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Searched refs:r03 (Results 1 – 25 of 30) sorted by relevance

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/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.numericsuffixes.frag.out25 0:10 'r03' ( temp uint)
123 0:10 'r03' ( temp uint)
211 Name 21 "r03"
261 21(r03): 16(ptr) Variable Function
275 Store 21(r03) 22
Dhlsl.matNx1.frag.out25 0:16 'r03' ( temp 1X4 matrix of float)
103 0:16 'r03' ( temp 1X4 matrix of float)
176 Name 41 "r03"
234 41(r03): 40(ptr) Variable Function
254 Store 41(r03) 46
Dhlsl.matType.int.frag.out25 0:28 'r03' ( temp 1X4 matrix of int)
108 0:72 'r03' ( temp 1X4 matrix of uint)
226 0:28 'r03' ( temp 1X4 matrix of int)
309 0:72 'r03' ( temp 1X4 matrix of uint)
423 Name 45 "r03"
455 Name 146 "r03"
586 45(r03): 44(ptr) Variable Function
623 Store 45(r03) 50
670 146(r03): 145(ptr) Variable Function
707 Store 146(r03) 151
Dhlsl.matType.bool.frag.out25 0:28 'r03' ( temp 1X4 matrix of bool)
143 0:28 'r03' ( temp 1X4 matrix of bool)
256 Name 43 "r03"
351 43(r03): 42(ptr) Variable Function
388 Store 43(r03) 48
Dhlsl.comparison.vec.frag.out42 0:11 'r03' ( temp 4-component vector of bool)
175 0:11 'r03' ( temp 4-component vector of bool)
285 Name 37 "r03"
341 37(r03): 24(ptr) Variable Function
367 Store 37(r03) 40
Dhlsl.samplecmp.offset.dx10.frag.out25 0:43 'r03' ( temp float)
190 0:43 'r03' ( temp float)
350 Name 32 "r03"
542 32(r03): 12(ptr) Variable Function
561 Store 32(r03) 42
Dhlsl.samplecmplevelzero.offset.dx10.frag.out27 0:43 'r03' ( temp float)
204 0:43 'r03' ( temp float)
374 Name 33 "r03"
567 33(r03): 12(ptr) Variable Function
586 Store 33(r03) 43
Dhlsl.promotions.frag.out389 0:57 'r03' ( temp 3-component vector of float)
545 0:83 'r03' ( temp 3-component vector of float)
657 0:106 'r03' ( temp 3-component vector of float)
1182 0:57 'r03' ( temp 3-component vector of float)
1338 0:83 'r03' ( temp 3-component vector of float)
1450 0:106 'r03' ( temp 3-component vector of float)
1664 Name 318 "r03"
2056 318(r03): 8(ptr) Variable Function
2093 Store 318(r03) 321
2183 408: 7(fvec3) Load 318(r03)
[all …]
Dhlsl.intrinsics.promote.frag.out49 0:26 'r03' ( temp float)
495 0:26 'r03' ( temp float)
922 Name 59 "r03"
1044 59(r03): 12(ptr) Variable Function
1104 Store 59(r03) 65
Dhlsl.intrinsics.vert.out1305 0:400 'r03' ( temp 2-component vector of float)
2697 0:400 'r03' ( temp 2-component vector of float)
2893 Name 1169 "r03"
4114 1169(r03): 25(ptr) Variable Function
4143 Store 1169(r03) 1172
/external/deqp-deps/glslang/Test/
Dhlsl.matType.int.frag28 int1x4 r03 = transpose(i4x1);
72 uint1x4 r03 = transpose(u4x1);
Dhlsl.promotions.frag57 float3 r03 = d3; // valid, but loss of precision on downconversion.
83 r03 *= d3; // valid, but loss of precision on downconversion.
106 r03 *= ds; // valid, but loss of precision on downconversion.
Dhlsl.matNx1.frag16 float1x4 r03 = transpose(f4x1);
Dhlsl.comparison.vec.frag11 bool4 r03 = a > v04;
Dhlsl.numericsuffixes.frag10 uint r03 = 0xabcu; // lower hex uint
Dhlsl.templatetypes.negative.frag12 matrix<float, 2> r03; // not enough parameters to matrix
Dhlsl.matType.bool.frag28 bool1x4 r03 = transpose(b4x1);
Dhlsl.samplecmp.offset.dx10.frag43 float r03 = g_tTex1di4 . SampleCmp(g_sSamp, 0.1, 0.75, 2);
Dhlsl.samplecmplevelzero.offset.dx10.frag43 float r03 = g_tTex1di4 . SampleCmpLevelZero(g_sSamp, 0.1, 0.75, 2);
Dhlsl.intrinsics.promote.frag26 float r03 = max(i, f);
Dhlsl.intrinsics.vert400 float2 r03 = mul(inF0, inFV2); // V=S*V
Dhlsl.intrinsics.frag470 float2 r03 = mul(inF0, inFV2); // V=S*V
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/SLPVectorizer/X86/
Dhadd.ll76 %r03 = insertelement <4 x float> %r02, float %r3, i32 3
77 ret <4 x float> %r03
143 %r03 = insertelement <4 x i32> %r02, i32 %r3, i32 3
144 ret <4 x i32> %r03
181 %r03 = insertelement <8 x i16> %r02, i16 %r3, i32 3
182 %r04 = insertelement <8 x i16> %r03, i16 %r4, i32 4
241 %r03 = insertelement <4 x double> %r02, double %r3, i32 3
242 ret <4 x double> %r03
305 %r03 = insertelement <8 x float> %r02, float %r3, i32 3
306 %r04 = insertelement <8 x float> %r03, float %r4, i32 4
[all …]
Dhsub.ll76 %r03 = insertelement <4 x float> %r02, float %r3, i32 3
77 ret <4 x float> %r03
143 %r03 = insertelement <4 x i32> %r02, i32 %r3, i32 3
144 ret <4 x i32> %r03
181 %r03 = insertelement <8 x i16> %r02, i16 %r3, i32 3
182 %r04 = insertelement <8 x i16> %r03, i16 %r4, i32 4
241 %r03 = insertelement <4 x double> %r02, double %r3, i32 3
242 ret <4 x double> %r03
305 %r03 = insertelement <8 x float> %r02, float %r3, i32 3
306 %r04 = insertelement <8 x float> %r03, float %r4, i32 4
[all …]
/external/fdlibm/
De_j1.c80 r03 = 4.96727999609584448412e-08, /* 0x3E6AAAFA, 0x46CA0BD9 */ variable
129 r = z*(r00+z*(r01+z*(r02+z*r03)));

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