Searched refs:incomingPayload (Results 1 – 25 of 44) sorted by relevance
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28 Name 26 "incomingPayload"37 Decorate 26(incomingPayload) Location 167 26(incomingPayload): 25(ptr) Variable IncomingRayPayloadKHR83 TraceRayKHR 9 11 12 13 14 11 18 17 20 21 26(incomingPayload)111 66: 65(ptr) AccessChain 26(incomingPayload) 11
52 Name 84 "incomingPayload"72 Decorate 84(incomingPayload) Location 1118 84(incomingPayload): 83(ptr) Variable IncomingRayPayloadKHR184 Store 84(incomingPayload) 86194 102: 101(ptr) AccessChain 84(incomingPayload) 94197 105: 101(ptr) AccessChain 84(incomingPayload) 94
39 Name 51 "incomingPayload"56 Decorate 51(incomingPayload) Location 1105 51(incomingPayload): 50(ptr) Variable IncomingRayPayloadKHR149 TraceRayKHR 37 38 39 40 41 38 43 42 45 46 51(incomingPayload)159 68: 67(ptr) AccessChain 51(incomingPayload) 38
44 Name 71 "incomingPayload"60 Decorate 71(incomingPayload) Location 198 71(incomingPayload): 70(ptr) Variable IncomingRayPayloadKHR150 Store 71(incomingPayload) 73
30 Name 58 "incomingPayload"41 Decorate 58(incomingPayload) Location 181 58(incomingPayload): 57(ptr) Variable IncomingRayPayloadKHR
51 Name 98 "incomingPayload"73 Decorate 98(incomingPayload) Location 1130 98(incomingPayload): 97(ptr) Variable IncomingRayPayloadKHR192 TraceRayKHR 86 87 88 89 90 87 92 91 94 95 98(incomingPayload)
46 Name 87 "incomingPayload"65 Decorate 87(incomingPayload) Location 1118 87(incomingPayload): 86(ptr) Variable IncomingRayPayloadKHR
37 Name 51 "incomingPayload"50 Decorate 51(incomingPayload) Location 195 51(incomingPayload): 50(ptr) Variable IncomingRayPayloadKHR126 TraceRayKHR 37 38 39 40 41 38 43 42 45 46 51(incomingPayload)136 68: 67(ptr) AccessChain 51(incomingPayload) 38
4 layout(location = 1) rayPayloadInEXT vec4 incomingPayload;25 incomingPayload = vec4(0.5f);30 incomingPayload.x += float(gl_SubgroupSize);
9 layout(location = 1) rayPayloadInEXT vec4 incomingPayload;13 incomingPayload.x = float(gl_SubgroupInvocationID) + float(gl_SubGroupGeMaskARB) +
3 layout(location = 1) rayPayloadInNV vec4 incomingPayload;21 incomingPayload = vec4(0.5f);
9 layout(location = 1) rayPayloadInEXT vec4 incomingPayload;19 incomingPayload.x = float(gl_SubGroupSizeARB) + float(gl_SubgroupEqMask) + float(gl_WarpIDNV);
5 layout(location = 1) rayPayloadInNV vec4 incomingPayload;
11 layout(location = 1) rayPayloadInEXT vec4 incomingPayload;26 incomingPayload.x = float(gl_SubGroupSizeARB) + float(gl_SubgroupEqMask) + float(gl_WarpIDNV);
92 int32_t IncomingPacket(const uint8_t* incomingPayload, in IncomingPacket() argument96 return receiver_.IncomingPacket(incomingPayload, payloadLength, rtp_header, in IncomingPacket()
268 int32_t VideoReceiver::IncomingPacket(const uint8_t* incomingPayload, in IncomingPacket() argument277 if (incomingPayload == nullptr) { in IncomingPacket()284 const VCMPacket packet(incomingPayload, payloadLength, rtp_header, in IncomingPacket()