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Searched refs:glBufferData (Results 1 – 25 of 234) sorted by relevance

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/external/angle/src/tests/gl_tests/
DDrawElementsTest.cpp93 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
176 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indexData[0].size(), &indexData[0][0], in TEST_P()
180 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indexData[0].size(), &indexData[0][0], in TEST_P()
184 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint) * indexData[1].size(), &indexData[1][0], in TEST_P()
192 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in TEST_P()
198 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * testFlagData.size(), &testFlagData[0], in TEST_P()
308 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLubyte) * indexData[0].size(), &indexData[0][0], in TEST_P()
315 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0], in TEST_P()
321 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * testFlagData.size(), &testFlagData[0], in TEST_P()
339 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLubyte) * indexData[1].size(), &indexData[1][0], in TEST_P()
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DBufferDataTest.cpp97 glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); in TEST_P()
117 glBufferData(GL_ARRAY_BUFFER, 0, zeroData, GL_STATIC_DRAW); in TEST_P()
129 glBufferData(GL_ARRAY_BUFFER, 128, nullptr, GL_DYNAMIC_DRAW); in TEST_P()
151 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P()
187 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * quadVertices.size() * 3, quadVertices.data(), in TEST_P()
199 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P()
217 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * data.size(), data.data(), GL_DYNAMIC_DRAW); in TEST_P()
304 glBufferData(GL_ARRAY_BUFFER, sizeof(char) * 6, vertexData, GL_STATIC_DRAW); in TEST_P()
313 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(int) * 1, indexData, GL_STATIC_DRAW); in TEST_P()
325 glBufferData(GL_COPY_READ_BUFFER, 4, &indexData[1], GL_STATIC_DRAW); in TEST_P()
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DShaderStorageBufferTest.cpp81 glBufferData(GL_SHADER_STORAGE_BUFFER, matrixCase.mRows * matrixCase.mMatrixStride, in runMatrixTest()
84 glBufferData(GL_SHADER_STORAGE_BUFFER, matrixCase.mRows * matrixCase.mMatrixStride, nullptr, in runMatrixTest()
125 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest()
129 glBufferData(GL_SHADER_STORAGE_BUFFER, in runVectorTest()
288 glBufferData(GL_SHADER_STORAGE_BUFFER, kElementCount * kArrayStride, nullptr, GL_STATIC_DRAW); in TEST_P()
345 glBufferData(GL_SHADER_STORAGE_BUFFER, kBytesPerComponent, &kInitialData, GL_STATIC_DRAW); in TEST_P()
451 glBufferData(GL_SHADER_STORAGE_BUFFER, kBufferOffset + kBufferSize, nullptr, GL_STATIC_DRAW); in TEST_P()
546 glBufferData(GL_SHADER_STORAGE_BUFFER, 32, nullptr, GL_STATIC_DRAW); in TEST_P()
966 glBufferData(GL_SHADER_STORAGE_BUFFER, totalSize, nullptr, GL_STATIC_DRAW); in TEST_P()
986 glBufferData(GL_SHADER_STORAGE_BUFFER, totalSize, nullptr, GL_STATIC_DRAW); in TEST_P()
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DRobustBufferAccessBehaviorTest.cpp107 glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * randomData.size(), randomData.data(), in runIndexOutOfRangeTests()
203 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices.data(), GL_STATIC_DRAW); in TEST_P()
212 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indicies), indicies.data(), GL_STATIC_DRAW); in TEST_P()
278 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices.size() * sizeof(GLuint), indices.data(), in TEST_P()
285 glBufferData(GL_ARRAY_BUFFER, vertexData.size() * sizeof(GLfloat), vertexData.data(), in TEST_P()
379 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P()
390 glBufferData(GL_ARRAY_BUFFER, 9 * 5 * sizeof(GLfloat), defaultFloats.data(), GL_STATIC_DRAW); in TEST_P()
460 glBufferData(GL_ARRAY_BUFFER, kNumQuads * sizeof(QuadVerts), quadVerts.data(), GL_STATIC_DRAW); in TEST_P()
472 glBufferData(GL_ARRAY_BUFFER, 0, nullptr, GL_STATIC_DRAW); in TEST_P()
488 glBufferData(GL_ARRAY_BUFFER, sizeof(kFloats), kFloats, GL_STATIC_DRAW); in TEST_P()
