | 114 arg2.triangle.tri = arg.triangle.tri; in lp_rast_triangle_3_16() 115 arg2.triangle.plane_mask = (1<<3)-1; in lp_rast_triangle_3_16() 131 arg2.triangle.tri = arg.triangle.tri; in lp_rast_triangle_4_16() 132 arg2.triangle.plane_mask = (1<<4)-1; in lp_rast_triangle_4_16() 244 const struct lp_rast_triangle *tri = arg.triangle.tri; in lp_rast_triangle_32_3_16() 246 int x = (arg.triangle.plane_mask & 0xff) + task->x; in lp_rast_triangle_32_3_16() 247 int y = (arg.triangle.plane_mask >> 8) + task->y; in lp_rast_triangle_32_3_16() 357 const struct lp_rast_triangle *tri = arg.triangle.tri; in lp_rast_triangle_32_3_4() 359 unsigned x = (arg.triangle.plane_mask & 0xff) + task->x; in lp_rast_triangle_32_3_4() 360 unsigned y = (arg.triangle.plane_mask >> 8) + task->y; in lp_rast_triangle_32_3_4() [all …]
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D | lp_rast_tri_tmp.h | 180 const struct lp_rast_triangle *tri = arg.triangle.tri; in TAG() 181 unsigned plane_mask = arg.triangle.plane_mask; in TAG() 333 const struct lp_rast_triangle *tri = arg.triangle.tri; in TRI_16() 335 unsigned mask = arg.triangle.plane_mask; in TRI_16() 406 const struct lp_rast_triangle *tri = arg.triangle.tri; in TRI_4() 408 unsigned mask = arg.triangle.plane_mask; in TRI_4()
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/external/deqp-deps/glslang/Test/ |
D | hlsl.clipdistance-4.geom | 8 void main(triangle in float4 pos[3] : SV_Position, 9 triangle in uint VertexID[3] : VertexID, 11 triangle in float2 clip0[3] : SV_ClipDistance0, // test input arrayed semantic vars 12 triangle in float2 clip1[3] : SV_ClipDistance1)
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D | hlsl.clipdistance-2.geom | 7 void main(triangle in float4 pos[3] : SV_Position, 8 triangle in uint VertexID[3] : VertexID, 10 … triangle in float2 clip[3][2] : SV_ClipDistance) // externally: an array 3 of array 4 of float.
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D | hlsl.clipdistance-1.geom | 7 void main(triangle in float4 pos[3] : SV_Position, 8 triangle in uint VertexID[3] : VertexID, 10 …triangle in float4 clip[3] : SV_ClipDistance) // externally: an array 3 of array 4 (not vec4!) o…
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D | hlsl.clipdistance-3.geom | 8 void main(triangle in float4 pos[3] : SV_Position, 9 triangle in uint VertexID[3] : VertexID, 11 …triangle in float4 clip[3] : SV_ClipDistance) // externally: an array 3 of array 4 (not vec4!) o…
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/ |
D | arm-frame-lowering-no-terminator.ll | 12 define internal void @foo(%t2* nocapture %this, %t1* nocapture readonly %triangle, i32 %partId, i32… 17 %arrayidx.i = getelementptr inbounds %t1, %t1* %triangle, i32 0, i32 0, i32 0 19 %arrayidx5.i = getelementptr inbounds %t1, %t1* %triangle, i32 0, i32 0, i32 1 22 %arrayidx11.i = getelementptr inbounds %t1, %t1* %triangle, i32 0, i32 0, i32 2 26 %arrayidx.i129 = getelementptr inbounds %t1, %t1* %triangle, i32 1, i32 0, i32 0 29 %arrayidx5.i132 = getelementptr inbounds %t1, %t1* %triangle, i32 1, i32 0, i32 1 32 %arrayidx11.i135 = getelementptr inbounds %t1, %t1* %triangle, i32 1, i32 0, i32 2 35 %arrayidx.i149 = getelementptr inbounds %t1, %t1* %triangle, i32 2, i32 0, i32 0 38 %arrayidx5.i152 = getelementptr inbounds %t1, %t1* %triangle, i32 2, i32 0, i32 1
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/external/swiftshader/src/Renderer/ |
D | Renderer.cpp | 1119 Triangle *triangle = triangleBatch[unit]; in processPrimitiveVertices() local 1561 vertexRoutine(&triangle->v0, (unsigned int*)&batch, task, data); in processPrimitiveVertices() 1566 Triangle *triangle = triangleBatch[unit]; in setupSolidTriangles() local 1578 for(int i = 0; i < count; i++, triangle++) in setupSolidTriangles() 1580 Vertex &v0 = triangle->v0; in setupSolidTriangles() 1581 Vertex &v1 = triangle->v1; in setupSolidTriangles() 1582 Vertex &v2 = triangle->v2; in setupSolidTriangles() 1598 if(setupRoutine(primitive, triangle, &polygon, data)) in setupSolidTriangles() 1611 Triangle *triangle = triangleBatch[unit]; in setupWireframeTriangle() local 1618 const Vertex &v0 = triangle[0].v0; in setupWireframeTriangle() [all …]
