/external/libchrome/mojo/public/js/lib/ |
D | validator.js | 8 var validationError = { variable 45 this.lastError = validationError.NONE; 49 this.lastError = validationError.NONE; 195 validationError.NONE : validationError.UNEXPECTED_INVALID_HANDLE; 198 return validationError.ILLEGAL_HANDLE; 200 return validationError.NONE; 208 return nullable ? validationError.NONE : 209 validationError.UNEXPECTED_INVALID_INTERFACE_ID; 213 return validationError.ILLEGAL_INTERFACE_ID; 216 return validationError.NONE; [all …]
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D | control_message_handler.js | 11 if (error !== internal.validationError.NONE) { 22 if (error != internal.validationError.NONE) { 30 if (error != internal.validationError.NONE) { 41 if (error != internal.validationError.NONE) {
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D | pipe_control_message_handler.js | 11 if (error != internal.validationError.NONE) { 22 if (error != internal.validationError.NONE) {
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D | control_message_proxy.js | 26 if (error != internal.validationError.NONE) { 37 if (error != internal.validationError.NONE) {
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D | interface_endpoint_client.js | 138 var noError = internal.validationError.NONE;
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D | router.js | 209 if (err !== internal.validationError.NONE) {
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/external/angle/src/libANGLE/ |
D | validationES2.cpp | 153 context->validationError(GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType() 159 context->validationError(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); in IsValidCopyTextureDestinationFormatType() 166 context->validationError(GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType() 368 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateES2CopyTexImageParameters() 403 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters() 415 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters() 429 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters() 442 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters() 455 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters() 466 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters() [all …]
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D | validationES3.cpp | 41 context->validationError(GL_INVALID_OPERATION, kMultiviewNotAvailable); in ValidateFramebufferTextureMultiviewBaseANGLE() 52 context->validationError(GL_INVALID_VALUE, kMultiviewViewsTooSmall); in ValidateFramebufferTextureMultiviewBaseANGLE() 59 context->validationError(GL_INVALID_VALUE, kMultiviewViewsTooLarge); in ValidateFramebufferTextureMultiviewBaseANGLE() 73 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateFramebufferTextureMultiviewLevelAndFormat() 80 context->validationError(GL_INVALID_OPERATION, kCompressedTexturesNotAttachable); in ValidateFramebufferTextureMultiviewLevelAndFormat() 93 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateUniformES3() 109 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateUniformMatrixES3() 120 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateGenOrDeleteES3() 130 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateGenOrDeleteCountES3() 135 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateGenOrDeleteCountES3() [all …]
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D | validationESEXT.cpp | 31 context->validationError(GL_INVALID_ENUM, kInvalidFormat); in ValidateGetImageFormatAndType() 38 context->validationError(GL_INVALID_ENUM, kInvalidType); in ValidateGetImageFormatAndType() 90 context->validationError(GL_INVALID_OPERATION, kInvalidBufferName); in ValidateObjectIdentifierAndName() 98 context->validationError(GL_INVALID_ENUM, kInvalidType); in ValidateObjectIdentifierAndName() 103 context->validationError(GL_INVALID_OPERATION, kInvalidShaderName); in ValidateObjectIdentifierAndName() 111 context->validationError(GL_INVALID_ENUM, kInvalidType); in ValidateObjectIdentifierAndName() 116 context->validationError(GL_INVALID_OPERATION, kInvalidProgramName); in ValidateObjectIdentifierAndName() 124 context->validationError(GL_INVALID_ENUM, kInvalidType); in ValidateObjectIdentifierAndName() 129 context->validationError(GL_INVALID_OPERATION, kInvalidVertexArrayName); in ValidateObjectIdentifierAndName() 137 context->validationError(GL_INVALID_ENUM, kInvalidType); in ValidateObjectIdentifierAndName() [all …]