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DUniformBufferTest.cpp70 glBufferData(GL_UNIFORM_BUFFER, sizeof(float) * 4, floatData, GL_STATIC_DRAW); in TEST_P()
128 glBufferData(GL_UNIFORM_BUFFER, stride + vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
171 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
222 glBufferData(GL_UNIFORM_BUFFER, sizeof(data), nullptr, GL_DYNAMIC_DRAW); in TEST_P()
286 glBufferData(GL_UNIFORM_BUFFER, v.size(), v.data(), GL_STATIC_DRAW); in TEST_P()
562 glBufferData(GL_UNIFORM_BUFFER, bigSize, zero.data(), GL_STATIC_DRAW); in TEST_P()
589 glBufferData(GL_UNIFORM_BUFFER, bigSize, expectedData.data(), GL_STATIC_DRAW); in TEST_P()
696 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
752 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
757 glBufferData(GL_UNIFORM_BUFFER, vec4Size, v.data(), GL_STATIC_DRAW); in TEST_P()
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DLineLoopTest.cpp143 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P()
160 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P()
182 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in TEST_P()
240 glBufferData(GL_ARRAY_BUFFER, sizeof(loopPositions), loopPositions, GL_STATIC_DRAW); in runTest()
250 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indicesSize, indices, GL_STATIC_DRAW); in runTest()
259 glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(DrawCommand), &cmdBuffer, GL_STATIC_DRAW); in runTest()
DStateChangeTest.cpp304 glBufferData(GL_ARRAY_BUFFER, red.size() * sizeof(GLColor), red.data(), GL_STATIC_DRAW); in TEST_P()
328 glBufferData(GL_ARRAY_BUFFER, blue.size() * sizeof(GLColor), blue.data(), GL_STATIC_DRAW); in TEST_P()
397 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 6 * sizeof(float[4]), nullptr, GL_STATIC_DRAW); in TEST_P()
823 glBufferData(GL_ARRAY_BUFFER, quadVertices.size() * sizeof(quadVertices[0]), in TEST_P()
893 glBufferData(GL_ARRAY_BUFFER, colorData.size() * sizeof(GLColor), colorData.data(), in TEST_P()
969 glBufferData(GL_ARRAY_BUFFER, sizeof(Vector3) * 6, quadVertices.data(), GL_STATIC_DRAW); in TEST_P()
992 glBufferData(GL_ARRAY_BUFFER, sizeof(GLColor) * 6, greenColors.data(), GL_STATIC_DRAW); in TEST_P()
1135 glBufferData(GL_ARRAY_BUFFER, size1, data1.data(), GL_STATIC_DRAW); in TEST_P()
1144 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, size1, nullptr, GL_STATIC_DRAW); in TEST_P()
1167 glBufferData(GL_ARRAY_BUFFER, size2, data2.data(), GL_STATIC_DRAW); in TEST_P()
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DIndexBufferOffsetTest.cpp56 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), &vertices[0], GL_STATIC_DRAW); in testSetUp()
78 glBufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * indexDataWidth, nullptr, GL_DYNAMIC_DRAW); in runTest()
154 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P()
186 glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth, indexData, GL_DYNAMIC_DRAW); in TEST_P()
DTransformFeedbackTest.cpp35 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, mTransformFeedbackBufferSize, nullptr, in testSetUp()
139 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, mTransformFeedbackBufferSize, data.data(), in TEST_P()
307 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, bytesNeeded, &tfData, GL_STATIC_DRAW); in TEST_P()
315 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, bytesNeeded - 1, &tfData, GL_STATIC_DRAW); in TEST_P()
324 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, bytesNeeded, &tfData, GL_STATIC_DRAW); in TEST_P()
326 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, bytesNeeded - 1, &tfData, GL_STATIC_DRAW); in TEST_P()
524 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, bufferSize * sizeof(GLfloat), in TEST_P()
647 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, bufferSize * sizeof(GLfloat), in TEST_P()
762 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(Vector2) * 2 * 6, nullptr, GL_STREAM_DRAW); in TEST_P()
894 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(Vector3) * 2 * 6, nullptr, GL_STREAM_DRAW); in TEST_P()
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DSimpleOperationTest.cpp137 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
