/external/deqp-deps/amber/tests/cases/ |
D | compute_push_const_mat2x3.vkscript | 19 mat2x3 transform0; 23 mat2x3 transform1; 37 # Fill mat2x3 using mat2x3 39 ssbo 0:0 subdata mat2x3 0 1.0 0.0 0.0 \ 42 uniform mat2x3 0 1.0 0.0 0.0 \
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D | compute_mat2x3.vkscript | 19 mat2x3 transform0; 23 mat2x3 transform1; 38 # Fill mat2x3 using mat2x3 40 ssbo 0:0 subdata mat2x3 0 1.0 0.0 0.0 \ 43 uniform ubo 0:1 mat2x3 0 1.0 0.0 0.0 \
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D | compute_push_const_mat2x3float.vkscript | 19 mat2x3 transform0; 23 mat2x3 transform1; 38 # Fill mat2x3 using float
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D | compute_mat2x3float.vkscript | 19 mat2x3 transform0; 23 mat2x3 transform1; 38 # Fill mat2x3 using float
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/external/skia/tests/sksl/shared/ |
D | MatricesNonsquare.glsl | 6 mat2x3 m23 = mat2x3(23.0); 21 mat2x3 _0_m23 = mat2x3(23.0);
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/external/angle/third_party/vulkan-deps/glslang/src/Test/ |
D | spv.bufferhandle12.frag | 15 mediump mat2x3 c; 29 bool compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])&&compare_ve… 37 allOk = allOk && compare_mat2x3(blockC.c, mat2x3(-5.0, 1.0, -7.0, 1.0, 2.0, 8.0));
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D | 420.tese | 46 mat2x3 m23; 67 S3[2](S3(3.0, mat2x3(4.0)), 68 S3(5.0, mat2x3(6.0)))); 71 … { {3, {4.0, 0, 0.0}, {0.0, 4.0, 0.0 } }, // ERROR, the mat2x3 isn't isolated
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D | spv.specConstantComposite.vert | 48 //const mat2x3 spec_mat2x3 = mat2x3(spec_float, spec_float, spec_float, 1.1, 2.2, 3.3); 49 //const mat2x3 spec_mat2x3_from_one_scalar = mat2x3(spec_float);
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D | spv.scalarlayout.frag | 23 mat2x3 e; // offset = 32, takes 24 bytes, matrixstride = 12 24 mat2x3 f[2]; // offset = 56, takes 48 bytes, matrixstride = 12, arraystride = 24
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D | precise.tesc | 102 mat3 matrix (mat2x3 a, mat3x2 b) { 103 mat2x3 c = mat2x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
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D | 120.frag | 23 mat2x3 m23 = mat2x3(m); 128 mat2x3 m23; 145 mat2x3 r23 = matrixCompMult(m23, m23);
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/external/deqp-deps/glslang/Test/ |
D | spv.bufferhandle12.frag | 15 mediump mat2x3 c; 29 bool compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])&&compare_ve… 37 allOk = allOk && compare_mat2x3(blockC.c, mat2x3(-5.0, 1.0, -7.0, 1.0, 2.0, 8.0));
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D | 420.tese | 46 mat2x3 m23; 67 S3[2](S3(3.0, mat2x3(4.0)), 68 S3(5.0, mat2x3(6.0)))); 71 … { {3, {4.0, 0, 0.0}, {0.0, 4.0, 0.0 } }, // ERROR, the mat2x3 isn't isolated
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D | spv.specConstantComposite.vert | 48 //const mat2x3 spec_mat2x3 = mat2x3(spec_float, spec_float, spec_float, 1.1, 2.2, 3.3); 49 //const mat2x3 spec_mat2x3_from_one_scalar = mat2x3(spec_float);
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D | spv.scalarlayout.frag | 23 mat2x3 e; // offset = 32, takes 24 bytes, matrixstride = 12 24 mat2x3 f[2]; // offset = 56, takes 48 bytes, matrixstride = 12, arraystride = 24
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D | precise.tesc | 102 mat3 matrix (mat2x3 a, mat3x2 b) { 103 mat2x3 c = mat2x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
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D | 120.frag | 23 mat2x3 m23 = mat2x3(m); 128 mat2x3 m23; 145 mat2x3 r23 = matrixCompMult(m23, m23);
