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Searched refs:MakeWrappedTexture (Results 1 – 15 of 15) sorted by relevance

/external/skia/src/gpu/mtl/
DGrMtlTexture.h25 static sk_sp<GrMtlTexture> MakeWrappedTexture(GrMtlGpu*,
DGrMtlTexture.mm89 sk_sp<GrMtlTexture> GrMtlTexture::MakeWrappedTexture(GrMtlGpu* gpu, function
DGrMtlGpu.mm748 return GrMtlTexture::MakeWrappedTexture(this, backendTex.dimensions(), mtlTexture, cacheable,
764 return GrMtlTexture::MakeWrappedTexture(this, backendTex.dimensions(), mtlTexture, cacheable,
/external/skia/src/gpu/d3d/
DGrD3DTexture.h26 static sk_sp<GrD3DTexture> MakeWrappedTexture(GrD3DGpu*,
DGrD3DTexture.cpp89 sk_sp<GrD3DTexture> GrD3DTexture::MakeWrappedTexture(GrD3DGpu* gpu, in MakeWrappedTexture() function in GrD3DTexture
DGrD3DGpu.cpp809 return GrD3DTexture::MakeWrappedTexture(this, tex.dimensions(), wrapType, ioType, textureInfo, in onWrapBackendTexture()
1197 GrD3DTexture::MakeWrappedTexture(this, backendTexture.dimensions(), in onClearBackendTexture()
1297 sk_sp<GrD3DTexture> texture = GrD3DTexture::MakeWrappedTexture(this, in onUpdateCompressedBackendTexture()
/external/skqp/src/gpu/vk/
DGrVkTexture.h27 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&, GrWrapOwnership,
DGrVkTexture.cpp93 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, const GrSurfaceDesc& desc, in MakeWrappedTexture() function in GrVkTexture
DGrVkGpu.cpp1073 return GrVkTexture::MakeWrappedTexture(this, surfDesc, ownership, cacheable, ioType, imageInfo, in onWrapBackendTexture()
/external/skia/src/gpu/vk/
DGrVkTexture.h32 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*,
DGrVkTexture.cpp94 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture( in MakeWrappedTexture() function in GrVkTexture
DGrVkGpu.cpp1267 return GrVkTexture::MakeWrappedTexture(this, backendTex.dimensions(), ownership, cacheable, in onWrapBackendTexture()
1592 GrVkTexture::MakeWrappedTexture(this, backendTexture.dimensions(), in onClearBackendTexture()
1689 sk_sp<GrVkTexture> texture = GrVkTexture::MakeWrappedTexture(this, in onUpdateCompressedBackendTexture()
/external/skqp/src/gpu/mtl/
DGrMtlTexture.h24 static sk_sp<GrMtlTexture> MakeWrappedTexture(GrMtlGpu*, const GrSurfaceDesc&, id<MTLTexture>,
DGrMtlTexture.mm67 sk_sp<GrMtlTexture> GrMtlTexture::MakeWrappedTexture(GrMtlGpu* gpu, function
DGrMtlGpu.mm355 return GrMtlTexture::MakeWrappedTexture(this, surfDesc, mtlTexture, cacheable, ioType);