/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | blit.metal | 34 int srcLayer; // Source texture layer. 90 float zCoord = (float(options.srcLayer) + 0.5) / float(depth); 123 output = srcTexture2dArray.sample(textureSampler, input.texCoords, options.srcLayer, 131 cubeTexcoords(input.texCoords, options.srcLayer), 212 output = srcTexture2dArray.sample(textureSampler, texCoords, options.srcLayer, 221 srcTextureCube.sample(textureSampler, cubeTexcoords(texCoords, options.srcLayer), 255 int srcLayer) 266 output = srcTexture2dArray.sample(textureSampler, texCoords, srcLayer, level(srcLevel)); 273 output = srcTextureCube.sample(textureSampler, cubeTexcoords(texCoords, srcLayer), 287 int srcLayer; [all …]
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | BlitResolveStencilNoExport.comp | 23 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample) 34 …ple) texture(usampler2DArray(src, blitSampler), vec3(coord * params.invSrcExtent, params.srcLayer)) 49 int srcLayer;
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D | BlitResolve.frag | 70 #define TEXEL_FETCH(src, coord, sample) texelFetch(src, ivec3(coord, params.srcLayer), sample) 86 …ne TEXEL_FETCH(src, coord, sample) texture(src, vec3(coord * params.invSrcExtent, params.srcLayer)) 104 int srcLayer;
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D | ImageCopy.frag | 55 int srcLayer; 137 …SrcType srcValue = texelFetch(src, ivec3(params.srcOffset + srcSubImageCoords, params.srcLayer), p…
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | UtilsVk.h | 129 int srcLayer; member 143 int srcLayer; member 366 int32_t srcLayer = 0; member 391 int32_t srcLayer = 0; member 406 int32_t srcLayer = 0; member
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/external/swiftshader/src/Vulkan/ |
D | VkImage.cpp | 440 …const uint8_t *srcLayer = static_cast<const uint8_t *>(getTexelPointer(region.srcOffset, { region.… in copyTo() local 448 ASSERT((srcLayer + copySize) < end()); in copyTo() 450 memcpy(dstLayer, srcLayer, copySize); in copyTo() 455 ASSERT((srcLayer + copySize) < end()); in copyTo() 457 memcpy(dstLayer, srcLayer, copySize); in copyTo() 462 ASSERT((srcLayer + copySize) < end()); in copyTo() 464 memcpy(dstLayer, srcLayer, copySize); in copyTo() 469 const uint8_t *srcSlice = srcLayer; in copyTo() 486 const uint8_t *srcSlice = srcLayer; in copyTo() 510 srcLayer += srcLayerPitch; in copyTo()
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/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/ |
D | BlitResolve.frag.00000017.inc | 77 // int srcLayer; 106 // gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x; 108 // gl_FragStencilRefARB = int(texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0).…
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D | BlitResolve.frag.00000015.inc | 80 // int srcLayer; 113 …er2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x; 115 …DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x);
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D | BlitResolve.frag.0000000F.inc | 67 // int srcLayer; 94 // gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x;
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D | BlitResolve.frag.00000013.inc | 72 // int srcLayer; 99 // gl_FragStencilRefARB = int(texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0).…
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D | BlitResolve.frag.0000000D.inc | 70 // int srcLayer; 101 …er2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;
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D | BlitResolve.frag.00000011.inc | 75 // int srcLayer; 106 …DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x);
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D | BlitResolve.frag.00000001.inc | 91 // int srcLayer; 131 …mpler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
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D | BlitResolve.frag.00000009.inc | 91 // int srcLayer; 131 …mpler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
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D | BlitResolve.frag.00000005.inc | 91 // int srcLayer; 131 …mpler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
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D | BlitResolveStencilNoExport.comp.00000003.inc | 99 // int srcLayer; 148 // uint stencilValue = texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0)…
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D | BlitResolve.frag.00000003.inc | 95 // int srcLayer; 134 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
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D | BlitResolve.frag.0000000B.inc | 97 // int srcLayer; 136 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
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D | BlitResolve.frag.00000007.inc | 97 // int srcLayer; 136 // colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
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D | ImageCopy.frag.00000029.inc | 111 // int srcLayer; 148 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
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D | ImageCopy.frag.0000002A.inc | 112 // int srcLayer; 149 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
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D | ImageCopy.frag.00000026.inc | 111 // int srcLayer; 148 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
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D | ImageCopy.frag.00000025.inc | 111 // int srcLayer; 148 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
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D | ImageCopy.frag.0000001A.inc | 112 // int srcLayer; 149 … texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip…
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D | BlitResolveStencilNoExport.comp.00000001.inc | 105 // int srcLayer; 158 …2DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;
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