Home
last modified time | relevance | path

Searched refs:GrGLvoid (Results 1 – 20 of 20) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLTestInterface.h20 virtual GrGLvoid activeTexture(GrGLenum texture) {} in activeTexture()
21 virtual GrGLvoid attachShader(GrGLuint program, GrGLuint shader) {} in attachShader()
22 virtual GrGLvoid beginQuery(GrGLenum target, GrGLuint id) {} in beginQuery()
23 virtual GrGLvoid bindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {} in bindAttribLocation()
24 virtual GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) {} in bindBuffer()
25 virtual GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) {} in bindFramebuffer()
26 virtual GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) {} in bindRenderbuffer()
27 virtual GrGLvoid bindSampler(GrGLuint unit, GrGLuint sampler) {} in bindSampler()
28 virtual GrGLvoid bindTexture(GrGLenum target, GrGLuint texture) {} in bindTexture()
29 …virtual GrGLvoid bindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name… in bindFragDataLocation()
[all …]
DGrGLCreateNullInterface.cpp247 GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override { in genBuffers()
254 GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, in bufferData()
271 GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) override { in bindBuffer()
276 GrGLvoid deleteBuffers(GrGLsizei n, const GrGLuint* ids) override { in deleteBuffers()
299 GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override { in genFramebuffers()
306 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override { in bindFramebuffer()
317 GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override { in deleteFramebuffers()
333 GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); } in genQueries()
335 GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override { in genRenderbuffers()
342 GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override { in bindRenderbuffer()
[all …]
DGrGLVertexArray.cpp99 const GrGLvoid* offsetAsPtr = reinterpret_cast<const GrGLvoid*>(offsetInBytes); in set()
DGrGLPathRendering.h64 GrGLvoid deletePaths(GrGLuint path, GrGLsizei range);
DGrGLGpu.cpp2627 GrGLvoid* const indices = reinterpret_cast<void*>(indexBuffer->baseOffset() + in sendIndexedMeshToGpu()
2663 GrGLvoid* indices = reinterpret_cast<void*>(indexBuffer->baseOffset() + in sendIndexedInstancedMeshToGpu()
/external/skqp/include/gpu/gl/
DGrGLFunctions.h21 using GrGLActiveTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum texture);
22 using GrGLAttachShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint shader);
23 using GrGLBeginQueryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint id);
24 using GrGLBindAttribLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint index, con…
25 using GrGLBindBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint buffer);
26 using GrGLBindFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint framebuffer);
27 using GrGLBindRenderbufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint renderbuffer);
28 using GrGLBindTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint texture);
29 using GrGLBindFragDataLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNum…
30 using GrGLBindFragDataLocationIndexedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint c…
[all …]
DGrGLTypes.h48 typedef void GrGLvoid; typedef
/external/skia/include/gpu/gl/
DGrGLFunctions.h21 using GrGLActiveTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum texture);
22 using GrGLAttachShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint shader);
23 using GrGLBeginQueryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint id);
24 using GrGLBindAttribLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint index, con…
25 using GrGLBindBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint buffer);
26 using GrGLBindFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint framebuffer);
27 using GrGLBindRenderbufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint renderbuffer);
28 using GrGLBindTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint texture);
29 using GrGLBindFragDataLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNum…
30 using GrGLBindFragDataLocationIndexedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint c…
[all …]
DGrGLTypes.h110 typedef void GrGLvoid; typedef
/external/skqp/tools/gpu/gl/
DGLTestContext.cpp38 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
62 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLGenFencesNVProc) (GrGLsizei, GrGLuint*);
63 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLDeleteFencesNVProc) (GrGLsizei, const GrGLuint*);
64 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLSetFenceNVProc) (GrGLuint, GrGLenum);
65 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLFinishFenceNVProc) (GrGLuint);
319 GrGLvoid* data) { in createTextureRectangle()
DGLTestContext.h37 GrGLvoid *data);
/external/skia/tools/gpu/gl/
DGLTestContext.cpp38 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
62 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLGenFencesNVProc) (GrGLsizei, GrGLuint*);
63 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLDeleteFencesNVProc) (GrGLsizei, const GrGLuint*);
64 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLSetFenceNVProc) (GrGLuint, GrGLenum);
65 typedef GrGLvoid(GR_GL_FUNCTION_TYPE* GLFinishFenceNVProc) (GrGLuint);
319 GrGLvoid* data) { in createTextureRectangle()
DGLTestContext.h36 GrGLenum externalFormat, GrGLenum externalType, GrGLvoid* data);
/external/skia/src/gpu/gl/
DGrGLVertexArray.h86 const GrGLvoid* fOffset;
DGrGLPathRendering.h64 GrGLvoid deletePaths(GrGLuint path, GrGLsizei range);
DGrGLGpu.cpp2458 static const GrGLvoid* element_ptr(const GrBuffer* indexBuffer, int baseIndex) { in element_ptr()
2463 return reinterpret_cast<const GrGLvoid*>(baseOffset); in element_ptr()
2471 const GrGLvoid* elementPtr = element_ptr(mesh.indexBuffer(), baseIndex); in sendIndexedMeshToGpu()
2503 const GrGLvoid* elementPtr = element_ptr(mesh.indexBuffer(), baseIndex); in sendIndexedInstancedMeshToGpu()
/external/skqp/tools/gpu/gl/angle/
DGLTestContext_angle.cpp300 typedef GrGLvoid (EGLAPIENTRY *EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); in eglImageToExternalTexture()
/external/skqp/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp263 typedef GrGLvoid (*EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); in eglImageToExternalTexture()
/external/skia/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp395 typedef GrGLvoid (*EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); in eglImageToExternalTexture()
/external/skia/tools/gpu/gl/angle/
DGLTestContext_angle.cpp379 typedef GrGLvoid (EGLAPIENTRY *EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage); in eglImageToExternalTexture()