/frameworks/base/libs/hwui/pipeline/skia/ |
D | LayerDrawable.cpp | 144 SkSamplingOptions sampling(SkFilterMode::kNearest); in DrawLayer() 147 sampling = SkSamplingOptions(SkFilterMode::kLinear); in DrawLayer() 153 SkSamplingOptions sampling(SkFilterMode::kNearest); in DrawLayer() 155 sampling = SkSamplingOptions(SkFilterMode::kLinear); in DrawLayer()
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D | SkiaRecordingCanvas.cpp | 195 static SkFilterMode Paint_to_filter(const SkPaint& paint) { in Paint_to_filter() 196 return paint.getFilterQuality() != kNone_SkFilterQuality ? SkFilterMode::kLinear in Paint_to_filter() 197 : SkFilterMode::kNearest; in Paint_to_filter() 289 const SkFilterMode filter = SkFilterMode::kLinear; in drawNinePatch()
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D | DumpOpsCanvas.h | 100 SkFilterMode, const SkPaint*) override { in onDrawImageLattice2() argument
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D | RenderNodeDrawable.cpp | 265 SkSamplingOptions sampling(SkFilterMode::kLinear); in drawContent()
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/frameworks/base/libs/hwui/canvas/ |
D | CanvasOps.h | 330 SkFilterMode filter, 341 SkFilterMode filter; 359 SkFilterMode filter, 370 SkFilterMode filter; 394 SkFilterMode filter, 405 SkFilterMode filter;
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/frameworks/base/libs/hwui/ |
D | RecordingCanvas.h | 123 SkFilterMode, const SkPaint*, BitmapPalette); 196 SkFilterMode, const SkPaint* paint, BitmapPalette palette); 200 void onDrawImageLattice2(const SkImage*, const Lattice&, const SkRect&, SkFilterMode,
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D | Layer.cpp | 132 sampling = SkSamplingOptions(SkFilterMode::kLinear); in draw()
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D | Readback.cpp | 170 SkSamplingOptions sampling(SkFilterMode::kNearest); in copySurfaceInto() 177 sampling = SkSamplingOptions(SkFilterMode::kLinear); in copySurfaceInto()
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D | RecordingCanvas.cpp | 353 const SkRect& dst, SkFilterMode filter, const SkPaint* paint, in DrawImageLattice() 371 SkFilterMode filter; 718 const SkRect& dst, SkFilterMode filter, const SkPaint* paint, in drawImageLattice() 1033 const SkRect& dst, SkFilterMode filter, const SkPaint* paint, in drawImageLattice() 1067 const SkRect& dst, SkFilterMode filter, in onDrawImageLattice2()
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D | SkiaCanvas.cpp | 585 static SkFilterMode paintToFilter(const Paint* paint) { in paintToFilter() 586 return paint && paint->isFilterBitmap() ? SkFilterMode::kLinear in paintToFilter() 587 : SkFilterMode::kNearest; in paintToFilter()
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D | VectorDrawable.cpp | 511 auto sampling = SkSamplingOptions(SkFilterMode::kLinear); in draw()
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/frameworks/native/libs/renderengine/skia/filters/ |
D | BlurFilter.cpp | 102 SkSamplingOptions linear(SkFilterMode::kLinear, SkMipmapMode::kNone); in generate() 152 SkSamplingOptions linearSampling(SkFilterMode::kLinear, SkMipmapMode::kNone); in drawBlurRegion()
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/frameworks/base/libs/hwui/tests/microbench/ |
D | CanvasOpBench.cpp | 88 SkFilterMode::kNearest, in BM_CanvasOpBuffer_record_simpleBitmapView()
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/frameworks/base/libs/hwui/tests/unit/ |
D | FatalTestCanvas.h | 79 SkFilterMode, const SkPaint*) { in onDrawImageLattice2() argument
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D | CanvasOpTests.cpp | 478 SkFilterMode::kNearest, in TEST() 501 SkFilterMode::kNearest, SkPaint{} in TEST() 533 SkFilterMode::kNearest, in TEST()
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D | RenderNodeDrawableTests.cpp | 1065 EXPECT_EQ(SkFilterMode::kLinear, sampling.filter); in RENDERTHREAD_SKIA_PIPELINE_TEST()
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/frameworks/base/libs/hwui/effects/ |
D | StretchEffect.cpp | 213 SkSamplingOptions(SkFilterMode::kLinear), matrix); in getShader()
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/frameworks/base/libs/hwui/tests/common/ |
D | CallCountingCanvas.h | 124 const SkRect& dst, SkFilterMode, const SkPaint* paint) override { in onDrawImageLattice2() argument
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/frameworks/base/libs/hwui/jni/ |
D | RenderEffect.cpp | 68 image, srcRect, dstRect, SkSamplingOptions(SkFilterMode::kLinear)); in createBitmapEffect()
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D | Shader.cpp | 80 SkSamplingOptions sampling(filter ? SkFilterMode::kLinear : SkFilterMode::kNearest, in BitmapShader_constructor()
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D | BitmapFactory.cpp | 465 SkSamplingOptions(SkFilterMode::kLinear), &paint); in doDecode()
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/frameworks/base/libs/hwui/hwui/ |
D | ImageDecoder.cpp | 446 SkSamplingOptions(SkFilterMode::kLinear)); in decode() 474 canvas.drawImage(tmp.asImage(), 0, 0, SkSamplingOptions(SkFilterMode::kLinear), &paint); in decode()
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/frameworks/native/libs/renderengine/skia/ |
D | SkiaGLRenderEngine.cpp | 1061 {SkFilterMode::kLinear, SkMipmapMode::kNone}), in drawLayers()
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