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Searched refs:essl31_shaders (Results 1 – 22 of 22) sorted by relevance

/external/angle/src/tests/gl_tests/
DAtomicCounterBufferTest.cpp163 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
175 drawQuad(program.get(), essl31_shaders::PositionAttrib(), 0.0f); in TEST_P()
204 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
226 drawQuad(program.get(), essl31_shaders::PositionAttrib(), 0.0f); in TEST_P()
252 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
298 drawQuad(program.get(), essl31_shaders::PositionAttrib(), 0.0f); in TEST_P()
555 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
558 drawQuad(program, essl31_shaders::PositionAttrib(), 0.0f); in TEST_P()
581 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
584 drawQuad(program, essl31_shaders::PositionAttrib(), 0.0f); in TEST_P()
DProgramPipelineTest.cpp289 const GLchar *vertString = essl31_shaders::vs::Simple(); in TEST_P()
290 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P()
320 const GLchar *vertString = essl31_shaders::vs::Simple(); in TEST_P()
321 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P()
337 const GLchar *vertString = essl31_shaders::vs::Simple(); in TEST_P()
395 const GLchar *vertString = essl31_shaders::vs::Passthrough(); in TEST_P()
472 const GLchar *vertString = essl31_shaders::vs::Simple(); in TEST_P()
473 const GLchar *fragString = essl31_shaders::fs::Green(); in TEST_P()
617 const GLchar *vertString = essl31_shaders::vs::Simple(); in TEST_P()
618 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P()
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DGeometryShaderTest.cpp210 GLuint vertexShader = CompileShader(GL_VERTEX_SHADER, essl31_shaders::vs::Simple()); in TEST_P()
211 GLuint fragmentShader = CompileShader(GL_FRAGMENT_SHADER, essl31_shaders::fs::Red()); in TEST_P()
261 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), in TEST_P()
262 gsWithoutInvocations.c_str(), essl31_shaders::fs::Red()); in TEST_P()
269 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutInputPrimitive.c_str(), in TEST_P()
270 essl31_shaders::fs::Red()); in TEST_P()
273 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutOutputPrimitive.c_str(), in TEST_P()
274 essl31_shaders::fs::Red()); in TEST_P()
277 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutMaxVertices.c_str(), in TEST_P()
278 essl31_shaders::fs::Red()); in TEST_P()
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DTextureMultisampleTest.cpp488 drawQuad(texelFetchProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
623 GLuint program = CompileProgram(essl31_shaders::vs::Simple(), kFSRequiresExtension); in TEST_P()
636 program = CompileProgram(essl31_shaders::vs::Simple(), kFSEnableAndUseExtension); in TEST_P()
927 ANGLE_GL_PROGRAM(texSizeProgram, essl31_shaders::vs::Simple(), kFS); in TEST_P()
943 drawQuad(texSizeProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
955 ANGLE_GL_PROGRAM(texelFetchProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1001 drawQuad(texelFetchProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1014 ANGLE_GL_PROGRAM(texelFetchProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1064 drawQuad(texelFetchProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1109 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
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DVulkanDescriptorSetTest.cpp81 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
94 drawQuad(program.get(), essl31_shaders::PositionAttrib(), 0.0f); in TEST_P()
DBindUniformLocationTest.cpp475 linkProgramWithUniformLocation(essl31_shaders::vs::Zero(), kFS, "tex", texLocation); in TEST_P()
506 linkProgramWithUniformLocation(essl31_shaders::vs::Zero(), kFS, "tex", texLocation); in TEST_P()
539 linkProgramWithUniformLocation(essl31_shaders::vs::Zero(), kFS, "tex2", tex2Location); in TEST_P()
563 linkProgramWithUniformLocation(essl31_shaders::vs::Simple(), kFS, "sourceColor[1]", location); in TEST_P()
572 drawQuad(mProgram, essl31_shaders::PositionAttrib(), 0.5f); in TEST_P()
DFramebufferTest.cpp1297 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1298 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1299 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1344 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1345 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1346 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1396 ANGLE_GL_PROGRAM(redProgram, essl31_shaders::vs::Simple(), essl31_shaders::fs::Red()); in TEST_P()
1397 drawQuad(redProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1411 ANGLE_GL_PROGRAM(greenProgram, essl31_shaders::vs::Simple(), essl31_shaders::fs::Green()); in TEST_P()
1412 drawQuad(greenProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
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DContextNoErrorTest.cpp155 const GLchar *vertString = essl31_shaders::vs::Simple(); in TEST_P()
156 const GLchar *fragString = essl31_shaders::fs::Red(); in TEST_P()
DProgramInterfaceTest.cpp104 createGraphicsProgram(program, essl31_shaders::vs::Simple(), kFS, std::get<1>(GetParam())); in TEST_P()
