1 // 2 // Copyright 2019 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // DisplayMtl.h: 7 // Defines the class interface for DisplayMtl, implementing DisplayImpl. 8 // 9 10 #ifndef LIBANGLE_RENDERER_METAL_DISPLAYMTL_H_ 11 #define LIBANGLE_RENDERER_METAL_DISPLAYMTL_H_ 12 13 #include "common/PackedEnums.h" 14 #include "libANGLE/angletypes.h" 15 #include "libANGLE/renderer/DisplayImpl.h" 16 #include "libANGLE/renderer/metal/mtl_command_buffer.h" 17 #include "libANGLE/renderer/metal/mtl_format_utils.h" 18 #include "libANGLE/renderer/metal/mtl_render_utils.h" 19 #include "libANGLE/renderer/metal/mtl_state_cache.h" 20 #include "libANGLE/renderer/metal/mtl_utils.h" 21 #include "platform/FeaturesMtl.h" 22 23 namespace egl 24 { 25 class Surface; 26 } 27 28 namespace rx 29 { 30 class ShareGroupMtl : public ShareGroupImpl 31 {}; 32 33 class ContextMtl; 34 35 class DisplayMtl : public DisplayImpl 36 { 37 public: 38 DisplayMtl(const egl::DisplayState &state); 39 ~DisplayMtl() override; 40 41 egl::Error initialize(egl::Display *display) override; 42 void terminate() override; 43 44 bool testDeviceLost() override; 45 egl::Error restoreLostDevice(const egl::Display *display) override; 46 47 std::string getVendorString() const override; 48 49 DeviceImpl *createDevice() override; 50 51 egl::Error waitClient(const gl::Context *context) override; 52 egl::Error waitNative(const gl::Context *context, EGLint engine) override; 53 54 SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, 55 EGLNativeWindowType window, 56 const egl::AttributeMap &attribs) override; 57 SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, 58 const egl::AttributeMap &attribs) override; 59 SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, 60 EGLenum buftype, 61 EGLClientBuffer clientBuffer, 62 const egl::AttributeMap &attribs) override; 63 SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, 64 NativePixmapType nativePixmap, 65 const egl::AttributeMap &attribs) override; 66 67 ImageImpl *createImage(const egl::ImageState &state, 68 const gl::Context *context, 69 EGLenum target, 70 const egl::AttributeMap &attribs) override; 71 72 ContextImpl *createContext(const gl::State &state, 73 gl::ErrorSet *errorSet, 74 const egl::Config *configuration, 75 const gl::Context *shareContext, 76 const egl::AttributeMap &attribs) override; 77 78 StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType, 79 const egl::AttributeMap &attribs) override; 80 81 ShareGroupImpl *createShareGroup() override; 82 83 gl::Version getMaxSupportedESVersion() const override; 84 gl::Version getMaxConformantESVersion() const override; 85 86 EGLSyncImpl *createSync(const egl::AttributeMap &attribs) override; 87 88 egl::Error makeCurrent(egl::Surface *drawSurface, 89 egl::Surface *readSurface, 90 gl::Context *context) override; 91 92 void populateFeatureList(angle::FeatureList *features) override; 93 94 bool isValidNativeWindow(EGLNativeWindowType window) const override; 95 96 egl::ConfigSet generateConfigs() override; 97 98 std::string getRendererDescription() const; 99 gl::Caps getNativeCaps() const; 100 const gl::TextureCapsMap &getNativeTextureCaps() const; 101 const gl::Extensions &getNativeExtensions() const; getNativeLimitations()102 const gl::Limitations &getNativeLimitations() const { return mNativeLimitations; } getFeatures()103 const angle::FeaturesMtl &getFeatures() const { return mFeatures; } 104 getMetalDevice()105 id<MTLDevice> getMetalDevice() const { return mMetalDevice; } 106 cmdQueue()107 mtl::CommandQueue &cmdQueue() { return mCmdQueue; } getFormatTable()108 const mtl::FormatTable &getFormatTable() const { return mFormatTable; } getUtils()109 mtl::RenderUtils &getUtils() { return mUtils; } getStateCache()110 mtl::StateCache &getStateCache() { return mStateCache; } 111 getDefaultShadersLib()112 id<MTLLibrary> getDefaultShadersLib() const { return mDefaultShaders; } 113 getDepthStencilState(const mtl::DepthStencilDesc & desc)114 id<MTLDepthStencilState> getDepthStencilState(const mtl::DepthStencilDesc &desc) 115 { 116 return mStateCache.getDepthStencilState(getMetalDevice(), desc); 117 } getSamplerState(const mtl::SamplerDesc & desc)118 id<MTLSamplerState> getSamplerState(const mtl::SamplerDesc &desc) 119 { 120 return mStateCache.getSamplerState(getMetalDevice(), desc); 121 } 122 getPixelFormat(angle::FormatID angleFormatId)123 const mtl::Format &getPixelFormat(angle::FormatID angleFormatId) const 124 { 125 return mFormatTable.getPixelFormat(angleFormatId); 126 } 127 128 // See mtl::FormatTable::getVertexFormat() getVertexFormat(angle::FormatID angleFormatId,bool tightlyPacked)129 const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId, 130 bool tightlyPacked) const 131 { 132 return mFormatTable.getVertexFormat(angleFormatId, tightlyPacked); 133 } 134 135 protected: 136 void generateExtensions(egl::DisplayExtensions *outExtensions) const override; 137 void generateCaps(egl::Caps *outCaps) const override; 138 139 private: 140 angle::Result initializeImpl(egl::Display *display); 141 void ensureCapsInitialized() const; 142 void initializeCaps() const; 143 void initializeExtensions() const; 144 void initializeTextureCaps() const; 145 void initializeFeatures(); 146 angle::Result initializeShaderLibrary(); 147 148 mtl::AutoObjCPtr<id<MTLDevice>> mMetalDevice = nil; 149 150 mtl::CommandQueue mCmdQueue; 151 152 mtl::FormatTable mFormatTable; 153 mtl::StateCache mStateCache; 154 mtl::RenderUtils mUtils; 155 156 // Built-in Shaders 157 mtl::AutoObjCPtr<id<MTLLibrary>> mDefaultShaders = nil; 158 159 mutable bool mCapsInitialized; 160 mutable gl::TextureCapsMap mNativeTextureCaps; 161 mutable gl::Extensions mNativeExtensions; 162 mutable gl::Caps mNativeCaps; 163 mutable gl::Limitations mNativeLimitations; 164 165 angle::FeaturesMtl mFeatures; 166 167 // track whether we initialized (or released) glslang 168 bool mGlslangInitialized; 169 }; 170 171 } // namespace rx 172 173 #endif /* LIBANGLE_RENDERER_METAL_DISPLAYMTL_H_ */ 174