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D | validationES.cpp | 255 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureWrapModeValue() 265 context->validationError(GL_INVALID_ENUM, kInvalidWrapModeTexture); in ValidateTextureWrapModeValue() 271 context->validationError(GL_INVALID_ENUM, kInvalidTextureWrap); in ValidateTextureWrapModeValue() 296 context->validationError(GL_INVALID_ENUM, kInvalidFilterTexture); in ValidateTextureMinFilterValue() 302 context->validationError(GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMinFilterValue() 319 context->validationError(GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMagFilterValue() 337 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureCompareModeValue() 361 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureCompareFuncValue() 373 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureSRGBDecodeValue() 384 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureSRGBDecodeValue() [all …]
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D | validationES31.cpp | 348 context->validationError(GL_INVALID_OPERATION, kES31Required); in ValidateVertexAttribFormatCommon() 355 context->validationError(GL_INVALID_VALUE, kRelativeOffsetTooLarge); in ValidateVertexAttribFormatCommon() 363 context->validationError(GL_INVALID_OPERATION, kDefaultVertexArray); in ValidateVertexAttribFormatCommon() 379 context->validationError(GL_INVALID_OPERATION, in ValidateGetBooleani_v() 401 context->validationError(GL_INVALID_OPERATION, in ValidateGetBooleani_vRobustANGLE() 431 context->validationError(GL_INVALID_OPERATION, kES31Required); in ValidateDrawIndirectBase() 447 context->validationError(GL_INVALID_OPERATION, kDefaultVertexArray); in ValidateDrawIndirectBase() 453 context->validationError(GL_INVALID_OPERATION, kClientDataInVertexArray); in ValidateDrawIndirectBase() 460 context->validationError(GL_INVALID_OPERATION, kDrawIndirectBufferNotBound); in ValidateDrawIndirectBase() 469 context->validationError(GL_INVALID_VALUE, kInvalidIndirectOffset); in ValidateDrawIndirectBase() [all …]
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D | validationES1.cpp | 24 context->validationError(GL_INVALID_OPERATION, kGLES1Only); \ 47 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateAlphaFuncCommon() 65 context->validationError(GL_INVALID_ENUM, kPointSizeArrayExtensionNotEnabled); in ValidateClientStateCommon() 70 context->validationError(GL_INVALID_ENUM, kInvalidClientState); in ValidateClientStateCommon() 86 context->validationError(GL_INVALID_VALUE, kInvalidVertexPointerStride); in ValidateBuiltinVertexAttributeCommon() 111 context->validationError(GL_INVALID_ENUM, kPointSizeArrayExtensionNotEnabled); in ValidateBuiltinVertexAttributeCommon() 125 context->validationError(GL_INVALID_VALUE, kInvalidVertexPointerSize); in ValidateBuiltinVertexAttributeCommon() 134 context->validationError(GL_INVALID_ENUM, kInvalidVertexPointerType); in ValidateBuiltinVertexAttributeCommon() 142 context->validationError(GL_INVALID_ENUM, kInvalidVertexPointerType); in ValidateBuiltinVertexAttributeCommon() 152 context->validationError(GL_INVALID_ENUM, kInvalidVertexPointerType); in ValidateBuiltinVertexAttributeCommon() [all …]
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D | validationES32.cpp | 41 context->validationError(GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationSeparatei() 58 context->validationError(GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationi() 80 context->validationError(GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendFuncSeparatei() 97 context->validationError(GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendFunci() 119 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateColorMaski() 145 context->validationError(GL_INVALID_OPERATION, kES32Required); in ValidateCopyImageSubData() 190 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateDisablei() 195 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateDisablei() 233 context->validationError(GL_INVALID_VALUE, kInvalidElementRange); in ValidateDrawRangeElementsBaseVertex() 258 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateEnablei() [all …]
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D | validationES2.h | 38 context->validationError(GL_INVALID_ENUM, err::kInvalidBufferTypes); in ValidateBindBuffer() 45 context->validationError(GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindBuffer() 76 context->validationError(GL_INVALID_VALUE, err::kNegativeStride); in ValidateVertexAttribPointer() 85 context->validationError(GL_INVALID_VALUE, err::kExceedsMaxVertexAttribStride); in ValidateVertexAttribPointer() 91 context->validationError(GL_INVALID_VALUE, err::kExceedsMaxVertexAttribBindings); in ValidateVertexAttribPointer() 105 context->validationError(GL_INVALID_OPERATION, err::kClientDataInVertexArray); in ValidateVertexAttribPointer() 115 context->validationError(GL_INVALID_ENUM, err::kFixedNotInWebGL); in ValidateVertexAttribPointer() 146 context->validationError(GL_INVALID_OPERATION, err::kTextureTargetMismatch); in ValidateBindTexture() 153 context->validationError(GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindTexture()
