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Searched defs:no_error (Results 1 – 25 of 36) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dpolygon.c54 cull_face(struct gl_context *ctx, GLenum mode, bool no_error) in cull_face()
106 front_face(struct gl_context *ctx, GLenum mode, bool no_error) in front_face()
158 polygon_mode(struct gl_context *ctx, GLenum face, GLenum mode, bool no_error) in polygon_mode()
Dcompute.c248 GLuint num_groups_z, bool no_error) in dispatch_compute()
284 dispatch_compute_indirect(GLintptr indirect, bool no_error) in dispatch_compute_indirect()
315 bool no_error) in dispatch_compute_group_size()
Dclear.c144 clear(struct gl_context *ctx, GLbitfield mask, bool no_error) in clear()
344 const GLint *value, bool no_error) in clear_bufferiv()
458 const GLuint *value, bool no_error) in clear_bufferuiv()
547 const GLfloat *value, bool no_error) in clear_bufferfv()
663 GLfloat depth, GLint stencil, bool no_error) in clear_bufferfi()
Dlines.c41 line_width(struct gl_context *ctx, GLfloat width, bool no_error) in line_width()
Dbarrier.c72 bool no_error) in memory_barrier_by_region()
Ddepth.c61 depth_func(struct gl_context *ctx, GLenum func, bool no_error) in depth_func()
Dcondrender.c42 bool no_error) in begin_conditional_render()
Dpixelstore.c39 pixel_storei(GLenum pname, GLint param, bool no_error) in pixel_storei()
Dpoints.c44 point_size(struct gl_context *ctx, GLfloat size, bool no_error) in point_size()
Dblend.c362 GLenum sfactorA, GLenum dfactorA, bool no_error) in blend_func_separatei()
610 bool no_error) in blend_equation_separate()
699 GLenum modeA, bool no_error) in blend_equation_separatei()
854 logic_op(struct gl_context *ctx, GLenum opcode, bool no_error) in logic_op()
Dbuffers.c269 GLenum buffer, const char *caller, bool no_error) in draw_buffer()
394 const GLenum *buffers, const char *caller, bool no_error) in draw_buffers()
831 GLenum buffer, const char *caller, bool no_error) in read_buffer()
Dgenmipmap.c113 bool dsa, bool no_error) in generate_texture_mipmap()
Darrayobj.c405 bind_vertex_array(struct gl_context *ctx, GLuint id, bool no_error) in bind_vertex_array()
656 bool no_error) in vertex_array_element_buffer()
Dblit.c348 GLbitfield mask, GLenum filter, bool no_error, const char *func) in blit_framebuffer()
647 GLbitfield mask, GLenum filter, bool no_error) in blit_named_framebuffer()
Dpipelineobj.c376 bool no_error) in active_shader_program()
434 bind_program_pipeline(struct gl_context *ctx, GLuint pipeline, bool no_error) in bind_program_pipeline()
Dtransformfeedback.c385 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error) in begin_transform_feedback()
785 GLuint buffer, GLintptr offset, bool no_error) in bind_buffer_offset()
1147 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error) in bind_transform_feedback()
Dtexobj.c1728 bool no_error) in bind_texture()
1826 bool no_error) in bind_texture_unit()
1895 const GLuint *textures, bool no_error) in bind_textures()
Dshaderapi.c431 bool no_error) in detach_shader()
1175 bool no_error) in link_program()
1897 const GLchar *const *string, const GLint *length, bool no_error) in shader_source()
2003 use_program(GLuint program, bool no_error) in use_program()
2317 GLuint pname, GLint value, bool no_error) in program_parameteri()
Dsyncobj.c227 delete_sync(struct gl_context *ctx, GLsync sync, bool no_error) in delete_sync()
Dshaderimage.c664 const GLuint *textures, bool no_error) in bind_image_textures()
Dsamplerobj.c313 bind_sampler(struct gl_context *ctx, GLuint unit, GLuint sampler, bool no_error) in bind_sampler()
358 const GLuint *samplers, bool no_error) in bind_samplers()
Dtexstate.c285 active_texture(GLenum texture, bool no_error) in active_texture()
Dtextureview.c527 GLuint minlayer, GLuint numlayers, bool no_error) in texture_view()
/external/mesa3d/src/mesa/state_tracker/
Dst_context.c357 const struct st_config_options *options, bool no_error) in st_create_context_priv()
565 bool no_error) in st_create_context()
/external/libcxx/src/support/win32/
Dsupport.cpp113 const errno_t no_error = ( errno_t) 0; in wcsnrtombs() local

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