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Searched refs:sprite_coord_enable (Results 1 – 25 of 68) sorted by relevance

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/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_gallium.h59 uint32_t sprite_coord_enable, bool *coord_mode) in ir3_point_sprite() argument
67 return !!(sprite_coord_enable & BITFIELD_BIT(slot - VARYING_SLOT_TEX0)); in ir3_point_sprite()
/external/mesa3d/src/gallium/auxiliary/util/
Du_helpers.h65 util_varying_is_point_coord(gl_varying_slot slot, uint32_t sprite_coord_enable) in util_varying_is_point_coord() argument
71 (sprite_coord_enable & (1 << (slot - VARYING_SLOT_TEX0)))) { in util_varying_is_point_coord()
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_draw.c138 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, in fd3_draw_vbo()
Dfd3_emit.h52 uint32_t sprite_coord_enable; member
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_gs.c129 key->sprite_coord_enable = svga->curr.rast->templ.sprite_coord_enable; in make_gs_key()
Dsvga_state_tgsi_transform.c252 key.gs.sprite_coord_enable = svga->curr.rast->templ.sprite_coord_enable; in emulate_point_sprite()
284 key.gs.sprite_coord_enable, in emulate_point_sprite()
Dsvga_shader.h128 uint16_t sprite_coord_enable; member
150 unsigned sprite_coord_enable:24; member
Dsvga_state_fs.c345 key->sprite_coord_enable = svga->curr.rast->templ.sprite_coord_enable; in make_fs_key()
Dsvga_state_need_swtnl.c108 unsigned sprite_coord_gen = svga->curr.rast->templ.sprite_coord_enable; in update_need_pipeline()
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_draw.c127 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, in fd4_draw_vbo()
Dfd4_emit.h52 uint32_t sprite_coord_enable; /* bitmask */ member
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c188 raster->sprite_coord_enable = ctx->Point.CoordReplace & in st_update_rasterizer()
192 raster->sprite_coord_enable |= in st_update_rasterizer()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe_validate.c101 if (rasterizer->sprite_coord_enable && draw->pipeline.point_sprite) in draw_need_pipeline()
168 if (rast->sprite_coord_enable && draw->pipeline.point_sprite) in validate_pipeline()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_state.c1144 rs->rs.sprite_coord_enable = state->point_quad_rasterization * in r300_create_rs_state()
1145 state->sprite_coord_enable; in r300_create_rs_state()
1148 rs->rs_draw.sprite_coord_enable = 0; /* We can do this in HW. */ in r300_create_rs_state()
1253 if (rs->rs.sprite_coord_enable) { in r300_create_rs_state()
1335 int last_sprite_coord_enable = r300->sprite_coord_enable; in r300_bind_rs_state()
1347 r300->sprite_coord_enable = rs->rs.sprite_coord_enable; in r300_bind_rs_state()
1354 r300->sprite_coord_enable = 0; in r300_bind_rs_state()
1364 if (last_sprite_coord_enable != r300->sprite_coord_enable || in r300_bind_rs_state()
Dr300_state_derived.c105 !(r300->sprite_coord_enable & (1 << i))) { in r300_draw_emit_all_attribs()
444 (r300->sprite_coord_enable & (1 << i))) { in r300_update_rs_block()
489 sprite_coord = !!(r300->sprite_coord_enable & (1 << i)); in r300_update_rs_block()
628 if (r300->sprite_coord_enable) in r300_update_rs_block()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup.h92 uint sprite_coord_enable,
Dlp_state_rasterizer.c128 state->lp_state.sprite_coord_enable, in llvmpipe_bind_rasterizer_state()
Dlp_setup_context.h81 uint sprite_coord_enable, sprite_coord_origin; member
/external/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h177 unsigned sprite_coord_enable; member
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_draw.c124 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, in fd5_draw_vbo()
Dfd5_emit.h51 uint32_t sprite_coord_enable; /* bitmask */ member
/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.h91 unsigned sprite_coord_enable; member
/external/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_program.c939 bool rasterflat, bool sprite_coord_mode, uint32_t sprite_coord_enable);
960 if (!unlikely(emit->rasterflat || emit->sprite_coord_enable)) { in fd6_program_interp_state()
968 emit->sprite_coord_mode, emit->sprite_coord_enable); in fd6_program_interp_state()
976 bool rasterflat, bool sprite_coord_mode, uint32_t sprite_coord_enable) in emit_interp_state() argument
1006 if (ir3_point_sprite(fs, j, sprite_coord_enable, &coord_mode)) { in emit_interp_state()
Dfd6_emit.h92 uint32_t sprite_coord_enable; /* bitmask */ member
/external/virglrenderer/src/gallium/include/pipe/
Dp_state.h153 uint32_t sprite_coord_enable; /* referring to 32 TEXCOORD/GENERIC inputs */ member

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