/frameworks/base/libs/hostgraphics/gui/ |
D | BufferQueue.h | 28 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; enumerator
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D | BufferItem.h | 37 enum { INVALID_BUFFER_SLOT = -1 }; enumerator
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.h | 56 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator 134 return mBufferItem.mSlot == BufferQueue::INVALID_BUFFER_SLOT; in isEmpty()
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/frameworks/native/libs/gui/include/gui/ |
D | BufferItemConsumer.h | 45 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator
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D | BufferQueue.h | 34 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; enumerator
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D | CpuConsumer.h | 130 mSlot(BufferQueue::INVALID_BUFFER_SLOT), in AcquiredBuffer() 135 mSlot = BufferQueue::INVALID_BUFFER_SLOT; in reset()
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D | BufferQueueCore.h | 59 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; enumerator
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D | BufferItem.h | 46 enum { INVALID_BUFFER_SLOT = -1 }; enumerator
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | SurfaceTexture.cpp | 52 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in SurfaceTexture() 77 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in SurfaceTexture() 210 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in takeConsumerOwnership() 254 if (needsRecompute && mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) { in setFilteringEnabled() 258 if (needsRecompute && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setFilteringEnabled() 265 sp<GraphicBuffer> buf = (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) in computeCurrentTransformMatrixLocked() 437 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
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D | ImageConsumer.cpp | 43 if (slot != BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer() 73 if (st.mCurrentTexture != BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer()
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D | EGLConsumer.cpp | 139 if (buf != BufferQueue::INVALID_BUFFER_SLOT) { in releaseTexImage() 164 st.mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage() 286 if (st.mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked() 336 if (st.mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) { in bindTextureImageLocked() 435 if (slot != BufferItem::INVALID_BUFFER_SLOT) { in attachToContext() 481 if (st.mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked()
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/frameworks/native/libs/gui/ |
D | BufferQueueProducer.cpp | 257 return BufferQueueCore::INVALID_BUFFER_SLOT; in getFreeBufferLocked() 266 return BufferQueueCore::INVALID_BUFFER_SLOT; in getFreeSlotLocked() 309 *found = BufferQueueCore::INVALID_BUFFER_SLOT; in waitForFreeSlotThenRelock() 325 BufferQueueCore::INVALID_BUFFER_SLOT) { in waitForFreeSlotThenRelock() 331 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { in waitForFreeSlotThenRelock() 339 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { in waitForFreeSlotThenRelock() 351 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || in waitForFreeSlotThenRelock() 440 int found = BufferItem::INVALID_BUFFER_SLOT; in dequeueBuffer() 441 while (found == BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer() 448 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in dequeueBuffer() [all …]
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D | GLConsumer.cpp | 122 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer() 151 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer() 246 if (buf != BufferQueue::INVALID_BUFFER_SLOT) { in releaseTexImage() 273 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage() 418 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked() 468 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && in bindTextureImageLocked() 537 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence() 648 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked() 908 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
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D | BufferQueueConsumer.cpp | 108 BufferQueueCore::INVALID_BUFFER_SLOT; in acquireBuffer() 230 int slot = BufferQueueCore::INVALID_BUFFER_SLOT; in acquireBuffer() 395 int found = BufferQueueCore::INVALID_BUFFER_SLOT; in attachBuffer() 404 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in attachBuffer() 551 mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT; in disconnect()
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D | BufferQueueCore.cpp | 128 mSharedBufferSlot(INVALID_BUFFER_SLOT), in BufferQueueCore() 131 mLastQueuedSlot(INVALID_BUFFER_SLOT), in BufferQueueCore() 276 mLastQueuedSlot = INVALID_BUFFER_SLOT; in clearBufferSlotLocked()
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D | Surface.cpp | 74 mSharedBufferSlot(BufferItem::INVALID_BUFFER_SLOT), in Surface() 645 BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer() 733 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in dequeueBuffer() 1917 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in disconnect() 2017 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setUsage() 2132 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setBuffersDimensions() 2149 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setBuffersUserDimensions() 2162 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setBuffersFormat()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 70 mPreviousBufferSlot(BufferQueue::INVALID_BUFFER_SLOT), in FramebufferSurface() 135 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && in nextBuffer() 160 mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
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D | VirtualDisplaySurface.cpp | 82 mFbProducerSlot(BufferQueue::INVALID_BUFFER_SLOT), 83 mOutputProducerSlot(BufferQueue::INVALID_BUFFER_SLOT),
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.cpp | 79 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) { in BufferLayerConsumer() 164 if (slot == BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence() 242 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked() 423 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked() 459 if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) { in onBufferAvailable()
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D | BufferLayer.h | 137 int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | HwcBufferCache.cpp | 38 if (slot == BufferQueue::INVALID_BUFFER_SLOT || slot < 0 || in getHwcBuffer()
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3StreamSplitter.cpp | 433 if (slot != BufferItem::INVALID_BUFFER_SLOT) { in attachBufferToOutputs() 635 int slot = BufferItem::INVALID_BUFFER_SLOT; in onBufferReleasedByOutput() 666 int slot = BufferItem::INVALID_BUFFER_SLOT; in onBufferReplacedLocked() 725 } else if (res != OK || (slot == BufferItem::INVALID_BUFFER_SLOT)) { in handleOutputDequeueStatusLocked() 756 return BufferItem::INVALID_BUFFER_SLOT; in getSlotForOutputLocked()
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/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 748 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 775 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 785 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 806 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 816 slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 829 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 842 slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 882 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 1037 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 1122 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() [all …]
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/ |
D | LayerFECompositionState.h | 164 int bufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | CachingTest.cpp | 46 EXPECT_EQ(BufferQueue::INVALID_BUFFER_SLOT, slot); in TEST_F()
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