Searched refs:FtoDW (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 49 inline unsigned long FtoDW(float f) in FtoDW() function 2418 SetRenderState(D3DRS_FOGSTART, FtoDW(0.0f)); in Reset() 2419 SetRenderState(D3DRS_FOGEND, FtoDW(1.0f)); in Reset() 2420 SetRenderState(D3DRS_FOGDENSITY, FtoDW(1.0f)); in Reset() 2452 SetRenderState(D3DRS_POINTSIZE, FtoDW(1.0f)); in Reset() 2453 SetRenderState(D3DRS_POINTSIZE_MIN, FtoDW(1.0f)); in Reset() 2456 SetRenderState(D3DRS_POINTSCALE_A, FtoDW(1.0f)); in Reset() 2457 SetRenderState(D3DRS_POINTSCALE_B, FtoDW(0.0f)); in Reset() 2458 SetRenderState(D3DRS_POINTSCALE_C, FtoDW(0.0f)); in Reset() 2463 SetRenderState(D3DRS_POINTSIZE_MAX, FtoDW(64.0f)); in Reset() [all …]
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D | Direct3DDevice9Ex.cpp | 43 inline unsigned long FtoDW(float f) in FtoDW() function
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 45 inline unsigned long FtoDW(float f) // FIXME: Deprecate in FtoDW() function 1956 SetRenderState(D3DRS_FOGSTART, FtoDW(0.0f)); in Reset() 1957 SetRenderState(D3DRS_FOGEND, FtoDW(1.0f)); in Reset() 1958 SetRenderState(D3DRS_FOGDENSITY, FtoDW(1.0f)); in Reset() 1993 SetRenderState(D3DRS_POINTSIZE, FtoDW(1.0f)); in Reset() 1994 SetRenderState(D3DRS_POINTSIZE_MIN, FtoDW(0.0f)); in Reset() 1997 SetRenderState(D3DRS_POINTSCALE_A, FtoDW(1.0f)); in Reset() 1998 SetRenderState(D3DRS_POINTSCALE_B, FtoDW(0.0f)); in Reset() 1999 SetRenderState(D3DRS_POINTSCALE_C, FtoDW(0.0f)); in Reset() 2004 SetRenderState(D3DRS_POINTSIZE_MAX, FtoDW(64.0f)); in Reset() [all …]
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