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/external/tensorflow/tensorflow/core/kernels/ |
D | matrix_triangular_solve_op.cc | 95 auto triangle = matrix.template triangularView<Eigen::Lower>(); in ComputeMatrix() local 97 output.noalias() = triangle.adjoint().solve(rhs); in ComputeMatrix() 99 output.noalias() = triangle.solve(rhs); in ComputeMatrix() 102 auto triangle = matrix.template triangularView<Eigen::Upper>(); in ComputeMatrix() local 104 output.noalias() = triangle.adjoint().solve(rhs); in ComputeMatrix() 106 output.noalias() = triangle.solve(rhs); in ComputeMatrix()
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/external/snakeyaml/src/test/java/org/yaml/snakeyaml/javabeans/ |
D | TriangleBeanTest.java | 25 Triangle triangle = new Triangle(); in testGetTriangle() local 26 triangle.setName("Triangle25"); in testGetTriangle() 28 bean.setShape(triangle); in testGetTriangle()
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/external/skqp/site/dev/design/conical/ |
D | index.md | 176 Triangle $\triangle C_f C P$ is similar to triangle $\triangle C_f C_1 P_1$. 178 to $x_t$. Because triangle $\triangle C_f C P$ and triangle $\triangle C_f C_1 P_1$ are similar, $x' 185 *Proof.* Let $C_t = (x_t, 0)$. Triangle $\triangle C_f C_t P$ is similar to $C_f C_1 P_1$. Therefore 219 P_1$. Triangle $\triangle C_1 H C_f$ is similar to triangle $\triangle P X_P C_f$. Thus 223 Triangle $\triangle C_1 H P_1$ is a right triangle with hypotenuse $r_1$. Hence 241 As before, triangle $\triangle C_1 H C_f$ is similar to triangle $\triangle P X_P C_f$, and triangle 242 $\triangle C_1 H P_1$ is a right triangle, so we have
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/external/skia/site/dev/design/conical/ |
D | index.md | 176 Triangle $\triangle C_f C P$ is similar to triangle $\triangle C_f C_1 P_1$. 178 to $x_t$. Because triangle $\triangle C_f C P$ and triangle $\triangle C_f C_1 P_1$ are similar, $x' 185 *Proof.* Let $C_t = (x_t, 0)$. Triangle $\triangle C_f C_t P$ is similar to $C_f C_1 P_1$. Therefore 219 P_1$. Triangle $\triangle C_1 H C_f$ is similar to triangle $\triangle P X_P C_f$. Thus 223 Triangle $\triangle C_1 H P_1$ is a right triangle with hypotenuse $r_1$. Hence 241 As before, triangle $\triangle C_1 H C_f$ is similar to triangle $\triangle P X_P C_f$, and triangle 242 $\triangle C_1 H P_1$ is a right triangle, so we have
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_tritmp.h | 33 static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 ) in TAG() argument 225 TAG(triangle)( ctx, v0, v1, v3 ); in TAG() local 228 TAG(triangle)( ctx, v1, v2, v3 ); in TAG() local 232 TAG(triangle)( ctx, v0, v1, v3 ); in TAG() local 233 TAG(triangle)( ctx, v1, v2, v3 ); in TAG() local 242 tri_tab[IND] = TAG(triangle); in TAG()
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/external/skqp/gm/ |
D | sharedcorners.cpp | 110 for (const std::array<int, 3>& triangle : triangles) { in drawTriangleBoxes() local 111 path.moveTo(points[triangle[0]]); in drawTriangleBoxes() 112 path.lineTo(points[triangle[1]]); in drawTriangleBoxes() 113 path.lineTo(points[triangle[2]]); in drawTriangleBoxes()
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/external/skia/gm/ |
D | sharedcorners.cpp | 110 for (const std::array<int, 3>& triangle : triangles) { in drawTriangleBoxes() local 111 path.moveTo(points[triangle[0]]); in drawTriangleBoxes() 112 path.lineTo(points[triangle[1]]); in drawTriangleBoxes() 113 path.lineTo(points[triangle[2]]); in drawTriangleBoxes()
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/external/deqp/modules/gles3/functional/ |
