Searched refs:allocateMem (Results 1 – 4 of 4) sorted by relevance
/external/OpenCL-CTS/test_common/gl/ |
D | helpers.h | 266 bool allocateMem, MTdata d); 271 bool allocateMem, MTdata d); 276 bool allocateMem, MTdata d); 282 int *outError, bool allocateMem, MTdata d ); 288 int *outError, bool allocateMem, MTdata d ); 295 int *outError, MTdata d, bool allocateMem = true ); 302 int *outError, bool allocateMem, MTdata d, 310 int *outError, bool allocateMem, MTdata d, 331 int *outError, MTdata d, bool allocateMem );
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D | helpers.cpp | 39 bool allocateMem, MTdata d) in CreateGLTexture1DArray() argument 105 if( !allocateMem ) { in CreateGLTexture1DArray() 110 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture1DArray() 127 else if( glType == GL_UNSIGNED_INT_8_8_8_8 && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture1DArray() 152 bool allocateMem, MTdata d) in CreateGLTexture2DArray() argument 170 if( type == kFloat && allocateMem ) in CreateGLTexture2DArray() 179 else if( !allocateMem ) in CreateGLTexture2DArray() 220 if( !allocateMem ) in CreateGLTexture2DArray() 226 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture2DArray() 244 else if( glType == GL_UNSIGNED_INT_8_8_8_8 && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture2DArray() [all …]
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/external/OpenCL-CTS/test_common/gles/ |
D | helpers.cpp | 41 int *outError, bool allocateMem, MTdata d ) in CreateGLTexture2D() argument 68 if(allocateMem) in CreateGLTexture2D() 148 if( !allocateMem ) in CreateGLTexture2D() 155 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture2D() 182 int *outError, MTdata d, bool allocateMem) in CreateGLTexture3D() argument 188 if( type == kFloat && allocateMem ) in CreateGLTexture3D() 197 else if( !allocateMem ) in CreateGLTexture3D() 235 if( !allocateMem ) in CreateGLTexture3D() 242 if( glType == GL_UNSIGNED_INT_8_8_8_8_REV && glFormat == GL_BGRA && allocateMem ) in CreateGLTexture3D() 430 int *outError, MTdata d, bool allocateMem ) in CreateGLRenderbuffer() argument [all …]
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D | helpers.h | 190 int *outError, bool allocateMem, MTdata d ); 197 int *outError, MTdata d, bool allocateMem = true ); 211 int *outError, MTdata d, bool allocateMem );
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