Searched refs:point_size_per_vertex (Results 1 – 25 of 47) sorted by relevance
12
54 COND(so->point_size_per_vertex, VIVS_PA_CONFIG_POINT_SIZE_ENABLE) | in etna_rasterizer_state_create()72 cs->point_size_per_vertex = so->point_size_per_vertex; in etna_rasterizer_state_create()
43 bool point_size_per_vertex; member
201 raster->point_size_per_vertex = st_point_size_per_vertex(ctx); in st_update_rasterizer()202 if (!raster->point_size_per_vertex) { in st_update_rasterizer()
49 if (cso->point_size_per_vertex) { in fd3_rasterizer_state_create()
80 if (ctx->rasterizer->point_size_per_vertex && in draw_impl()
49 if (cso->point_size_per_vertex) { in fd5_rasterizer_state_create()
49 if (cso->point_size_per_vertex) { in fd4_rasterizer_state_create()
64 if (ctx->rasterizer->point_size_per_vertex && in draw_impl()
48 if (cso->point_size_per_vertex) { in fd2_rasterizer_state_create()
45 if (cso->point_size_per_vertex) { in __fd6_setup_rasterizer_stateobj()
91 boolean point_size_per_vertex,
127 state->lp_state.point_size_per_vertex, in llvmpipe_bind_rasterizer_state()
101 boolean point_size_per_vertex; member
601 boolean point_size_per_vertex, in lp_setup_set_point_state() argument610 setup->point_size_per_vertex = point_size_per_vertex; in lp_setup_set_point_state()
341 = (setup->point_size_per_vertex && sizeAttr > 0) ? v0[sizeAttr][0] in try_setup_point()
104 unsigned point_size_per_vertex:1; /**< size computed in vertex shader */ member
112 unsigned point_size_per_vertex:1; /**< size computed in vertex shader */ member
267 if (rast->point_size_per_vertex) { in widepoint_first_point()
683 if (draw->rasterizer->point_size_per_vertex) { in draw_aapoint_prepare_outputs()
192 rast->templ.point_size_per_vertex == 0 && in svga_create_rasterizer_state()
188 key->vs.allow_psiz = svga->curr.rast->templ.point_size_per_vertex; in make_vs_key()
382 if (nv50->rast->pipe.point_size_per_vertex) in nv50_validate_derived_rs()510 if (nv50->rast->pipe.point_size_per_vertex) { in nv50_fp_linkage_validate()
101 rast.point_size_per_vertex = rs[NINED3DRS_VSPOINTSIZE]; in nine_convert_rasterizer_state()
682 v3d->rasterizer->base.point_size_per_vertex); in v3d_update_compiled_gs()763 v3d->rasterizer->base.point_size_per_vertex); in v3d_update_compiled_vs()
161 vc4->rasterizer->base.point_size_per_vertex); in vc4_emit_gl_shader_state()