Searched refs:rgba32ui (Results 1 – 25 of 117) sorted by relevance
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22 0:46 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)40 0:51 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray)87 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)90 0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)93 0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)96 0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)99 0:? 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray)128 0:46 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)146 0:51 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray)193 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)[all …]
22 0:46 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)40 0:51 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)58 0:56 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)105 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)108 0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)111 0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)114 0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)117 0:? 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray)146 0:46 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)164 0:51 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)[all …]
29 0:65 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)53 0:70 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)95 0:75 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)146 0:80 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)209 0:85 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray)278 0:90 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)339 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)342 0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)345 0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)348 0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)[all …]
15 0:26 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)51 0:? 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)72 0:26 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)108 0:? 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)
96 0:61 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)123 0:66 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)150 0:71 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)208 0:80 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)453 0:98 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)506 0:104 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)529 0:109 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)563 0:113 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)618 0:119 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)623 0:119 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)[all …]
31 0:30 'g_tTexbu4' (layout( rgba32ui) uniform utextureBuffer)78 0:? 'g_tTexbu4' (layout( rgba32ui) uniform utextureBuffer)116 0:30 'g_tTexbu4' (layout( rgba32ui) uniform utextureBuffer)163 0:? 'g_tTexbu4' (layout( rgba32ui) uniform utextureBuffer)
49 ERROR: 0:143: 'rgba32ui' : does not apply to signed integer images 303 0:? 'i5bad' (layout( rgba32ui) uniform iimage2D)385 0:? 'i5bad' (layout( rgba32ui) uniform iimage2D)
49 ERROR: 0:143: 'rgba32ui' : does not apply to signed integer images 303 0:? 'i5bad' (layout( rgba32ui) uniform iimage2D)386 0:? 'i5bad' (layout( rgba32ui) uniform iimage2D)
12 layout(rgba32ui, binding = 5) uniform uimage2DArray ui2DArray;13 layout(rgba32ui, binding = 6) uniform uimageCubeArray uiCubeArray;
10 layout(rgba32ui) uniform uimage3D ui3D;
143 layout(rgba32ui) uniform iimage2D i5bad; // ERROR, type mismatch
36 layout(set = 0, binding = 0, rgba32ui) uniform writeonly uimage2D culledWidgetsOut;
285 KHR-GL32.packed_pixels.rectangle.rgba32ui368 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui451 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui
126 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui Pass210 KHR-GL32.packed_pixels.rectangle.rgba32ui Pass293 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui Pass