268 glBufferData(GL_ARRAY_BUFFER, data.size(), &data[0], GL_STATIC_DRAW); in TEST_P()
279 glBufferData(GL_ARRAY_BUFFER, 1024, nullptr, GL_STATIC_DRAW); in TEST_P()
293 glBufferData(GL_ARRAY_BUFFER, bufferSize, nullptr, GL_STATIC_DRAW); in TEST_P()
363 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
404 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
442 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
485 glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(), in TEST_P()
707 glBufferData(GL_ARRAY_BUFFER, colors1.size() * sizeof(GLColor), colors1.data(), GL_STATIC_DRAW); in TEST_P()
713 glBufferData(GL_ARRAY_BUFFER, colors2.size() * sizeof(GLColor), colors2.data(), GL_STATIC_DRAW); in TEST_P()
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DAtomicCounterBufferTest.cpp179 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P()
213 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P()
269 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(initialData), initialData, GL_STATIC_DRAW); in TEST_P()
414 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(bufferData), bufferData, GL_STATIC_DRAW); in TEST_P()
DVertexAttributeTest.cpp196 glBufferData(GL_ARRAY_BUFFER, dataSize, test.inputData, GL_STATIC_DRAW); in setupTest()
1005 glBufferData(GL_ARRAY_BUFFER, vertices.size() * sizeof(GLColor32F), vertices.data(), usage); in SetupColorsForUnitQuad()
1046 glBufferData(GL_ARRAY_BUFFER, quadVertices.size() * sizeof(Vector3), quadVertices.data(), in TEST_P()
1195 glBufferData(GL_ARRAY_BUFFER, dataSize, &singleFloat, GL_STATIC_DRAW); in TEST_P()
1237 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize + sizeof(Vector3), nullptr, GL_STATIC_DRAW); in TEST_P()
1247 glBufferData(GL_ARRAY_BUFFER, dataSize + TypeStride(GL_FLOAT), nullptr, GL_STATIC_DRAW); in TEST_P()
1282 glBufferData(GL_ARRAY_BUFFER, quadVerticesSize, quadVertices.data(), GL_STATIC_DRAW); in TEST_P()
1290 glBufferData(GL_ARRAY_BUFFER, sizeof(inputData), inputData.data(), GL_STATIC_DRAW); in TEST_P()
1415 glBufferData(GL_ARRAY_BUFFER, inputData.size(), inputData.data(), GL_STATIC_DRAW); in TEST_P()
1468 glBufferData(GL_ARRAY_BUFFER, sizeof(GLushort) * data.size(), data.data(), GL_STATIC_DRAW); in TEST_P()
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/external/deqp/external/openglcts/modules/gles31/
Des31cDrawIndirectTests.cpp1108glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef1.size() * sizeof(unsigned int)), &dataR… in Run()
1120glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef2.size() * sizeof(unsigned int)), &dataR… in Run()
1129 glBufferData(GL_DRAW_INDIRECT_BUFFER, 300, NULL, GL_STATIC_DRAW); in Run()
1133 glBufferData(GL_DRAW_INDIRECT_BUFFER, 400, NULL, GL_DYNAMIC_READ); in Run()
1140glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef5.size() * sizeof(unsigned int)), &dataR… in Run()
1152glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef6.size() * sizeof(unsigned int)), &dataR… in Run()
1164glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef7.size() * sizeof(unsigned int)), &dataR… in Run()
1173 glBufferData(GL_DRAW_INDIRECT_BUFFER, 800, NULL, GL_STREAM_COPY); in Run()
1180glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef9.size() * sizeof(unsigned int)), &dataR… in Run()
1189glBufferData(GL_DRAW_INDIRECT_BUFFER, (GLsizeiptr)(dataRef9.size() * sizeof(unsigned int)), &dataR… in Run()
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Des31cShaderStorageBufferObjectTests.cpp514 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
565 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ); in Run()
937 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
989 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, data, GL_STATIC_READ); in RunIteration()
1055 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, 0, GL_STATIC_READ); in Run()
1058 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1161 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1224 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_d[0], GL_STATIC_DRAW); in Run()
1227 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
1299 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