D | es3fPolygonOffsetTests.cpp | 357 const tcu::Vec4 triangle[] = in testPolygonOffset() local 392 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); in testPolygonOffset() 431 attribs[0].pointer = triangle; in testPolygonOffset() 529 tcu::Vec4 triangle[3]; in testPolygonOffset() local 531 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx) in testPolygonOffset() 532 triangle[vertexNdx] = genRandomVec4(rnd); in testPolygonOffset() 534 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); in testPolygonOffset() 537 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangle); ++ndx) in testPolygonOffset() 539 << "\tx=" << triangle[ndx].x() in testPolygonOffset() 540 << "\ty=" << triangle[ndx].y() in testPolygonOffset() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 354 const tcu::Vec4 triangle[] = in testPolygonOffset() local 389 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); in testPolygonOffset() 428 attribs[0].pointer = triangle; in testPolygonOffset() 526 tcu::Vec4 triangle[3]; in testPolygonOffset() local 528 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx) in testPolygonOffset() 529 triangle[vertexNdx] = genRandomVec4(rnd); in testPolygonOffset() 531 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); in testPolygonOffset() 534 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangle); ++ndx) in testPolygonOffset() 536 << "\tx=" << triangle[ndx].x() in testPolygonOffset() 537 << "\ty=" << triangle[ndx].y() in testPolygonOffset() [all …]
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/external/swiftshader/src/Device/ |
D | Renderer.cpp | 992 Triangle *triangle = triangleBatch[unit]; in processPrimitiveVertices() local 1284 vertexRoutine(&triangle->v0, (unsigned int*)&batch, task, data); in processPrimitiveVertices() 1289 Triangle *triangle = triangleBatch[unit]; in setupTriangles() local 1301 for(int i = 0; i < count; i++, triangle++) in setupTriangles() 1303 Vertex &v0 = triangle->v0; in setupTriangles() 1304 Vertex &v1 = triangle->v1; in setupTriangles() 1305 Vertex &v2 = triangle->v2; in setupTriangles() 1321 if(setupRoutine(primitive, triangle, &polygon, data)) in setupTriangles() 1334 Triangle *triangle = triangleBatch[unit]; in setupLines() local 1345 if(setupLine(*primitive, *triangle, draw)) in setupLines() [all …]
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.separate_shader.txt | 49 glUseProgram and and glBindProgramPipeline and draws a triangle. The 55 program. After this, glUniform is called and a triangle is drawn. The 68 single-shader program. A triangle is drawn with the pipeline and the 69 result is compared to a triangle drawn with an equivalent monolithic 88 diagonal stripes in the drawn triangle.
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/external/libcxx/test/std/numerics/numeric.ops/exclusive.scan/ |
D | exclusive_scan.pass.cpp | 58 size_t triangle(size_t n) { return n*(n+1)/2; } in triangle() function 76 assert(v[i] == 30 + triangle(i-1)); in basic_tests() 84 assert(v[i] == 40 + triangle(i)); in basic_tests()
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/external/libcxx/test/std/numerics/numeric.ops/inclusive.scan/ |
D | inclusive_scan.pass.cpp | 58 size_t triangle(size_t n) { return n*(n+1)/2; } in triangle() function 76 assert(v[i] == triangle(i)); in basic_tests() 84 assert(v[i] == triangle(i + 1)); in basic_tests()
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D | inclusive_scan_op.pass.cpp | 64 size_t triangle(size_t n) { return n*(n+1)/2; } in triangle() function 82 assert(v[i] == triangle(i)); in basic_tests() 90 assert(v[i] == triangle(i + 1)); in basic_tests()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/ |
D | HelloAPI.txt | 5 Draw a triangle to the screen using hardware acceleration. 8 …ep, through the process of initializing a window using :API:, drawing a triangle in it using hardw…
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