/external/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 39 GR_GL_CALL(fGpu->glInterface(), Uniform1i(sampler.fLocation, i + startUnit)); in setSamplerUniforms() 50 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fLocation, i)); in set1i() 62 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v)); in set1iv() 71 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fLocation, v0)); in set1f() 87 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fLocation, arrayCount, v)); in set1fv() 96 GR_GL_CALL(fGpu->glInterface(), Uniform2i(uni.fLocation, i0, i1)); in set2i() 108 GR_GL_CALL(fGpu->glInterface(), Uniform2iv(uni.fLocation, arrayCount, v)); in set2iv() 117 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fLocation, v0, v1)); in set2f() 129 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fLocation, arrayCount, v)); in set2fv() 138 GR_GL_CALL(fGpu->glInterface(), Uniform3i(uni.fLocation, i0, i1, i2)); in set3i() [all …]
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D | GrGLVertexArray.cpp | 117 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index, in set() 126 GR_GL_CALL(gpu->glInterface(), VertexAttribIPointer(index, in set() 139 GR_GL_CALL(gpu->glInterface(), VertexAttribDivisor(index, divisor)); in set() 151 GR_GL_CALL(gpu->glInterface(), EnableVertexAttribArray(i)); in enableVertexArrays() 156 GR_GL_CALL(gpu->glInterface(), DisableVertexAttribArray(i)); in enableVertexArrays() 168 GR_GL_CALL(gpu->glInterface(), Enable(GR_GL_PRIMITIVE_RESTART_FIXED_INDEX)); in enableVertexArrays() 170 GR_GL_CALL(gpu->glInterface(), Disable(GR_GL_PRIMITIVE_RESTART_FIXED_INDEX)); in enableVertexArrays() 201 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, 0)); in bindWithIndexBuffer() 206 GR_GL_CALL(gpu->glInterface(), in bindWithIndexBuffer()
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D | GrGLBuffer.cpp | 14 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 15 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X) 20 GR_GL_CALL(this->glGpu()->glInterface(), call); \ 24 GR_GL_CALL_NOERRCHECK(this->glGpu()->glInterface(), call); \
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D | GrGLUniformHandler.cpp | 16 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 17 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
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D | GrGLAttachment.cpp | 16 const GrGLInterface* gl = gpuGL->glInterface(); in onRelease()
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D | GrGLGpu.cpp | 45 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) 46 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) 51 GR_GL_CALL(this->glInterface(), call); \ 55 GR_GL_CALL_NOERRCHECK(this->glInterface(), call); \ 239 GR_GL_CALL(fGpu->glInterface(), DeleteSamplers(1, &sampler)); in ~SamplerObjectCache() 248 GR_GL_CALL(fGpu->glInterface(), GenSamplers(1, &s)); in bindSampler() 257 GR_GL_CALL(fGpu->glInterface(), in bindSampler() 259 GR_GL_CALL(fGpu->glInterface(), in bindSampler() 261 GR_GL_CALL(fGpu->glInterface(), SamplerParameteri(s, GR_GL_TEXTURE_WRAP_S, wrapX)); in bindSampler() 262 GR_GL_CALL(fGpu->glInterface(), SamplerParameteri(s, GR_GL_TEXTURE_WRAP_T, wrapY)); in bindSampler() [all …]
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D | GrGLProgram.cpp | 21 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 22 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
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D | GrGLRenderTarget.cpp | 19 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 129 const GrGLInterface* interface = gpu->glInterface(); in completeStencilAttachment()
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D | GrGLContext.h | 78 const GrGLInterface* glInterface() const { return fInterface.get(); } in glInterface() function
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/external/skqp/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 101 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index, in set() 110 GR_GL_CALL(gpu->glInterface(), VertexAttribIPointer(index, in set() 124 GR_GL_CALL(gpu->glInterface(), VertexAttribDivisor(index, divisor)); in set() 136 GR_GL_CALL(gpu->glInterface(), EnableVertexAttribArray(i)); in enableVertexArrays() 141 GR_GL_CALL(gpu->glInterface(), DisableVertexAttribArray(i)); in enableVertexArrays() 153 GR_GL_CALL(gpu->glInterface(), Enable(GR_GL_PRIMITIVE_RESTART_FIXED_INDEX)); in enableVertexArrays() 155 GR_GL_CALL(gpu->glInterface(), Disable(GR_GL_PRIMITIVE_RESTART_FIXED_INDEX)); in enableVertexArrays() 184 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, 0)); in bindWithIndexBuffer() 187 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, in bindWithIndexBuffer()
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D | GrGLProgramDataManager.cpp | 59 GR_GL_CALL(fGpu->glInterface(), Uniform1i(sampler.fLocation, i + startUnit)); in setSamplerUniforms() 69 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fLocation, i)); in set1i() 81 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v)); in set1iv() 90 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fLocation, v0)); in set1f() 106 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fLocation, arrayCount, v)); in set1fv() 115 GR_GL_CALL(fGpu->glInterface(), Uniform2i(uni.fLocation, i0, i1)); in set2i() 127 GR_GL_CALL(fGpu->glInterface(), Uniform2iv(uni.fLocation, arrayCount, v)); in set2iv() 136 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fLocation, v0, v1)); in set2f() 148 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fLocation, arrayCount, v)); in set2fv() 157 GR_GL_CALL(fGpu->glInterface(), Uniform3i(uni.fLocation, i0, i1, i2)); in set3i() [all …]
