Home
last modified time | relevance | path

Searched refs:GR_GL_COLOR_ATTACHMENT0 (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp202 GL_CALL(FramebufferTexture2DMultisample(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, in ensureDynamicMSAAAttachment()
216 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_RENDERBUFFER, in ensureDynamicMSAAAttachment()
DGrGLGpu.cpp1226 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects()
1235 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects()
1244 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects()
1551 GR_GL_COLOR_ATTACHMENT0, in getCompatibleStencilIndex()
2024 discardAttachments.push_back((!renderFBOID) ? GR_GL_COLOR : GR_GL_COLOR_ATTACHMENT0); in endCommandBuffer()
2373 : GR_GL_COLOR_ATTACHMENT0; in resolveRenderFBOs()
2925 FramebufferTexture2D(fboTarget, GR_GL_COLOR_ATTACHMENT0, target, texID, mipLevel)); in bindSurfaceFBOForPixelOps()
2942 GR_GL_COLOR_ATTACHMENT0, in unbindSurfaceFBOForPixelOps()
2979 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, in deleteFramebuffer()
3522 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_TEXTURE_2D, in onRegenerateMipMapLevels()
[all …]
DGrGLDefines.h926 #define GR_GL_COLOR_ATTACHMENT0 0x8CE0 macro
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp1468 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects()
1483 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects()
1488 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects()
1703 GR_GL_COLOR_ATTACHMENT0, in getCompatibleStencilIndex()
3201 GR_GL_COLOR_ATTACHMENT0, in bindSurfaceFBOForPixelOps()
3222 GR_GL_COLOR_ATTACHMENT0, in unbindTextureFBOForPixelOps()
3260 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, in deleteFramebuffer()
3872 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_TEXTURE_2D, in onRegenerateMipMapLevels()
3885 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, in onRegenerateMipMapLevels()
4131 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_TEXTURE_2D, in createTestingOnlyBackendRenderTarget()
[all …]
DGrGLDefines.h913 #define GR_GL_COLOR_ATTACHMENT0 0x8CE0 macro
DGrGLCreateNullInterface.cpp172 case GR_GL_COLOR_ATTACHMENT0: in setAttachment()
/external/skqp/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp404 callgl(FramebufferRenderbuffer, GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_RENDERBUFFER, in makeTargetHandle()