Searched refs:dvec2 (Results 1 – 25 of 30) sorted by relevance
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/external/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/ |
D | minmax.f64.glsl | 14 flat in dvec2 v; 32 flat in dvec2 v;
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/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | type_vec.hpp | 470 typedef lowp_dvec2 dvec2; typedef 474 typedef mediump_dvec2 dvec2; typedef 481 typedef highp_dvec2 dvec2; typedef
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | spv.hlslOffsets.vert | 24 dvec2 m112;
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D | 150.vert | 31 in dvec2 dv2var;
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D | spv.400.frag | 29 dvec2 dvec2v; 39 dvec2v = sqrt(dvec2(2.7));
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D | 400.geom | 122 dvec2 dvec2v; 132 dvec2v = sqrt(dvec2(2.7));
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D | 300.frag | 84 dvec2 boo2; // ERROR
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D | spv.int64.frag | 48 dvec2 dv;
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D | spv.int16.amd.frag | 105 dvec2 dv;
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D | 440.vert | 67 layout(location = 52, component = 2) out dvec2 dvo; // ERROR, overflow
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/external/deqp-deps/glslang/Test/ |
D | spv.hlslOffsets.vert | 24 dvec2 m112;
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D | 150.vert | 31 in dvec2 dv2var;
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D | spv.400.frag | 29 dvec2 dvec2v; 39 dvec2v = sqrt(dvec2(2.7));
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D | 400.geom | 122 dvec2 dvec2v; 132 dvec2v = sqrt(dvec2(2.7));
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D | 300.frag | 84 dvec2 boo2; // ERROR
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D | spv.int64.frag | 48 dvec2 dv;
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D | 440.vert | 67 layout(location = 52, component = 2) out dvec2 dvo; // ERROR, overflow
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D | spv.int16.amd.frag | 105 dvec2 dv;
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/external/mesa3d/.gitlab-ci/piglit/ |
D | quick_shader.txt | 153 spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail 166 spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail 179 spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail 189 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dvec2: crash 192 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-dvec2: crash 205 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dvec2: crash 220 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-dvec2-float: crash 229 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dvec2: crash 238 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-dvec2-float: crash 391 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail [all …]
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/external/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | type_aligned.hpp | 701 GLM_ALIGNED_TYPEDEF(dvec2, aligned_dvec2, 16);
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/external/deqp/data/gles2/shaders/ |
D | keywords.test | 1268 case dvec2 1280 float dvec2 = 1.0;
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/external/mesa3d/src/compiler/glsl/ |
D | builtin_types.cpp | 162 T(dvec2, 400, 999)
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D | glsl_lexer.ll | 676 dvec2 TYPE_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, glsl_type::dvec2_type);
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/external/deqp/data/gles3/shaders/ |
D | keywords.test | 2098 case dvec2 2111 float dvec2 = 1.0;
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/external/deqp-deps/amber/docs/ |
D | vk_script.md | 431 * `dvec2`
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