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1#!/bin/bash
2#
3# Copyright 2018 Dan Field. All rights reserved.
4#
5# Licensed under the Apache License, Version 2.0 (the "License");
6# you may not use this file except in compliance with the License.
7# You may obtain a copy of the License at
8#
9#     http://www.apache.org/licenses/LICENSE-2.0
10#
11# Unless required by applicable law or agreed to in writing, software
12# distributed under the License is distributed on an "AS IS" BASIS,
13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14# See the License for the specific language governing permissions and
15# limitations under the License.
16#
17# Note: This script runs on Mac and Linux. It requires `Node.js` to be installed
18# and `flatc` to be built (using `cmake` in the root directory).
19
20sampledir=$(cd $(dirname $BASH_SOURCE) && pwd)
21rootdir=$(cd $sampledir/.. && pwd)
22currentdir=$(pwd)
23
24if [[ "$sampledir" != "$currentdir" ]]; then
25  echo Error: This script must be run from inside the $sampledir directory.
26  echo You executed it from the $currentdir directory.
27  exit 1
28fi
29
30cd ../dart/example
31
32# Run `flatc`. Note: This requires you to compile using `cmake` from the
33# root `/flatbuffers` directory.
34if [ -e ../../flatc ]; then
35  ../../flatc --dart ../../samples/monster.fbs
36elif [ -e ../../Debug/flatc ]; then
37  ../../Debug/flatc --dart ../../samples/monster.fbs
38else
39  echo 'flatc' could not be found. Make sure to build FlatBuffers from the \
40       $rootdir directory.
41  exit 1
42fi
43
44echo Running the Dart sample.
45
46# Execute the sample.
47dart example.dart
48
49# Cleanup temporary files.
50git checkout monster_my_game.sample_generated.dart
51
52cd ../../samples
53