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Des31cVertexAttribBindingTests.cpp375 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
492 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(expected_data), &zero[0], GL_DYNAMIC_DRAW); in Run()
561 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run()
607 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run()
669 glBufferData(GL_ARRAY_BUFFER, 36 * 2, NULL, GL_STATIC_DRAW); in Run()
738 glBufferData(GL_ARRAY_BUFFER, 20 * 2, NULL, GL_STATIC_DRAW); in Run()
770 glBufferData(GL_ARRAY_BUFFER, 24 * 2 + 8, NULL, GL_STATIC_DRAW); in Run()
842 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run()
1038 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run()
1215 glBufferData(GL_ARRAY_BUFFER, 6 * 4, NULL, GL_STATIC_DRAW); in Run()
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Des31cShaderAtomicCountersTests.cpp193 glBufferData(GL_ARRAY_BUFFER, sizeof(v), v, GL_STATIC_DRAW); in CreateQuad()
205 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * 4, &index_data[0], GL_STATIC_DRAW); in CreateQuad()
239 glBufferData(GL_ARRAY_BUFFER, sizeof(v), v, GL_STATIC_DRAW); in CreateTriangle()
251 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * 4, &index_data[0], GL_STATIC_DRAW); in CreateTriangle()
735 glBufferData(GL_ATOMIC_COUNTER_BUFFER, size, data, usage); in Data()
958 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 8, NULL, GL_DYNAMIC_COPY); in Run()
970 glBufferData(GL_SHADER_STORAGE_BUFFER, 512 * sizeof(GLuint), NULL, GL_DYNAMIC_DRAW); in Run()
1050 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 8 * 4, NULL, GL_STATIC_DRAW); in Run()
1243 glBufferData(GL_ATOMIC_COUNTER_BUFFER, 1000, NULL, GL_DYNAMIC_COPY); in Run()
1466 glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
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Des31cComputeShaderTests.cpp532 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4), NULL, GL_DYNAMIC_DRAW); in Setup()
638 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration()
648 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), num_groups, GL_STATIC_DRAW); in RunIteration()
815 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 12, NULL, GL_DYNAMIC_DRAW); in RunIteration()
828 glBufferData(GL_UNIFORM_BUFFER, sizeof(vec4) * kBufferSize, &data[0], GL_DYNAMIC_DRAW); in RunIteration()
838 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration()
991glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 4, &buffer_data[0], GL_DYNAMIC… in RunIteration()
1023 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration()
1189 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration()
1373 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(GLuint) * kSize * 2, NULL, GL_DYNAMIC_DRAW); in RunIteration()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderStorageBufferObjectTests.cpp670 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
719 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ); in Run()
1117 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1229 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1292 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_data[0], GL_STATIC_DRAW); in Run()
1296 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
1364 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
1367 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)out_d.size(), &out_d[0], GL_STATIC_DRAW); in Run()
2311 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); in Run()
2319 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
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Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp518 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
569 glBufferData(GL_SHADER_STORAGE_BUFFER, 4, 0, GL_STATIC_READ); in Run()
941 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
993 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, data, GL_STATIC_READ); in RunIteration()
1059 glBufferData(GL_SHADER_STORAGE_BUFFER, 4 * 3, 0, GL_STATIC_READ); in Run()
1062 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1165 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
1229 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &out_d[0], GL_STATIC_DRAW); in Run()
1232 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