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | conversions.test | 5187 …mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2… 5200 out0 = mat2x3(in0); 5403 …mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2… 5416 out0 = mat2x3(in0); 5619 …mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(2.0, 0.0, 0.0, 0.0, 2.0, 0.0) | mat2… 5632 out0 = mat2x3(in0); 5835 …output mat2x3 out0 = [ mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 5848 out0 = mat2x3(in0); 6055 …output mat2x3 out0 = [ mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2x3(6.5, 32.0, 0.125, 12.5, 0.020… 6068 out0 = mat2x3(in0); [all …]
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/external/deqp/data/gles3/shaders/ |
D | conversions.test | 6247 …mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2… 6260 out0 = mat2x3(in0); 6463 …mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2… 6476 out0 = mat2x3(in0); 6679 …mat2x3 out0 = [ mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat2x3(2.0, 0.0, 0.0, 0.0, 2.0, 0.0) | mat2… 6692 out0 = mat2x3(in0); 6895 …output mat2x3 out0 = [ mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 6908 out0 = mat2x3(in0); 7115 …output mat2x3 out0 = [ mat2x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0) | mat2x3(6.5, 32.0, 0.125, 12.5, 0.020… 7128 out0 = mat2x3(in0); [all …]
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/external/deqp/data/gles31/shaders/es31/ |
D | linkage_tessellation_uniform_types.test | 263 case mat2x3 265 desc "uniform of type mat2x3" 269 uniform mat2x3 val0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 270 uniform mat2x3 val1 = [ mat2x3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0) ]; 271 output mat2x3 out0 = [ mat2x3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25) ]; 284 out mediump mat2x3 tc_out[]; 294 in mediump mat2x3 tc_out[]; 295 out mediump mat2x3 te_out; 306 in mat2x3 te_out;
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D | linkage_tessellation_varying_types.test | 273 case mat2x3 275 desc "varying of type mat2x3" 279 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 280 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 285 out mediump mat2x3 vtx_var; 295 in mediump mat2x3 vtx_var[]; 296 out mediump mat2x3 tc_out[]; 306 in mediump mat2x3 tc_out[]; 307 out mediump mat2x3 te_out; 318 in mat2x3 te_out;
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/external/deqp/data/gles31/shaders/es32/ |
D | linkage_tessellation_uniform_types.test | 276 case mat2x3 278 desc "uniform of type mat2x3" 281 uniform mat2x3 val0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 282 uniform mat2x3 val1 = [ mat2x3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0) ]; 283 output mat2x3 out0 = [ mat2x3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25) ]; 296 out mediump mat2x3 tc_out[]; 306 in mediump mat2x3 tc_out[]; 307 out mediump mat2x3 te_out; 318 in mat2x3 te_out;
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D | linkage_tessellation_varying_types.test | 286 case mat2x3 288 desc "varying of type mat2x3" 291 input mat2x3 in0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 292 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 297 out mediump mat2x3 vtx_var; 307 in mediump mat2x3 vtx_var[]; 308 out mediump mat2x3 tc_out[]; 318 in mediump mat2x3 tc_out[]; 319 out mediump mat2x3 te_out; 330 in mat2x3 te_out;
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D | linkage_geometry_uniform_types.test | 237 case mat2x3 239 desc "uniform of type mat2x3" 242 uniform mat2x3 val = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 243 output mat2x3 out0 = [ mat2x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25) ]; 256 out mediump mat2x3 geo_var; 271 in mat2x3 geo_var;
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/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | type_mat.hpp | 337 typedef lowp_mat2x3 mat2x3; typedef 347 typedef mediump_mat2x3 mat2x3; typedef 364 typedef highp_mat2x3 mat2x3; typedef
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