Searched refs:r03 (Results 1 – 25 of 30) sorted by relevance
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.numericsuffixes.frag.out | 25 0:10 'r03' ( temp uint) 123 0:10 'r03' ( temp uint) 211 Name 21 "r03" 261 21(r03): 16(ptr) Variable Function 275 Store 21(r03) 22
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D | hlsl.matNx1.frag.out | 25 0:16 'r03' ( temp 1X4 matrix of float) 103 0:16 'r03' ( temp 1X4 matrix of float) 176 Name 41 "r03" 234 41(r03): 40(ptr) Variable Function 254 Store 41(r03) 46
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D | hlsl.matType.int.frag.out | 25 0:28 'r03' ( temp 1X4 matrix of int) 108 0:72 'r03' ( temp 1X4 matrix of uint) 226 0:28 'r03' ( temp 1X4 matrix of int) 309 0:72 'r03' ( temp 1X4 matrix of uint) 423 Name 45 "r03" 455 Name 146 "r03" 586 45(r03): 44(ptr) Variable Function 623 Store 45(r03) 50 670 146(r03): 145(ptr) Variable Function 707 Store 146(r03) 151
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D | hlsl.matType.bool.frag.out | 25 0:28 'r03' ( temp 1X4 matrix of bool) 143 0:28 'r03' ( temp 1X4 matrix of bool) 256 Name 43 "r03" 351 43(r03): 42(ptr) Variable Function 388 Store 43(r03) 48
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D | hlsl.comparison.vec.frag.out | 42 0:11 'r03' ( temp 4-component vector of bool) 175 0:11 'r03' ( temp 4-component vector of bool) 285 Name 37 "r03" 341 37(r03): 24(ptr) Variable Function 367 Store 37(r03) 40
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D | hlsl.samplecmp.offset.dx10.frag.out | 25 0:43 'r03' ( temp float) 190 0:43 'r03' ( temp float) 350 Name 32 "r03" 542 32(r03): 12(ptr) Variable Function 561 Store 32(r03) 42
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D | hlsl.samplecmplevelzero.offset.dx10.frag.out | 27 0:43 'r03' ( temp float) 204 0:43 'r03' ( temp float) 374 Name 33 "r03" 567 33(r03): 12(ptr) Variable Function 586 Store 33(r03) 43
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D | hlsl.promotions.frag.out | 389 0:57 'r03' ( temp 3-component vector of float) 545 0:83 'r03' ( temp 3-component vector of float) 657 0:106 'r03' ( temp 3-component vector of float) 1182 0:57 'r03' ( temp 3-component vector of float) 1338 0:83 'r03' ( temp 3-component vector of float) 1450 0:106 'r03' ( temp 3-component vector of float) 1664 Name 318 "r03" 2056 318(r03): 8(ptr) Variable Function 2093 Store 318(r03) 321 2183 408: 7(fvec3) Load 318(r03) [all …]
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D | hlsl.intrinsics.promote.frag.out | 49 0:26 'r03' ( temp float) 495 0:26 'r03' ( temp float) 922 Name 59 "r03" 1044 59(r03): 12(ptr) Variable Function 1104 Store 59(r03) 65
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D | hlsl.intrinsics.vert.out | 1305 0:400 'r03' ( temp 2-component vector of float) 2697 0:400 'r03' ( temp 2-component vector of float) 2893 Name 1169 "r03" 4114 1169(r03): 25(ptr) Variable Function 4143 Store 1169(r03) 1172
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/external/deqp-deps/glslang/Test/ |
D | hlsl.matType.int.frag | 28 int1x4 r03 = transpose(i4x1); 72 uint1x4 r03 = transpose(u4x1);
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D | hlsl.promotions.frag | 57 float3 r03 = d3; // valid, but loss of precision on downconversion. 83 r03 *= d3; // valid, but loss of precision on downconversion. 106 r03 *= ds; // valid, but loss of precision on downconversion.
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D | hlsl.matNx1.frag | 16 float1x4 r03 = transpose(f4x1);
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D | hlsl.comparison.vec.frag | 11 bool4 r03 = a > v04;
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D | hlsl.numericsuffixes.frag | 10 uint r03 = 0xabcu; // lower hex uint
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D | hlsl.templatetypes.negative.frag | 12 matrix<float, 2> r03; // not enough parameters to matrix
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D | hlsl.matType.bool.frag | 28 bool1x4 r03 = transpose(b4x1);
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D | hlsl.samplecmp.offset.dx10.frag | 43 float r03 = g_tTex1di4 . SampleCmp(g_sSamp, 0.1, 0.75, 2);
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D | hlsl.samplecmplevelzero.offset.dx10.frag | 43 float r03 = g_tTex1di4 . SampleCmpLevelZero(g_sSamp, 0.1, 0.75, 2);
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D | hlsl.intrinsics.promote.frag | 26 float r03 = max(i, f);
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D | hlsl.intrinsics.vert | 400 float2 r03 = mul(inF0, inFV2); // V=S*V
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D | hlsl.intrinsics.frag | 470 float2 r03 = mul(inF0, inFV2); // V=S*V
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/SLPVectorizer/X86/ |
D | hadd.ll | 76 %r03 = insertelement <4 x float> %r02, float %r3, i32 3 77 ret <4 x float> %r03 143 %r03 = insertelement <4 x i32> %r02, i32 %r3, i32 3 144 ret <4 x i32> %r03 181 %r03 = insertelement <8 x i16> %r02, i16 %r3, i32 3 182 %r04 = insertelement <8 x i16> %r03, i16 %r4, i32 4 241 %r03 = insertelement <4 x double> %r02, double %r3, i32 3 242 ret <4 x double> %r03 305 %r03 = insertelement <8 x float> %r02, float %r3, i32 3 306 %r04 = insertelement <8 x float> %r03, float %r4, i32 4 [all …]
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D | hsub.ll | 76 %r03 = insertelement <4 x float> %r02, float %r3, i32 3 77 ret <4 x float> %r03 143 %r03 = insertelement <4 x i32> %r02, i32 %r3, i32 3 144 ret <4 x i32> %r03 181 %r03 = insertelement <8 x i16> %r02, i16 %r3, i32 3 182 %r04 = insertelement <8 x i16> %r03, i16 %r4, i32 4 241 %r03 = insertelement <4 x double> %r02, double %r3, i32 3 242 ret <4 x double> %r03 305 %r03 = insertelement <8 x float> %r02, float %r3, i32 3 306 %r04 = insertelement <8 x float> %r03, float %r4, i32 4 [all …]
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/external/fdlibm/ |
D | e_j1.c | 80 r03 = 4.96727999609584448412e-08, /* 0x3E6AAAFA, 0x46CA0BD9 */ variable 129 r = z*(r00+z*(r01+z*(r02+z*r03)));
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