1304 glBufferData(GL_SHADER_STORAGE_BUFFER, (GLsizeiptr)in_data.size(), &in_data[0], GL_STATIC_DRAW); in Run()
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Dgl4cVertexAttribBindingTests.cpp332 glBufferData(GL_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW); in Run()
431 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(expected_data), &zero[0], GL_DYNAMIC_DRAW); in Run()
498 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run()
545 glBufferData(GL_ARRAY_BUFFER, sizeof(Vec3) * 2, NULL, GL_STATIC_DRAW); in Run()
607 glBufferData(GL_ARRAY_BUFFER, 36 * 2, NULL, GL_STATIC_DRAW); in Run()
674 glBufferData(GL_ARRAY_BUFFER, 20 * 2, NULL, GL_STATIC_DRAW); in Run()
700 glBufferData(GL_ARRAY_BUFFER, 24 * 2 + 8, NULL, GL_STATIC_DRAW); in Run()
770 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run()
945 glBufferData(GL_ARRAY_BUFFER, kStride * 2, NULL, GL_STATIC_DRAW); in Run()
1101 glBufferData(GL_ARRAY_BUFFER, 6 * 4, NULL, GL_STATIC_DRAW); in Run()
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Dgl4cComputeShaderTests.cpp523 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4), NULL, GL_DYNAMIC_DRAW); in Setup()
629 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(uvec4) * kSize, NULL, GL_DYNAMIC_DRAW); in RunIteration()
639 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), num_groups, GL_STATIC_DRAW); in RunIteration()
816 glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 12, NULL, GL_DYNAMIC_DRAW); in RunIteration()
829 glBufferData(GL_UNIFORM_BUFFER, sizeof(vec4) * kBufferSize, &data[0], GL_DYNAMIC_DRAW); in RunIteration()
839 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration()
1006glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(vec4) * kBufferSize * 9, &buffer_data[0], GL_DYNAMIC… in RunIteration()
1054 glBufferData(GL_TEXTURE_BUFFER, kBufferSize * sizeof(vec4), &texture_data[0], GL_DYNAMIC_DRAW); in RunIteration()
1083 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration()
1228 glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(num_groups), &num_groups[0], GL_STATIC_DRAW); in RunIteration()
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/external/angle/src/tests/perf_tests/
DInstancingPerf.cpp198 glBufferData(GL_ELEMENT_ARRAY_BUFFER, VectorSizeBytes(indexData), &indexData[0], in initializeBenchmark()
203 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(positionData), &positionData[0], GL_STATIC_DRAW); in initializeBenchmark()
211 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mTranslateData), &mTranslateData[0], in initializeBenchmark()
221 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mSizeData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
230 glBufferData(GL_ARRAY_BUFFER, VectorSizeBytes(mColorData), nullptr, GL_DYNAMIC_DRAW); in initializeBenchmark()
/external/deqp/modules/gles2/functional/
Des2fNegativeBufferApiTests.cpp81 glBufferData(-1, 0, NULL, GL_STREAM_DRAW); in init()
86 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in init()
91 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init()
97 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init()
108 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
128 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
/external/deqp/modules/gles3/functional/
Des3fIndexedStateQueryTests.cpp161 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
206 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
211 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
402 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers()
453 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers()
458 glBufferData(GL_UNIFORM_BUFFER, rangeBufferTotalSize, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers()
/external/angle/samples/multiview/
DMultiview.cpp202 glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 8, kQuadPositionData, GL_STATIC_DRAW); in initialize()
214 glBufferData(GL_ARRAY_BUFFER, sizeof(angle::Vector3) * mCube.positions.size(), in initialize()
221 glBufferData(GL_ARRAY_BUFFER, sizeof(angle::Vector3) * mCube.normals.size(), in initialize()
228 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mCube.indices.size(), in initialize()

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