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Searched refs:srcLayer (Results 1 – 25 of 70) sorted by relevance

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/external/angle/src/libANGLE/renderer/metal/shaders/
Dblit.metal34 int srcLayer; // Source texture layer.
90 float zCoord = (float(options.srcLayer) + 0.5) / float(depth);
123 output = srcTexture2dArray.sample(textureSampler, input.texCoords, options.srcLayer,
131 cubeTexcoords(input.texCoords, options.srcLayer),
212 output = srcTexture2dArray.sample(textureSampler, texCoords, options.srcLayer,
221 srcTextureCube.sample(textureSampler, cubeTexcoords(texCoords, options.srcLayer),
255 int srcLayer)
266 output = srcTexture2dArray.sample(textureSampler, texCoords, srcLayer, level(srcLevel));
273 output = srcTextureCube.sample(textureSampler, cubeTexcoords(texCoords, srcLayer),
287 int srcLayer;
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/
DBlitResolveStencilNoExport.comp23 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample)
34 …ple) texture(usampler2DArray(src, blitSampler), vec3(coord * params.invSrcExtent, params.srcLayer))
49 int srcLayer;
DBlitResolve.frag70 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample)
86 …ne TEXEL_FETCH(src, coord, sample) texture(src, vec3(coord * params.invSrcExtent, params.srcLayer))
104 int srcLayer;
DImageCopy.frag55 int srcLayer;
137 …SrcType srcValue = texelFetch(src, ivec3(params.srcOffset + srcSubImageCoords, params.srcLayer), p…
/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.h129 int srcLayer; member
143 int srcLayer; member
366 int32_t srcLayer = 0; member
391 int32_t srcLayer = 0; member
406 int32_t srcLayer = 0; member
/external/swiftshader/src/Vulkan/
DVkImage.cpp440 …const uint8_t *srcLayer = static_cast<const uint8_t *>(getTexelPointer(region.srcOffset, { region.… in copyTo() local
448 ASSERT((srcLayer + copySize) < end()); in copyTo()
450 memcpy(dstLayer, srcLayer, copySize); in copyTo()
455 ASSERT((srcLayer + copySize) < end()); in copyTo()
457 memcpy(dstLayer, srcLayer, copySize); in copyTo()
462 ASSERT((srcLayer + copySize) < end()); in copyTo()
464 memcpy(dstLayer, srcLayer, copySize); in copyTo()
469 const uint8_t *srcSlice = srcLayer; in copyTo()
486 const uint8_t *srcSlice = srcLayer; in copyTo()
510 srcLayer += srcLayerPitch; in copyTo()
/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/
DBlitResolve.frag.00000017.inc77 // int srcLayer;
106 // gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x;
108 // gl_FragStencilRefARB = int(texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0).…
DBlitResolve.frag.00000015.inc80 // int srcLayer;
113 …er2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;
115 …DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x);
DBlitResolve.frag.0000000F.inc67 // int srcLayer;
94 // gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x;
DBlitResolve.frag.00000013.inc72 // int srcLayer;
99 // gl_FragStencilRefARB = int(texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0).…
DBlitResolve.frag.0000000D.inc70 // int srcLayer;
101 …er2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;
DBlitResolve.frag.00000011.inc75 // int srcLayer;
106 …DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x);
DBlitResolve.frag.00000001.inc91 // int srcLayer;
131 …mpler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
DBlitResolve.frag.00000009.inc91 // int srcLayer;
131 …mpler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
DBlitResolve.frag.00000005.inc91 // int srcLayer;
131 …mpler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
DBlitResolveStencilNoExport.comp.00000003.inc99 // int srcLayer;
148 // uint stencilValue = texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0)…
DBlitResolve.frag.00000003.inc95 // int srcLayer;
134 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
DBlitResolve.frag.0000000B.inc97 // int srcLayer;
136 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
DBlitResolve.frag.00000007.inc97 // int srcLayer;
136 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
DImageCopy.frag.00000029.inc111 // int srcLayer;
148 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
DImageCopy.frag.0000002A.inc112 // int srcLayer;
149 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
DImageCopy.frag.00000026.inc111 // int srcLayer;
148 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
DImageCopy.frag.00000025.inc111 // int srcLayer;
148 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
DImageCopy.frag.0000001A.inc112 // int srcLayer;
149 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
DBlitResolveStencilNoExport.comp.00000001.inc105 // int srcLayer;
158 …2DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;

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