107 glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, essl31_shaders::PositionAttrib()); in TEST_P()
141 createGraphicsProgram(program, essl31_shaders::vs::Simple(), kFS, std::get<1>(GetParam())); in TEST_P()
144 glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, essl31_shaders::PositionAttrib()); in TEST_P()
152 EXPECT_EQ(static_cast<int>(strlen(essl31_shaders::PositionAttrib())), length); in TEST_P()
153 EXPECT_EQ(essl31_shaders::PositionAttrib(), std::string(name)); in TEST_P()
158 EXPECT_TRUE(angle::BeginsWith(essl31_shaders::PositionAttrib(), name)); in TEST_P()
349 createGraphicsProgram(program, essl31_shaders::vs::Simple(), kFS, std::get<1>(GetParam())); in TEST_P()
DGLSLTest.cpp2787 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
3605 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
3606 drawQuad(program.get(), essl31_shaders::PositionAttrib(), 0.5f); in TEST_P()
3838 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
3852 drawQuad(program.get(), essl31_shaders::PositionAttrib(), 0.5f); in TEST_P()
3879 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
3918 drawQuad(program.get(), essl31_shaders::PositionAttrib(), 0.5f); in TEST_P()
3943 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
3967 drawQuad(program.get(), essl31_shaders::PositionAttrib(), 0.5f); in TEST_P()
4364 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
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DPixmapTest.cpp193 drawQuad(mTextureProgram, essl31_shaders::PositionAttrib(), 0.5f); in TEST_P()
254 drawQuad(mTextureProgram, essl31_shaders::PositionAttrib(), 0.5f); in TEST_P()
DStateChangeTest.cpp4121 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
4124 GLint positionLoc = glGetAttribLocation(program, essl31_shaders::PositionAttrib()); in TEST_P()
4207 ANGLE_GL_PROGRAM(sampleProgram, essl31_shaders::vs::Simple(), kFSSample); in TEST_P()
4220 ANGLE_GL_PROGRAM(writeProgram, essl31_shaders::vs::Simple(), kFSWrite); in TEST_P()
4223 GLint positionLocSample = glGetAttribLocation(sampleProgram, essl31_shaders::PositionAttrib()); in TEST_P()
4227 GLint positionLocWrite = glGetAttribLocation(writeProgram, essl31_shaders::PositionAttrib()); in TEST_P()
4308 ANGLE_GL_PROGRAM(readProgram, essl31_shaders::vs::Simple(), kFSRead); in TEST_P()
4323 ANGLE_GL_PROGRAM(writeProgram, essl31_shaders::vs::Simple(), kFSWrite); in TEST_P()
4326 GLint positionLocRead = glGetAttribLocation(readProgram, essl31_shaders::PositionAttrib()); in TEST_P()
4330 GLint positionLocWrite = glGetAttribLocation(writeProgram, essl31_shaders::PositionAttrib()); in TEST_P()
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DClipDistanceTest.cpp1155 ANGLE_GL_PROGRAM_WITH_GS(programRed, kVS, kGS, essl31_shaders::fs::Red()); in TEST_P()
1310 ANGLE_GL_PROGRAM_WITH_GS(programRed, kVS, kGS, essl31_shaders::fs::Red()); in TEST_P()
DUniformBufferTest.cpp721 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
749 drawQuad(program, essl31_shaders::PositionAttrib(), 0.5f); in TEST_P()
816 ANGLE_GL_PROGRAM(verifyUbo, essl31_shaders::vs::Simple(), kVerifyUBO); in TEST_P()
817 drawQuad(verifyUbo, essl31_shaders::PositionAttrib(), 0.5); in TEST_P()
DVulkanPerformanceCounterTest.cpp423 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
424 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
425 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
DUniformTest.cpp1177 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Zero(), kFS); in TEST_P()
DMemoryBarrierTest.cpp530 programOut->makeRaster(essl31_shaders::vs::Simple(), fs); in createProgram()
598 GLint positionLoc = glGetAttribLocation(program, essl31_shaders::PositionAttrib()); in setupVertexArray()
DComputeShaderTest.cpp716 ANGLE_GL_PROGRAM(verifyUbo, essl31_shaders::vs::Simple(), kVerifyUBO); in TEST_P()
717 drawQuad(verifyUbo, essl31_shaders::PositionAttrib(), 0.5); in TEST_P()
DTextureTest.cpp9550 ANGLE_GL_PROGRAM(verifyUbo, essl31_shaders::vs::Simple(), kVerifyUBO); in TEST_P()
9551 drawQuad(verifyUbo, essl31_shaders::PositionAttrib(), 0.5); in TEST_P()
9574 ANGLE_GL_PROGRAM(verifySamplerBuffer, essl31_shaders::vs::Simple(), kVerifySamplerBuffer); in TEST_P()
9578 drawQuad(verifySamplerBuffer, essl31_shaders::PositionAttrib(), 0.5); in TEST_P()
/external/angle/src/tests/egl_tests/
DEGLPreRotationTest.cpp1178 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1179 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1180 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1224 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1225 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1236 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1304 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
1305 essl31_shaders::fs::RedGreenGradient()); in TEST_P()
1316 drawQuad(gradientProgram, essl31_shaders::PositionAttrib(), 0.5f, 1.0f, true); in TEST_P()
1389 ANGLE_GL_PROGRAM(gradientProgram, essl31_shaders::vs::Passthrough(), in TEST_P()
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/external/angle/util/
Dshader_utils.h157 namespace essl31_shaders
Dshader_utils.cpp678 namespace essl31_shaders namespace