Searched refs:volumeLevel (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3DVolumeTexture8.cpp | 36 …volumeLevel[level] = new Direct3DVolume8(device, this, width, height, depth, format, pool, true, u… in Direct3DVolumeTexture8() 37 volumeLevel[level]->bind(); in Direct3DVolumeTexture8() 41 volumeLevel[level] = 0; in Direct3DVolumeTexture8() 54 if(volumeLevel[level]) in ~Direct3DVolumeTexture8() 56 volumeLevel[level]->unbind(); in ~Direct3DVolumeTexture8() 57 volumeLevel[level] = 0; in ~Direct3DVolumeTexture8() 179 if(level >= GetLevelCount() || !volumeLevel[level]) in GetVolumeLevel() 184 volumeLevel[level]->AddRef(); in GetVolumeLevel() 185 *volume = volumeLevel[level]; in GetVolumeLevel() 194 if(!lockedVolume || level >= GetLevelCount() || !volumeLevel[level]) in LockBox() [all …]
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D | Direct3DVolumeTexture8.hpp | 73 Direct3DVolume8 *volumeLevel[sw::MIPMAP_LEVELS]; member in D3D8::Direct3DVolumeTexture8
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/external/swiftshader/src/D3D9/ |
D | Direct3DVolumeTexture9.cpp | 37 … volumeLevel[level] = new Direct3DVolume9(device, this, width, height, depth, format, pool, usage); in Direct3DVolumeTexture9() 38 volumeLevel[level]->bind(); in Direct3DVolumeTexture9() 42 volumeLevel[level] = 0; in Direct3DVolumeTexture9() 55 if(volumeLevel[level]) in ~Direct3DVolumeTexture9() 57 volumeLevel[level]->unbind(); in ~Direct3DVolumeTexture9() 58 volumeLevel[level] = 0; in ~Direct3DVolumeTexture9() 177 if(!(usage & D3DUSAGE_AUTOGENMIPMAP) || !volumeLevel[0]->hasDirtyContents()) in GenerateMipSubLevels() 186 Direct3DVolume9 *source = volumeLevel[i]; in GenerateMipSubLevels() 187 Direct3DVolume9 *dest = volumeLevel[i + 1]; in GenerateMipSubLevels() 233 volumeLevel[0]->markContentsClean(); in GenerateMipSubLevels() [all …]
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D | Direct3DVolumeTexture9.hpp | 74 Direct3DVolume9 *volumeLevel[sw::MIPMAP_LEVELS]; member in D3D9::Direct3DVolumeTexture9
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