Searched refs:destroying (Results 1 – 25 of 74) sorted by relevance
123
91 unsigned int destroying:1; member464 while (!tp->destroying) { in lws_threadpool_worker()474 while (!tp->task_queue_head && !tp->destroying) in lws_threadpool_worker()477 if (tp->destroying) { in lws_threadpool_worker()550 if (tp->destroying || !task->args.wsi) { in lws_threadpool_worker()709 tp->destroying = 1; in lws_threadpool_finish()758 tp->destroying = 1; in lws_threadpool_destroy()809 if (task->outlive && !tp->destroying) { in lws_threadpool_dequeue()911 if (tp->destroying) in lws_threadpool_enqueue()
136 upload_unmap_internal(struct u_upload_mgr *upload, boolean destroying) in upload_unmap_internal() argument153 if (destroying || !upload->map_persistent) { in upload_unmap_internal()
43 - surface state leak when creating and destroying image views with116 - mesa: free debug messages when destroying the debug state
45 - surface state leak when creating and destroying image views with122 - mesa: free debug messages when destroying the debug state
109 - radv: fix destroying the syncobj when exporting a fence FD
104 - mesa/st: release debug_output after destroying the context
172 - anv: Properly handle destroying NULL devices and instances205 - st/mesa: destroy pipe_context before destroying st_context (v2)
109 - winsys/radeon: Unmap GPU VM address range when destroying BO
97 - wayland: Destroy frame callback when destroying surface
133 - radeonsi: don't wait for shader compilation to finish when destroying
112 - vulkan: Allow destroying NULL debug report callbacks
211 - darwin: Unlock our mutex before destroying it212 - darwin: Eliminate a possible race condition while destroying a
102 - anv: Properly handle destroying NULL devices and instances
118 - winsys/radeon: Unmap GPU VM address range when destroying BO
19 Tests that shill can handle temporary registration loss without destroying
25 + Creating and destroying buffers
25 + Creating and destroying pixel pack and unpack buffers
397 if (h->destroying) in lws_sspc_destroy()400 h->destroying = 1; in lws_sspc_destroy()
242 uint8_t destroying:1; member
40 ; destroying dominator tree.
79 // We need to reset the handle before destroying the debugger
42 // Decrease ref count to the object when destroying
145 at the end. Think of this as destroying the old tuple and creating a new one,
37 Fix a crash that occurred when destroying subclasses of
299 uint8_t destroying; member