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D | validationES.h | 280 context->validationError(GL_INVALID_OPERATION, err::kUniformSizeMismatch); in ValidateUniformValue() 373 context->validationError(errorCode, errorMessage); in ValidateDrawBase() 581 context->validationError(GL_INVALID_VALUE, err::kIndexExceedsMaxVertexAttribute); in ValidateVertexFormat() 588 context->validationError(GL_INVALID_ENUM, err::kInvalidType); in ValidateVertexFormat() 593 context->validationError(GL_INVALID_VALUE, err::kInvalidVertexAttrSize); in ValidateVertexFormat() 600 context->validationError(GL_INVALID_OPERATION, in ValidateVertexFormat() 608 context->validationError(GL_INVALID_OPERATION, in ValidateVertexFormat() 770 context->validationError(ErrorCode, framebufferStatus.reason); in ValidateFramebufferComplete() 812 context->validationError(GL_INVALID_OPERATION, err::kIntegerOverflow); in ValidateDrawArraysAttribs() 843 context->validationError(GL_INVALID_VALUE, err::kNegativeStart); in ValidateDrawArraysCommon() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 757 GLenum validationError = context->getPixels(&data, GL_UNSIGNED_BYTE, imageSize); in CompressedTexImage2D() local 758 if(validationError != GL_NO_ERROR) in CompressedTexImage2D() 760 return error(validationError); in CompressedTexImage2D() 832 GLenum validationError = context->getPixels(&data, GL_UNSIGNED_BYTE, imageSize); in CompressedTexSubImage2D() local 833 if(validationError != GL_NO_ERROR) in CompressedTexSubImage2D() 835 return error(validationError); in CompressedTexSubImage2D() 842 …GLenum validationError = ValidateSubImageParams(true, false, target, level, xoffset, yoffset, widt… in CompressedTexSubImage2D() local 843 if(validationError != GL_NO_ERROR) in CompressedTexSubImage2D() 845 return error(validationError); in CompressedTexSubImage2D() 854 …GLenum validationError = ValidateSubImageParams(true, false, target, level, xoffset, yoffset, widt… in CompressedTexSubImage2D() local [all …]
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D | libGLESv3.cpp | 373 GLenum validationError = ValidateTextureFormatType(format, type, internalformat, target); in TexImage3D() local 374 if(validationError != GL_NO_ERROR) in TexImage3D() 376 return error(validationError); in TexImage3D() 386 …validationError = context->getPixels(&data, type, context->getRequiredBufferSize(width, height, de… in TexImage3D() 387 if(validationError != GL_NO_ERROR) in TexImage3D() 389 return error(validationError); in TexImage3D() 429 …GLenum validationError = ValidateSubImageParams(false, false, target, level, xoffset, yoffset, zof… in TexSubImage3D() local 430 if(validationError != GL_NO_ERROR) in TexSubImage3D() 432 return error(validationError); in TexSubImage3D() 435 …validationError = context->getPixels(&data, type, context->getRequiredBufferSize(width, height, de… in TexSubImage3D() [all …]
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D | utilities.cpp | 446 GLenum validationError = ValidateTextureFormatType(format, type, sizedInternalFormat, target); in ValidateSubImageParams() local 447 if(validationError != GL_NO_ERROR) in ValidateSubImageParams() 449 return validationError; in ValidateSubImageParams() 488 GLenum validationError = ValidateTextureFormatType(format, type, sizedInternalFormat, target); in ValidateSubImageParams() local 489 if(validationError != GL_NO_ERROR) in ValidateSubImageParams() 491 return validationError; in ValidateSubImageParams()
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/external/libchrome/mojo/public/tools/bindings/generators/js_templates/ |
D | enum_definition.tmpl | 29 return validator.validationError.NONE; 31 return validator.validationError.UNKNOWN_ENUM_VALUE;
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D | struct_definition.tmpl | 86 if (err !== validator.validationError.NONE) 96 if (err !== validator.validationError.NONE) 116 return validator.validationError.NONE; 122 return validator.validationError.NONE;
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D | interface_definition.tmpl | 168 return validator.validationError.NONE; 188 return validator.validationError.NONE; 195 return validator.validationError.NONE; 212 return validator.validationError.NONE;
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D | union_definition.tmpl | 197 return validator.validationError.INVALID_UNION_SIZE; 212 return validator.validationError.NONE;
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D | validation_macros.tmpl | 2 if (err !== validator.validationError.NONE)
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 76 GLenum validationError = ValidateTextureFormatType(format, type, sizedInternalFormat, target); in ValidateSubImageParams() local 77 if(validationError != GL_NO_ERROR) in ValidateSubImageParams() 79 return validationError; in ValidateSubImageParams()
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/external/angle/src/libGLESv2/ |
D | global_state.cpp | 127 context->validationError(GL_CONTEXT_LOST, err::kContextLost); in GenerateContextLostErrorOnContext()
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