1 // Copyright 2012 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #if V8_TARGET_ARCH_IA32 6 7 #include "src/deoptimizer/deoptimizer.h" 8 9 namespace v8 { 10 namespace internal { 11 12 const bool Deoptimizer::kSupportsFixedDeoptExitSizes = true; 13 const int Deoptimizer::kNonLazyDeoptExitSize = 5; 14 const int Deoptimizer::kLazyDeoptExitSize = 5; 15 GetFloatRegister(unsigned n) const16Float32 RegisterValues::GetFloatRegister(unsigned n) const { 17 return Float32::FromBits( 18 static_cast<uint32_t>(double_registers_[n].get_bits())); 19 } 20 SetCallerPc(unsigned offset,intptr_t value)21void FrameDescription::SetCallerPc(unsigned offset, intptr_t value) { 22 SetFrameSlot(offset, value); 23 } 24 SetCallerFp(unsigned offset,intptr_t value)25void FrameDescription::SetCallerFp(unsigned offset, intptr_t value) { 26 SetFrameSlot(offset, value); 27 } 28 SetCallerConstantPool(unsigned offset,intptr_t value)29void FrameDescription::SetCallerConstantPool(unsigned offset, intptr_t value) { 30 // No embedded constant pool support. 31 UNREACHABLE(); 32 } 33 SetPc(intptr_t pc)34void FrameDescription::SetPc(intptr_t pc) { pc_ = pc; } 35 36 } // namespace internal 37 } // namespace v8 38 39 #endif // V8_TARGET_ARCH_IA32 40