Searched refs:VertexRoutine (Results 1 – 18 of 18) sorted by relevance
/external/swiftshader/src/Shader/ |
D | VertexRoutine.hpp | 38 class VertexRoutine : public VertexRoutinePrototype class 41 VertexRoutine(const VertexProcessor::State &state, const VertexShader *shader); 42 virtual ~VertexRoutine();
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D | CMakeLists.txt | 32 VertexRoutine.cpp 45 VertexRoutine.hpp
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D | VertexRoutine.cpp | 29 VertexRoutine::VertexRoutine(const VertexProcessor::State &state, const VertexShader *shader) in VertexRoutine() function in sw::VertexRoutine 36 VertexRoutine::~VertexRoutine() in ~VertexRoutine() 40 void VertexRoutine::generate() in generate() 98 void VertexRoutine::readInput(UInt &index) in readInput() 109 void VertexRoutine::computeClipFlags() in computeClipFlags() 140 …Vector4f VertexRoutine::readStream(Pointer<Byte> &buffer, UInt &stride, const Stream &stream, cons… in readStream() 611 void VertexRoutine::postTransform() in postTransform() 644 void VertexRoutine::writeCache(Pointer<Byte> &cacheLine) in writeCache() 741 void VertexRoutine::writeVertex(const Pointer<Byte> &vertex, Pointer<Byte> &cache) in writeVertex() 755 …void VertexRoutine::transformFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, co… in transformFeedback()
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D | VertexPipeline.hpp | 25 class VertexPipeline : public VertexRoutine
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D | BUILD.gn | 49 "VertexRoutine.cpp",
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D | VertexProgram.hpp | 32 class VertexProgram : public VertexRoutine, public ShaderCore
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D | VertexPipeline.cpp | 32 VertexPipeline::VertexPipeline(const VertexProcessor::State &state) : VertexRoutine(state, 0) in VertexPipeline()
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D | VertexProgram.cpp | 27 : VertexRoutine(state, shader), in VertexProgram()
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/external/swiftshader/src/Pipeline/ |
D | VertexRoutine.hpp | 46 class VertexRoutine : public VertexRoutinePrototype class 49 VertexRoutine( 53 virtual ~VertexRoutine();
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D | BUILD.gn | 29 "VertexRoutine.hpp", 54 "VertexRoutine.cpp",
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D | VertexRoutine.cpp | 26 VertexRoutine::VertexRoutine( in VertexRoutine() function in sw::VertexRoutine 37 VertexRoutine::~VertexRoutine() in ~VertexRoutine() 41 void VertexRoutine::generate() in generate() 87 void VertexRoutine::readInput(Pointer<UInt> &batch) in readInput() 114 void VertexRoutine::computeClipFlags() in computeClipFlags() 150 void VertexRoutine::computeCullMask() in computeCullMask() 167 Vector4f VertexRoutine::readStream(Pointer<Byte> &buffer, UInt &stride, const Stream &stream, Point… in readStream() 516 void VertexRoutine::writeCache(Pointer<Byte> &vertexCache, Pointer<UInt> &tagCache, Pointer<UInt> &… in writeCache() 645 void VertexRoutine::writeVertex(const Pointer<Byte> &vertex, Pointer<Byte> &cacheEntry) in writeVertex()
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D | CMakeLists.txt | 50 VertexRoutine.cpp 51 VertexRoutine.hpp
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D | VertexProgram.hpp | 25 class VertexProgram : public VertexRoutine
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D | VertexProgram.cpp | 32 : VertexRoutine(state, pipelineLayout, spirvShader) in VertexProgram()
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/external/swiftshader/src/Device/ |
D | VertexProcessor.cpp | 99 VertexRoutine *generator = new VertexProgram(state, pipelineLayout, vertexShader, descriptorSets); in routine()
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/external/swiftshader/docs/ |
D | Index.md | 42 The [VertexRoutine](../src/Shader/VertexRoutine.cpp) produces a function for processing a batch of …
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/external/swiftshader/src/ |
D | Android.bp | 177 "Shader/VertexRoutine.cpp",
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/external/swiftshader/src/Renderer/ |
D | VertexProcessor.cpp | 1106 VertexRoutine *generator = nullptr; in routine()
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