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1 /*
2  * [The "BSD licence"]
3  * Copyright (c) 2005-2008 Terence Parr
4  * All rights reserved.
5  *
6  * Conversion to C#:
7  * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
8  * All rights reserved.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. The name of the author may not be used to endorse or promote products
19  *    derived from this software without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
22  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
23  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
24  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
25  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
26  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
30  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 namespace Antlr.Runtime.Tree
34 {
35     public interface ITreeNodeStream<T>
36     {
37         /** <summary>
38          *  Get a tree node at an absolute index i; 0..n-1.
39          *  If you don't want to buffer up nodes, then this method makes no
40          *  sense for you.
41          *  </summary>
42          */
43         T this[int i]
44         {
45             get;
46         }
47 
48         /** <summary>
49          *  Get tree node at current input pointer + i ahead where i=1 is next node.
50          *  i&lt;0 indicates nodes in the past.  So LT(-1) is previous node, but
51          *  implementations are not required to provide results for k &lt; -1.
52          *  LT(0) is undefined.  For i&gt;=n, return null.
53          *  Return null for LT(0) and any index that results in an absolute address
54          *  that is negative.
55          *  </summary>
56          *
57          *  <remarks>
58          *  This is analogus to the LT() method of the TokenStream, but this
59          *  returns a tree node instead of a token.  Makes code gen identical
60          *  for both parser and tree grammars. :)
61          *  </remarks>
62          */
LT(int k)63         T LT(int k);
64 
65         /** <summary>
66          *  Where is this stream pulling nodes from?  This is not the name, but
67          *  the object that provides node objects.
68          *  </summary>
69          */
70         object TreeSource
71         {
72             get;
73         }
74 
75         /** <summary>
76          *  If the tree associated with this stream was created from a TokenStream,
77          *  you can specify it here.  Used to do rule $text attribute in tree
78          *  parser.  Optional unless you use tree parser rule text attribute
79          *  or output=template and rewrite=true options.
80          *  </summary>
81          */
82         ITokenStream TokenStream
83         {
84             get;
85         }
86 
87         /** <summary>
88          *  What adaptor can tell me how to interpret/navigate nodes and
89          *  trees.  E.g., get text of a node.
90          *  </summary>
91          */
92         ITreeAdaptor<T> TreeAdaptor
93         {
94             get;
95         }
96 
97         /** <summary>
98          *  As we flatten the tree, we use UP, DOWN nodes to represent
99          *  the tree structure.  When debugging we need unique nodes
100          *  so we have to instantiate new ones.  When doing normal tree
101          *  parsing, it's slow and a waste of memory to create unique
102          *  navigation nodes.  Default should be false;
103          *  </summary>
104          */
105         bool UniqueNavigationNodes
106         {
107             get;
108             set;
109         }
110 
111         /** <summary>
112          *  Return the text of all nodes from start to stop, inclusive.
113          *  If the stream does not buffer all the nodes then it can still
114          *  walk recursively from start until stop.  You can always return
115          *  null or "" too, but users should not access $ruleLabel.text in
116          *  an action of course in that case.
117          *  </summary>
118          */
ToString(T start, T stop)119         string ToString(T start, T stop);
120 
121 
122         #region REWRITING TREES (used by tree parser)
123 
124         /** <summary>
125          *  Replace from start to stop child index of parent with t, which might
126          *  be a list.  Number of children may be different
127          *  after this call.  The stream is notified because it is walking the
128          *  tree and might need to know you are monkeying with the underlying
129          *  tree.  Also, it might be able to modify the node stream to avoid
130          *  restreaming for future phases.
131          *  </summary>
132          *
133          *  <remarks>
134          *  If parent is null, don't do anything; must be at root of overall tree.
135          *  Can't replace whatever points to the parent externally.  Do nothing.
136          *  </remarks>
137          */
ReplaceChildren(T parent, int startChildIndex, int stopChildIndex, T t)138         void ReplaceChildren(T parent, int startChildIndex, int stopChildIndex, T t);
139 
140         #endregion
141     }
142 }
143