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1 // Copyright (c) 2017 Google Inc.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "source/opt/value_number_table.h"
16 
17 #include <algorithm>
18 
19 #include "source/opt/cfg.h"
20 #include "source/opt/ir_context.h"
21 
22 namespace spvtools {
23 namespace opt {
24 
GetValueNumber(Instruction * inst) const25 uint32_t ValueNumberTable::GetValueNumber(Instruction* inst) const {
26   assert(inst->result_id() != 0 &&
27          "inst must have a result id to get a value number.");
28 
29   // Check if this instruction already has a value.
30   auto result_id_to_val = id_to_value_.find(inst->result_id());
31   if (result_id_to_val != id_to_value_.end()) {
32     return result_id_to_val->second;
33   }
34   return 0;
35 }
36 
GetValueNumber(uint32_t id) const37 uint32_t ValueNumberTable::GetValueNumber(uint32_t id) const {
38   return GetValueNumber(context()->get_def_use_mgr()->GetDef(id));
39 }
40 
AssignValueNumber(Instruction * inst)41 uint32_t ValueNumberTable::AssignValueNumber(Instruction* inst) {
42   // If it already has a value return that.
43   uint32_t value = GetValueNumber(inst);
44   if (value != 0) {
45     return value;
46   }
47 
48   // If the instruction has other side effects, then it must
49   // have its own value number.
50   // OpSampledImage and OpImage must remain in the same basic block in which
51   // they are used, because of this we will assign each one it own value number.
52   if (!context()->IsCombinatorInstruction(inst)) {
53     value = TakeNextValueNumber();
54     id_to_value_[inst->result_id()] = value;
55     return value;
56   }
57 
58   switch (inst->opcode()) {
59     case SpvOpSampledImage:
60     case SpvOpImage:
61     case SpvOpVariable:
62       value = TakeNextValueNumber();
63       id_to_value_[inst->result_id()] = value;
64       return value;
65     default:
66       break;
67   }
68 
69   // If it is a load from memory that can be modified, we have to assume the
70   // memory has been modified, so we give it a new value number.
71   //
72   // Note that this test will also handle volatile loads because they are not
73   // read only.  However, if this is ever relaxed because we analyze stores, we
74   // will have to add a new case for volatile loads.
75   if (inst->IsLoad() && !inst->IsReadOnlyLoad()) {
76     value = TakeNextValueNumber();
77     id_to_value_[inst->result_id()] = value;
78     return value;
79   }
80 
81   // When we copy an object, the value numbers should be the same.
82   if (inst->opcode() == SpvOpCopyObject) {
83     value = GetValueNumber(inst->GetSingleWordInOperand(0));
84     if (value != 0) {
85       id_to_value_[inst->result_id()] = value;
86       return value;
87     }
88   }
89 
90   // Phi nodes are a type of copy.  If all of the inputs have the same value
91   // number, then we can assign the result of the phi the same value number.
92   if (inst->opcode() == SpvOpPhi) {
93     value = GetValueNumber(inst->GetSingleWordInOperand(0));
94     if (value != 0) {
95       for (uint32_t op = 2; op < inst->NumInOperands(); op += 2) {
96         if (value != GetValueNumber(inst->GetSingleWordInOperand(op))) {
97           value = 0;
98           break;
99         }
100       }
101       if (value != 0) {
102         id_to_value_[inst->result_id()] = value;
103         return value;
104       }
105     }
106   }
107 
108   // Replace all of the operands by their value number.  The sign bit will be
109   // set to distinguish between an id and a value number.
