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Searched refs:color_out (Results 1 – 25 of 128) sorted by relevance

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/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_aa_point.c44 unsigned color_out; // frag color out register member
70 ts->color_out = decl->Range.First; in aa_decl()
220 dst->Register.Index == (int)ts->color_out) { in aa_inst()
238 assert(ts->color_out != INVALID_INDEX); in aa_epilog()
243 TGSI_FILE_OUTPUT, ts->color_out, in aa_epilog()
249 TGSI_FILE_OUTPUT, ts->color_out, in aa_epilog()
295 transform.color_out = INVALID_INDEX; in tgsi_add_aa_point()
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dspv.specTexture.frag.out13 Name 9 "color_out"
16 Decorate 9(color_out) Location 0
26 9(color_out): 8(ptr) Variable Output
42 Store 9(color_out) 22
/external/deqp-deps/amber/tests/cases/
Ddraw_array_instanced.amber19 layout(location = 0) out vec4 color_out;
28 color_out = colors[gl_InstanceIndex];
35 layout(location = 0) out vec4 color_out;
38 color_out = color_in;
Dvertex_rate_instance.amber20 layout(location = 0) out vec4 color_out;
24 color_out = color_in;
31 layout(location = 0) out vec4 color_out;
34 color_out = color_in;
Dmultiple_samplers.amber20 layout(location = 0) out vec4 color_out;
22 color_out = vec4(1.0, 0.0, 0.0, 1.0);
40 layout(location = 0) out vec4 color_out;
48 color_out = texture(tex_sampler_white, texcoords_in);
50 color_out = texture(tex_sampler_black, texcoords_in);
Dtexture_base_mip_level.amber22 layout(location = 0) out vec4 color_out;
27 color_out = vec4(texture(tex, vec2(0.5)));
35 layout(location = 0) out vec4 color_out;
38 color_out = color_in;
Ddraw_combined_image_sampler.amber20 layout(location = 0) out vec4 color_out;
22 color_out = vec4(1.0, 0.0, 0.0, 1.0);
40 layout(location = 0) out vec4 color_out;
43 color_out = texture(tex_sampler, texcoords_in);
Dclear_partial_overwrite.vkscript21 layout(location = 0) flat out vec4 color_out;
25 color_out = color_in;
32 layout(location = 0) out vec4 color_out;
35 color_out = color_in;
Dmagfilter_linear.amber20 layout(location = 0) out vec4 color_out;
22 color_out = vec4(1.0, 0.0, 0.0, 1.0);
40 layout(location = 0) out vec4 color_out;
44 color_out = texture(sampler2D(tex, tex_sampler), texcoords_in);
Ddraw_storageimage.amber19 layout(location = 0) out vec4 color_out;
21 color_out = vec4(1.0, 0.0, 0.0, 1.0);
26 layout(location = 0) out vec4 color_out;
30 color_out = imageLoad(texture, ivec2(gl_FragCoord.xy));
Dmagfilter_nearest.amber20 layout(location = 0) out vec4 color_out;
22 color_out = vec4(1.0, 0.0, 0.0, 1.0);
40 layout(location = 0) out vec4 color_out;
44 color_out = texture(sampler2D(tex, tex_sampler), texcoords_in);
/external/deqp-deps/glslang/Test/baseResults/
Dspv.specTexture.frag.out13 Name 9 "color_out"
16 Decorate 9(color_out) Location 0
26 9(color_out): 8(ptr) Variable Output
42 Store 9(color_out) 22
/external/deqp/external/vulkancts/data/vulkan/amber/provoking_vertex/
Dtriangle_list_with_adjacency.amber23 layout(location = 0) flat out vec4 color_out;
27 color_out = color_in;
34 layout(location = 0) out vec4 color_out;
37 color_out = color_in;
Dline_strip_with_adjacency.amber23 layout(location = 0) flat out vec4 color_out;
27 color_out = color_in;
34 layout(location = 0) out vec4 color_out;
37 color_out = color_in;
Dline_list.amber21 layout(location = 0) flat out vec4 color_out;
25 color_out = color_in;
32 layout(location = 0) out vec4 color_out;
35 color_out = color_in;
Dline_strip.amber21 layout(location = 0) flat out vec4 color_out;
25 color_out = color_in;
32 layout(location = 0) out vec4 color_out;
35 color_out = color_in;
Dline_list_with_adjacency.amber23 layout(location = 0) flat out vec4 color_out;
27 color_out = color_in;
34 layout(location = 0) out vec4 color_out;
37 color_out = color_in;
Dtriangle_strip_with_adjacency.amber23 layout(location = 0) flat out vec4 color_out;
27 color_out = color_in;
34 layout(location = 0) out vec4 color_out;
37 color_out = color_in;
Dtriangle_strip.amber21 layout(location = 0) flat out vec4 color_out;
25 color_out = color_in;
32 layout(location = 0) out vec4 color_out;
35 color_out = color_in;
Dtriangle_list.amber21 layout(location = 0) flat out vec4 color_out;
25 color_out = color_in;
32 layout(location = 0) out vec4 color_out;
35 color_out = color_in;
Dtriangle_fan.amber21 layout(location = 0) flat out vec4 color_out;
25 color_out = color_in;
32 layout(location = 0) out vec4 color_out;
35 color_out = color_in;
/external/deqp/external/vulkancts/data/vulkan/amber/texture/subgroup_lod/
Dtexture_grad.amber24 layout(location = 0) out vec4 color_out;
35 color_out = vec4(textureGrad(tex, vec2(0.5), v, v));
43 layout(location = 0) out vec4 color_out;
46 color_out = color_in;
/external/deqp/external/vulkancts/data/vulkan/amber/texture/texel_buffer/uniform/snorm/
Dr16-snorm.amber19 layout(location = 0) out vec4 color_out;
24 color_out = (texelFetch(texels, int(gl_FragCoord.x) % 35) + vec4(1.0)) / vec4(2.0);
25 color_out.g = 0;
26 color_out.b = 0;
27 color_out.a = 1;
Dr8-snorm.amber19 layout(location = 0) out vec4 color_out;
24 color_out = (texelFetch(texels, int(gl_FragCoord.x) % 39) + vec4(1.0)) / vec4(2.0);
25 color_out.g = 0;
26 color_out.b = 0;
27 color_out.a = 1;
/external/deqp/external/vulkancts/data/vulkan/amber/combined_operations/
Dnegintdivand.amber31 layout(location = 0) out vec4 color_out;
36 color_out = vec4(1, 0, 0, 1);
38 color_out = vec4(0, 1, 1, 1);

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