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Searched refs:dvec2 (Results 1 – 25 of 30) sorted by relevance

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/external/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/
Dminmax.f64.glsl14 flat in dvec2 v;
32 flat in dvec2 v;
/external/oboe/samples/RhythmGame/third_party/glm/detail/
Dtype_vec.hpp470 typedef lowp_dvec2 dvec2; typedef
474 typedef mediump_dvec2 dvec2; typedef
481 typedef highp_dvec2 dvec2; typedef
/external/angle/third_party/vulkan-deps/glslang/src/Test/
Dspv.hlslOffsets.vert24 dvec2 m112;
D150.vert31 in dvec2 dv2var;
Dspv.400.frag29 dvec2 dvec2v;
39 dvec2v = sqrt(dvec2(2.7));
D400.geom122 dvec2 dvec2v;
132 dvec2v = sqrt(dvec2(2.7));
D300.frag84 dvec2 boo2; // ERROR
Dspv.int64.frag48 dvec2 dv;
Dspv.int16.amd.frag105 dvec2 dv;
D440.vert67 layout(location = 52, component = 2) out dvec2 dvo; // ERROR, overflow
/external/deqp-deps/glslang/Test/
Dspv.hlslOffsets.vert24 dvec2 m112;
D150.vert31 in dvec2 dv2var;
Dspv.400.frag29 dvec2 dvec2v;
39 dvec2v = sqrt(dvec2(2.7));
D400.geom122 dvec2 dvec2v;
132 dvec2v = sqrt(dvec2(2.7));
D300.frag84 dvec2 boo2; // ERROR
Dspv.int64.frag48 dvec2 dv;
D440.vert67 layout(location = 52, component = 2) out dvec2 dvo; // ERROR, overflow
Dspv.int16.amd.frag105 dvec2 dv;
/external/mesa3d/.gitlab-ci/piglit/
Dquick_shader.txt153 spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
166 spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail
179 spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
189 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-dvec2: crash
192 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float-float-float-dvec2: crash
205 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-float/3-dvec2: crash
220 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-s2/3-dvec2-float: crash
229 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s1-vec3-dvec2: crash
238 spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-s2/3-dvec2-float: crash
391 spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
[all …]
/external/oboe/samples/RhythmGame/third_party/glm/gtx/
Dtype_aligned.hpp701 GLM_ALIGNED_TYPEDEF(dvec2, aligned_dvec2, 16);
/external/deqp/data/gles2/shaders/
Dkeywords.test1268 case dvec2
1280 float dvec2 = 1.0;
/external/mesa3d/src/compiler/glsl/
Dbuiltin_types.cpp162 T(dvec2, 400, 999)
Dglsl_lexer.ll676 dvec2 TYPE_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, glsl_type::dvec2_type);
/external/deqp/data/gles3/shaders/
Dkeywords.test2098 case dvec2
2111 float dvec2 = 1.0;
/external/deqp-deps/amber/docs/
Dvk_script.md431 * `dvec2`

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