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D | GrGLPath.cpp | 187 GR_GL_CALL(gpu->glInterface(), in init_path_object_for_general_path() 246 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0], in InitPathObjectPathData() 257 GR_GL_CALL(gpu->glInterface(), in InitPathObjectStroke() 259 GR_GL_CALL(gpu->glInterface(), in InitPathObjectStroke() 262 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join)); in InitPathObjectStroke() 264 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap)); in InitPathObjectStroke() 265 GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f)); in InitPathObjectStroke() 269 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, nullptr, 0, GR_GL_FLOAT, nullptr)); in InitPathObjectEmptyPath()
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D | GrGLBuffer.cpp | 13 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 14 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X) 105 CLEAR_ERROR_BEFORE_ALLOC(gpu->glInterface()); in GrGLBuffer() 107 GL_ALLOC_CALL(gpu->glInterface(), BufferData(target, in GrGLBuffer() 111 if (CHECK_ALLOC_ERROR(gpu->glInterface()) != GR_GL_NO_ERROR) { in GrGLBuffer()
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D | GrGLPathRendering.cpp | 19 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) 20 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->gpu()->glInterface(), RET, X) 57 const GrGLInterface* glInterface = gpu->glInterface(); in GrGLPathRendering() local 58 fCaps.bindFragmentInputSupport = (bool)glInterface->fFunctions.fBindFragmentInputLocation; in GrGLPathRendering()
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D | GrGLGpu.cpp | 41 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) 42 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) 236 GR_GL_CALL(fGpu->glInterface(), DeleteSamplers(kNumSamplers, fSamplers)); in ~SamplerObjectCache() 243 GR_GL_CALL(fGpu->glInterface(), GenSamplers(1, &s)); in bindSampler() 252 GR_GL_CALL(fGpu->glInterface(), in bindSampler() 254 GR_GL_CALL(fGpu->glInterface(), in bindSampler() 256 GR_GL_CALL(fGpu->glInterface(), SamplerParameteri(s, GR_GL_TEXTURE_WRAP_S, wrapX)); in bindSampler() 257 GR_GL_CALL(fGpu->glInterface(), SamplerParameteri(s, GR_GL_TEXTURE_WRAP_T, wrapY)); in bindSampler() 260 GR_GL_CALL(fGpu->glInterface(), BindSampler(unitIdx, fSamplers[index])); in bindSampler() 281 GR_GL_CALL(fGpu->glInterface(), DeleteSamplers(kNumSamplers, fSamplers)); in release() [all …]
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D | GrGLProgram.cpp | 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
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D | GrGLUniformHandler.cpp | 16 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 17 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
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D | GrGLStencilAttachment.cpp | 24 const GrGLInterface* gl = gpuGL->glInterface(); in onRelease()
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D | GrGLRenderTarget.cpp | 18 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 114 const GrGLInterface* interface = gpu->glInterface(); in completeStencilAttachment()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 34 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) 35 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) 39 GR_GL_CALL(gpu->glInterface(), DeleteShader(shaderIDs[i])); in cleanup_shaders() 45 GR_GL_CALL(gpu->glInterface(), DeleteProgram(programID)); in cleanup_program() 281 GR_GL_CALL_NOERRCHECK(this->gpu()->glInterface(), in finalize() 557 const GrGLInterface* gl = glGpu->glInterface(); in PrecompileProgram() 611 GR_GL_CALL(glGpu->glInterface(), BindAttribLocation(programID, i, in PrecompileProgram() 617 GR_GL_CALL(glGpu->glInterface(), in PrecompileProgram() 622 GR_GL_CALL(glGpu->glInterface(), in PrecompileProgram() 627 GR_GL_CALL(glGpu->glInterface(), LinkProgram(programID)); in PrecompileProgram() [all …]
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/external/skqp/platform_tools/android/apps/skottie/src/main/cpp/ |
D | native-lib.cpp | 65 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); in Java_org_skia_skottie_SkottieRunner_nCreateProxy() local 66 if (!glInterface.get()) { in Java_org_skia_skottie_SkottieRunner_nCreateProxy() 73 sk_sp<GrContext> grContext = GrContext::MakeGL(std::move(glInterface), options); in Java_org_skia_skottie_SkottieRunner_nCreateProxy()
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/external/skia/platform_tools/android/apps/skottie/skottielib/src/main/cpp/ |
D | native-lib.cpp | 75 sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface(); in Java_org_skia_skottie_SkottieRunner_nCreateProxy() local 76 if (!glInterface.get()) { in Java_org_skia_skottie_SkottieRunner_nCreateProxy() 82 sk_sp<GrDirectContext> dContext = GrDirectContext::MakeGL(std::move(glInterface), options); in Java_org_skia_skottie_SkottieRunner_nCreateProxy()
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 29 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) 30 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) 256 GrGLClearErr(this->gpu()->glInterface()); in finalize() 257 GR_GL_CALL_NOERRCHECK(this->gpu()->glInterface(), in finalize() 260 if (GR_GL_GET_ERROR(this->gpu()->glInterface()) == GR_GL_NO_ERROR) { in finalize()
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D | GrGLShaderStringBuilder.cpp | 17 #define GL_CALL(X) GR_GL_CALL(gpu->glInterface(), X) 18 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X)
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/external/skia/src/gpu/ |
D | GrDirectContext.cpp | 981 sk_sp<GrDirectContext> GrDirectContext::MakeGL(sk_sp<const GrGLInterface> glInterface) { in MakeGL() argument 983 return MakeGL(std::move(glInterface), defaultOptions); in MakeGL() 1024 sk_sp<GrDirectContext> GrDirectContext::MakeGL(sk_sp<const GrGLInterface> glInterface, in MakeGL() argument 1029 auto copy = sk_make_sp<GrGLInterface>(*glInterface); in MakeGL() 1031 make_get_error_with_random_oom(glInterface->fFunctions.fGetError); in MakeGL() 1036 glInterface = std::move(copy); in MakeGL() 1039 direct->fGpu = GrGLGpu::Make(std::move(glInterface), options, direct.get()); in MakeGL()
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