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Searched refs:VertexID (Results 1 – 25 of 38) sorted by relevance

12

/external/mesa3d/src/compiler/glsl/
Dlower_vertex_id.cpp49 : progress(false), VertexID(NULL), gl_VertexID(NULL), in lower_vertex_id_visitor()
68 ir_variable *VertexID; member in __anon2f1159e90111::lower_vertex_id_visitor
85 if (VertexID == NULL) { in visit()
89 VertexID = new(mem_ctx) ir_variable(int_t, "__VertexID", in visit()
91 ir_list->push_head(VertexID); in visit()
114 ir_builder::assign(VertexID, in visit()
120 ir->var = VertexID; in visit()
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dhlsl.struct.split.array.geom.out11 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
14 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
15 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
51 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
52 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
53 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
54 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
57 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
72 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
78 0:? 'OutputStream.VertexID' (layout( location=2) out uint)
[all …]
Dhlsl.basic.geom.out10 0:16 'VertexID' ( in 3-element array of uint)
41 0:20 'VertexID' ( in 3-element array of uint)
79 0:? 'VertexID' ( temp 3-element array of uint)
80 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
85 0:? 'VertexID' ( temp 3-element array of uint)
89 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
106 0:16 'VertexID' ( in 3-element array of uint)
137 0:20 'VertexID' ( in 3-element array of uint)
175 0:? 'VertexID' ( temp 3-element array of uint)
176 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
[all …]
Dhlsl.semantic.geom.out10 0:13 'VertexID' ( in 3-element array of uint)
64 0:? 'VertexID' ( temp 3-element array of uint)
65 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
67 0:? 'VertexID' ( temp 3-element array of uint)
71 0:21 'VertexID' ( in 2-element array of uint)
122 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
142 0:13 'VertexID' ( in 3-element array of uint)
196 0:? 'VertexID' ( temp 3-element array of uint)
197 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
199 0:? 'VertexID' ( temp 3-element array of uint)
[all …]
Dhlsl.clipdistance-1.geom.out11 0:11 'VertexID' ( in 3-element array of uint)
80 0:? 'VertexID' ( temp 3-element array of uint)
81 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
265 0:? 'VertexID' ( temp 3-element array of uint)
270 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
288 0:11 'VertexID' ( in 3-element array of uint)
357 0:? 'VertexID' ( temp 3-element array of uint)
358 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
542 0:? 'VertexID' ( temp 3-element array of uint)
547 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
[all …]
Dhlsl.clipdistance-3.geom.out11 0:12 'VertexID' ( in 3-element array of uint)
120 0:? 'VertexID' ( temp 3-element array of uint)
121 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
305 0:? 'VertexID' ( temp 3-element array of uint)
310 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
328 0:12 'VertexID' ( in 3-element array of uint)
437 0:? 'VertexID' ( temp 3-element array of uint)
438 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
622 0:? 'VertexID' ( temp 3-element array of uint)
627 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
[all …]
/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.struct.split.array.geom.out11 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
14 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
15 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
51 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
52 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
53 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
54 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
57 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
72 …onent vector of float TexCoord, temp 3-component vector of float TerrainPos, temp uint VertexID})
78 0:? 'OutputStream.VertexID' (layout( location=2) out uint)
[all …]
Dhlsl.basic.geom.out10 0:16 'VertexID' ( in 3-element array of uint)
41 0:20 'VertexID' ( in 3-element array of uint)
79 0:? 'VertexID' ( temp 3-element array of uint)
80 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
85 0:? 'VertexID' ( temp 3-element array of uint)
89 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
106 0:16 'VertexID' ( in 3-element array of uint)
137 0:20 'VertexID' ( in 3-element array of uint)
175 0:? 'VertexID' ( temp 3-element array of uint)
176 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
[all …]
Dhlsl.semantic.geom.out10 0:13 'VertexID' ( in 3-element array of uint)
64 0:? 'VertexID' ( temp 3-element array of uint)
65 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
67 0:? 'VertexID' ( temp 3-element array of uint)
71 0:21 'VertexID' ( in 2-element array of uint)
122 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
142 0:13 'VertexID' ( in 3-element array of uint)
196 0:? 'VertexID' ( temp 3-element array of uint)
197 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
199 0:? 'VertexID' ( temp 3-element array of uint)
[all …]
Dhlsl.clipdistance-1.geom.out11 0:11 'VertexID' ( in 3-element array of uint)
80 0:? 'VertexID' ( temp 3-element array of uint)
81 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
265 0:? 'VertexID' ( temp 3-element array of uint)
270 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
288 0:11 'VertexID' ( in 3-element array of uint)
357 0:? 'VertexID' ( temp 3-element array of uint)
358 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
542 0:? 'VertexID' ( temp 3-element array of uint)
547 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
[all …]
Dhlsl.clipdistance-3.geom.out11 0:12 'VertexID' ( in 3-element array of uint)
120 0:? 'VertexID' ( temp 3-element array of uint)
121 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
305 0:? 'VertexID' ( temp 3-element array of uint)
310 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
328 0:12 'VertexID' ( in 3-element array of uint)
437 0:? 'VertexID' ( temp 3-element array of uint)
438 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
622 0:? 'VertexID' ( temp 3-element array of uint)
627 0:? 'VertexID' (layout( location=0) in 3-element array of uint)
[all …]
/external/angle/third_party/vulkan-deps/glslang/src/Test/
Dhlsl.semantic.geom11 void main(triangle in uint VertexID[3] : VertexID,
19 void notmain(line in uint VertexID[2] : VertexID,
Dhlsl.struct.split.array.geom6 uint VertexID : VertexID;
12 void main(point uint v[1] : VertexID, inout TriangleStream<PSInput> OutputStream)
Dhlsl.basic.geom13 void main(triangle in uint VertexID[3] : VertexID,
20 Vert.something = VertexID[0];
Dhlsl.clipdistance-1.geom8 triangle in uint VertexID[3] : VertexID,
Dhlsl.clipdistance-2.geom8 triangle in uint VertexID[3] : VertexID,
Dhlsl.clipdistance-4.geom9 triangle in uint VertexID[3] : VertexID,
Dhlsl.clipdistance-3.geom9 triangle in uint VertexID[3] : VertexID,
/external/deqp-deps/glslang/Test/
Dhlsl.semantic.geom11 void main(triangle in uint VertexID[3] : VertexID,
19 void notmain(line in uint VertexID[2] : VertexID,
Dhlsl.struct.split.array.geom6 uint VertexID : VertexID;
12 void main(point uint v[1] : VertexID, inout TriangleStream<PSInput> OutputStream)
Dhlsl.basic.geom13 void main(triangle in uint VertexID[3] : VertexID,
20 Vert.something = VertexID[0];
Dhlsl.clipdistance-1.geom8 triangle in uint VertexID[3] : VertexID,
Dhlsl.clipdistance-2.geom8 triangle in uint VertexID[3] : VertexID,
Dhlsl.clipdistance-4.geom9 triangle in uint VertexID[3] : VertexID,
Dhlsl.clipdistance-3.geom9 triangle in uint VertexID[3] : VertexID,

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