1#!/bin/bash 2# 3# Copyright 2018 Dan Field. All rights reserved. 4# 5# Licensed under the Apache License, Version 2.0 (the "License"); 6# you may not use this file except in compliance with the License. 7# You may obtain a copy of the License at 8# 9# http://www.apache.org/licenses/LICENSE-2.0 10# 11# Unless required by applicable law or agreed to in writing, software 12# distributed under the License is distributed on an "AS IS" BASIS, 13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14# See the License for the specific language governing permissions and 15# limitations under the License. 16# 17# Note: This script runs on Mac and Linux. It requires `Node.js` to be installed 18# and `flatc` to be built (using `cmake` in the root directory). 19 20sampledir=$(cd $(dirname $BASH_SOURCE) && pwd) 21rootdir=$(cd $sampledir/.. && pwd) 22currentdir=$(pwd) 23 24if [[ "$sampledir" != "$currentdir" ]]; then 25 echo Error: This script must be run from inside the $sampledir directory. 26 echo You executed it from the $currentdir directory. 27 exit 1 28fi 29 30cd ../dart/example 31 32# Run `flatc`. Note: This requires you to compile using `cmake` from the 33# root `/flatbuffers` directory. 34if [ -e ../../flatc ]; then 35 ../../flatc --dart ../../samples/monster.fbs 36elif [ -e ../../Debug/flatc ]; then 37 ../../Debug/flatc --dart ../../samples/monster.fbs 38else 39 echo 'flatc' could not be found. Make sure to build FlatBuffers from the \ 40 $rootdir directory. 41 exit 1 42fi 43 44echo Running the Dart sample. 45 46# Execute the sample. 47dart example.dart 48 49# Cleanup temporary files. 50git checkout monster_my_game.sample_generated.dart 51 52cd ../../samples 53