/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.h | 20 virtual GrGLvoid activeTexture(GrGLenum texture) {} in activeTexture() 21 virtual GrGLvoid attachShader(GrGLuint program, GrGLuint shader) {} in attachShader() 22 virtual GrGLvoid beginQuery(GrGLenum target, GrGLuint id) {} in beginQuery() 23 virtual GrGLvoid bindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {} in bindAttribLocation() 24 virtual GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) {} in bindBuffer() 25 virtual GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) {} in bindFramebuffer() 26 virtual GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) {} in bindRenderbuffer() 27 virtual GrGLvoid bindSampler(GrGLuint unit, GrGLuint sampler) {} in bindSampler() 28 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {} in bindTexture() 29 …virtual GrGLvoid bindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name… in bindFragDataLocation() [all …]
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D | GrGLCreateNullInterface.cpp | 247 GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override { in genBuffers() 254 GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, in bufferData() 271 GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) override { in bindBuffer() 276 GrGLvoid deleteBuffers(GrGLsizei n, const GrGLuint* ids) override { in deleteBuffers() 299 GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override { in genFramebuffers() 306 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override { in bindFramebuffer() 317 GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override { in deleteFramebuffers() 333 GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); } in genQueries() 335 GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override { in genRenderbuffers() 342 GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override { in bindRenderbuffer() [all …]
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D | GrGLVertexArray.cpp | 99 const GrGLvoid* offsetAsPtr = reinterpret_cast<const GrGLvoid*>(offsetInBytes); in set()
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D | GrGLPathRendering.h | 64 GrGLvoid deletePaths(GrGLuint path, GrGLsizei range);
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D | GrGLGpu.cpp | 2627 GrGLvoid* const indices = reinterpret_cast<void*>(indexBuffer->baseOffset() + in sendIndexedMeshToGpu() 2663 GrGLvoid* indices = reinterpret_cast<void*>(indexBuffer->baseOffset() + in sendIndexedInstancedMeshToGpu()
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/external/skqp/include/gpu/gl/ |
D | GrGLFunctions.h | 21 using GrGLActiveTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum texture); 22 using GrGLAttachShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint shader); 23 using GrGLBeginQueryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint id); 24 using GrGLBindAttribLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint index, con… 25 using GrGLBindBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint buffer); 26 using GrGLBindFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint framebuffer); 27 using GrGLBindRenderbufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint renderbuffer); 28 using GrGLBindTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint texture); 29 using GrGLBindFragDataLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNum… 30 using GrGLBindFragDataLocationIndexedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint c… [all …]
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D | GrGLTypes.h | 48 typedef void GrGLvoid; typedef
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/external/skia/include/gpu/gl/ |
D | GrGLFunctions.h | 21 using GrGLActiveTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum texture); 22 using GrGLAttachShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint shader); 23 using GrGLBeginQueryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint id); 24 using GrGLBindAttribLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint index, con… 25 using GrGLBindBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint buffer); 26 using GrGLBindFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint framebuffer); 27 using GrGLBindRenderbufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint renderbuffer); 28 using GrGLBindTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint texture); 29 using GrGLBindFragDataLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNum… 30 using GrGLBindFragDataLocationIndexedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint c… [all …]
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D | GrGLTypes.h | 110 typedef void GrGLvoid; typedef
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/external/skqp/tools/gpu/gl/ |
D | GLTestContext.cpp | 38 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); 62 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLGenFencesNVProc) (GrGLsizei, GrGLuint*); 63 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLDeleteFencesNVProc) (GrGLsizei, const GrGLuint*); 64 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLSetFenceNVProc) (GrGLuint, GrGLenum); 65 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLFinishFenceNVProc) (GrGLuint); 319 GrGLvoid* data) { in createTextureRectangle()
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D | GLTestContext.h | 37 GrGLvoid *data);
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/external/skia/tools/gpu/gl/ |
D | GLTestContext.cpp | 38 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); 62 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLGenFencesNVProc) (GrGLsizei, GrGLuint*); 63 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLDeleteFencesNVProc) (GrGLsizei, const GrGLuint*); 64 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLSetFenceNVProc) (GrGLuint, GrGLenum); 65 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLFinishFenceNVProc) (GrGLuint); 319 GrGLvoid* data) { in createTextureRectangle()
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D | GLTestContext.h | 36 GrGLenum externalFormat, GrGLenum externalType, GrGLvoid* data);
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/external/skia/src/gpu/gl/ |
D | GrGLVertexArray.h | 86 const GrGLvoid* fOffset;
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D | GrGLPathRendering.h | 64 GrGLvoid deletePaths(GrGLuint path, GrGLsizei range);
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D | GrGLGpu.cpp | 2458 static const GrGLvoid* element_ptr(const GrBuffer* indexBuffer, int baseIndex) { in element_ptr() 2463 return reinterpret_cast<const GrGLvoid*>(baseOffset); in element_ptr() 2471 const GrGLvoid* elementPtr = element_ptr(mesh.indexBuffer(), baseIndex); in sendIndexedMeshToGpu() 2503 const GrGLvoid* elementPtr = element_ptr(mesh.indexBuffer(), baseIndex); in sendIndexedInstancedMeshToGpu()
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/external/skqp/tools/gpu/gl/angle/ |
D | GLTestContext_angle.cpp | 300 typedef GrGLvoid (EGLAPIENTRY *EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); in eglImageToExternalTexture()
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/external/skqp/tools/gpu/gl/egl/ |
D | CreatePlatformGLTestContext_egl.cpp | 263 typedef GrGLvoid (*EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); in eglImageToExternalTexture()
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/external/skia/tools/gpu/gl/egl/ |
D | CreatePlatformGLTestContext_egl.cpp | 395 typedef GrGLvoid (*EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); in eglImageToExternalTexture()
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/external/skia/tools/gpu/gl/angle/ |
D | GLTestContext_angle.cpp | 379 typedef GrGLvoid (EGLAPIENTRY *EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); in eglImageToExternalTexture()
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