110   Instruction value_ins(context(), inst->opcode(), inst->type_id(),
111                         inst->result_id(), {});
112   for (uint32_t o = 0; o < inst->NumInOperands(); ++o) {
113     const Operand& op = inst->GetInOperand(o);
114     if (spvIsIdType(op.type)) {
115       uint32_t id_value = op.words[0];
116       auto use_id_to_val = id_to_value_.find(id_value);
117       if (use_id_to_val != id_to_value_.end()) {
118         id_value = (1 << 31) | use_id_to_val->second;
119       }
120       value_ins.AddOperand(Operand(op.type, {id_value}));
121     } else {
122       value_ins.AddOperand(Operand(op.type, op.words));
123     }
124   }
125 
126   // TODO: Implement a normal form for opcodes that commute like integer
127   // addition.  This will let us know that a+b is the same value as b+a.
128 
129   // Otherwise, we check if this value has been computed before.
130   auto value_iterator = instruction_to_value_.find(value_ins);
131   if (value_iterator != instruction_to_value_.end()) {
132     value = id_to_value_[value_iterator->first.result_id()];
133     id_to_value_[inst->result_id()] = value;
134     return value;
135   }
136 
137   // If not, assign it a new value number.
138   value = TakeNextValueNumber();
139   id_to_value_[inst->result_id()] = value;
140   instruction_to_value_[value_ins] = value;
141   return value;
142 }
143 
BuildDominatorTreeValueNumberTable()144 void ValueNumberTable::BuildDominatorTreeValueNumberTable() {
145   // First value number the headers.
146   for (auto& inst : context()->annotations()) {
147     if (inst.result_id() != 0) {
148       AssignValueNumber(&inst);
149     }
150   }
151 
152   for (auto& inst : context()->capabilities()) {
153     if (inst.result_id() != 0) {
154       AssignValueNumber(&inst);
155     }
156   }
157 
158   for (auto& inst : context()->types_values()) {
159     if (inst.result_id() != 0) {
160       AssignValueNumber(&inst);
161     }
162   }
163 
164   for (auto& inst : context()->module()->ext_inst_imports()) {
165     if (inst.result_id() != 0) {
166       AssignValueNumber(&inst);
167     }
168   }
169 
170   for (Function& func : *context()->module()) {
171     // For best results we want to traverse the code in reverse post order.
172     // This happens naturally because of the forward referencing rules.
173     for (BasicBlock& block : func) {
174       for (Instruction& inst : block) {
175         if (inst.result_id() != 0) {
176           AssignValueNumber(&inst);
177         }
178       }
179     }
180   }
181 }
182 
operator ()(const Instruction & lhs,const Instruction & rhs) const183 bool ComputeSameValue::operator()(const Instruction& lhs,
184                                   const Instruction& rhs) const {
185   if (lhs.result_id() == 0 || rhs.result_id() == 0) {
186     return false;
187   }
188 
189   if (lhs.opcode() != rhs.opcode()) {
190     return false;
191   }
192 
193   if (lhs.type_id() != rhs.type_id()) {
194     return false;
195   }
196 
197   if (lhs.NumInOperands() != rhs.NumInOperands()) {
198     return false;
199   }
200 
201   for (uint32_t i = 0; i < lhs.NumInOperands(); ++i) {
202     if (lhs.GetInOperand(i) != rhs.GetInOperand(i)) {
203       return false;
204     }
205   }
206 
207   return lhs.context()->get_decoration_mgr()->HaveTheSameDecorations(
208       lhs.result_id(), rhs.result_id());
209 }
210 
operator ()(const Instruction & inst) const211 std::size_t ValueTableHash::operator()(const Instruction& inst) const {
212   // We hash the opcode and in-operands, not the result, because we want
213   // instructions that are the same except for the result to hash to the
214   // same value.
215   std::u32string h;
216   h.push_back(inst.opcode());
217   h.push_back(inst.type_id());
218   for (uint32_t i = 0; i < inst.NumInOperands(); ++i) {
219     const auto& opnd = inst.GetInOperand(i);
220     for (uint32_t word : opnd.words) {
221       h.push_back(word);
222     }
223   }
224   return std::hash<std::u32string>()(h);
225 }
226 }  // namespace opt
227 }  // namespace spvtools
228