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1 //
2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // RenderBufferMtl.h:
7 //    Defines the class interface for RenderBufferMtl, implementing RenderBufferImpl.
8 //
9 
10 #ifndef LIBANGLE_RENDERER_METAL_RENDERBUFFERMTL_H_
11 #define LIBANGLE_RENDERER_METAL_RENDERBUFFERMTL_H_
12 
13 #include "libANGLE/renderer/RenderbufferImpl.h"
14 #include "libANGLE/renderer/metal/RenderTargetMtl.h"
15 #include "libANGLE/renderer/metal/mtl_resources.h"
16 
17 namespace rx
18 {
19 
20 class RenderbufferMtl : public RenderbufferImpl
21 {
22   public:
23     RenderbufferMtl(const gl::RenderbufferState &state);
24     ~RenderbufferMtl() override;
25 
26     void onDestroy(const gl::Context *context) override;
27 
28     angle::Result setStorage(const gl::Context *context,
29                              GLenum internalformat,
30                              size_t width,
31                              size_t height) override;
32     angle::Result setStorageMultisample(const gl::Context *context,
33                                         size_t samples,
34                                         GLenum internalformat,
35                                         size_t width,
36                                         size_t height) override;
37     angle::Result setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) override;
38 
39     angle::Result getAttachmentRenderTarget(const gl::Context *context,
40                                             GLenum binding,
41                                             const gl::ImageIndex &imageIndex,
42                                             GLsizei samples,
43                                             FramebufferAttachmentRenderTarget **rtOut) override;
44 
45     angle::Result initializeContents(const gl::Context *context,
46                                      const gl::ImageIndex &imageIndex) override;
47 
48   private:
49     angle::Result setStorageImpl(const gl::Context *context,
50                                  size_t samples,
51                                  GLenum internalformat,
52                                  size_t width,
53                                  size_t height);
54 
55     void releaseTexture();
56 
57     mtl::Format mFormat;
58     mtl::TextureRef mTexture;
59     RenderTargetMtl mRenderTarget;
60 };
61 
62 }  // namespace rx
63 
64 #endif /* LIBANGLE_RENDERER_METAL_RENDERBUFFERMTL_H_ */
65