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1; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=skx --show-mc-encoding | FileCheck %s
2
3define i32 @f256(<8 x float> %A, <8 x float> %AA, i8* %B, <4 x double> %C, <4 x double> %CC, i32 %D, <4 x i64> %E, <4 x i64> %EE, i32* %loadptr) {
4; CHECK: vmovntps %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
5  %v0 = load i32, i32* %loadptr, align 1
6  %cast = bitcast i8* %B to <8 x float>*
7  %A2 = fadd <8 x float> %A, %AA
8  store <8 x float> %A2, <8 x float>* %cast, align 64, !nontemporal !0
9; CHECK: vmovntdq %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
10  %v1 = load i32, i32* %loadptr, align 1
11  %cast1 = bitcast i8* %B to <4 x i64>*
12  %E2 = add <4 x i64> %E, %EE
13  store <4 x i64> %E2, <4 x i64>* %cast1, align 64, !nontemporal !0
14; CHECK: vmovntpd %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
15  %v2 = load i32, i32* %loadptr, align 1
16  %cast2 = bitcast i8* %B to <4 x double>*
17  %C2 = fadd <4 x double> %C, %CC
18  store <4 x double> %C2, <4 x double>* %cast2, align 64, !nontemporal !0
19  %v3 = load i32, i32* %loadptr, align 1
20  %sum1 = add i32 %v0, %v1
21  %sum2 = add i32 %sum1, %v2
22  %sum3 = add i32 %sum2, %v3
23  ret i32 %sum3
24}
25
26define i32  @f128(<4 x float> %A, <4 x float> %AA, i8* %B, <2 x double> %C, <2 x double> %CC, i32 %D, <2 x i64> %E, <2 x i64> %EE, i32* %loadptr) {
27  %v0 = load i32, i32* %loadptr, align 1
28; CHECK: vmovntps %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
29  %cast = bitcast i8* %B to <4 x float>*
30  %A2 = fadd <4 x float> %A, %AA
31  store <4 x float> %A2, <4 x float>* %cast, align 64, !nontemporal !0
32; CHECK: vmovntdq %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
33  %v1 = load i32, i32* %loadptr, align 1
34  %cast1 = bitcast i8* %B to <2 x i64>*
35  %E2 = add <2 x i64> %E, %EE
36  store <2 x i64> %E2, <2 x i64>* %cast1, align 64, !nontemporal !0
37; CHECK: vmovntpd %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
38  %v2 = load i32, i32* %loadptr, align 1
39  %cast2 = bitcast i8* %B to <2 x double>*
40  %C2 = fadd <2 x double> %C, %CC
41  store <2 x double> %C2, <2 x double>* %cast2, align 64, !nontemporal !0
42  %v3 = load i32, i32* %loadptr, align 1
43  %sum1 = add i32 %v0, %v1
44  %sum2 = add i32 %sum1, %v2
45  %sum3 = add i32 %sum2, %v3
46  ret i32 %sum3
47}
48!0 = !{i32 1}
49