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1hlsl.samplecmp.dualmode.frag
2WARNING: AST will form illegal SPIR-V; need to transform to legalize
3Shader version: 500
4gl_FragCoord origin is upper left
50:? Sequence
60:7  Function Definition: @main( ( temp 4-component vector of float)
70:7    Function Parameters:
80:?     Sequence
90:10      texture ( temp float)
100:10        Construct combined texture-sampler ( temp sampler1DShadow)
110:10          'g_tTex' (layout( binding=3) uniform texture1DShadow)
120:10          'g_sSampCmp' (layout( binding=1) uniform sampler)
130:10        Construct vec2 ( temp 2-component vector of float)
140:10          Constant:
150:10            0.100000
160:10          Constant:
170:10            0.750000
180:11      texture ( temp 4-component vector of float)
190:11        Construct combined texture-sampler ( temp sampler1D)
200:11          'g_tTex' (layout( binding=3) uniform texture1D)
210:11          'g_sSamp' (layout( binding=0) uniform sampler)
220:11        Constant:
230:11          0.100000
240:13      Branch: Return with expression
250:13        Constant:
260:13          0.000000
270:13          0.000000
280:13          0.000000
290:13          0.000000
300:7  Function Definition: main( ( temp void)
310:7    Function Parameters:
320:?     Sequence
330:7      move second child to first child ( temp 4-component vector of float)
340:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
350:7        Function Call: @main( ( temp 4-component vector of float)
360:?   Linker Objects
370:?     'g_sSamp' (layout( binding=0) uniform sampler)
380:?     'g_sSampCmp' (layout( binding=1) uniform sampler)
390:?     'g_tTex' (layout( binding=3) uniform texture1DShadow)
400:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
410:?     'g_tTex' (layout( binding=3) uniform texture1D)
42
43
44Linked fragment stage:
45
46
47Shader version: 500
48gl_FragCoord origin is upper left
490:? Sequence
500:7  Function Definition: @main( ( temp 4-component vector of float)
510:7    Function Parameters:
520:?     Sequence
530:10      texture ( temp float)
540:10        Construct combined texture-sampler ( temp sampler1DShadow)
550:10          'g_tTex' (layout( binding=3) uniform texture1DShadow)
560:10          'g_sSampCmp' (layout( binding=1) uniform sampler)
570:10        Construct vec2 ( temp 2-component vector of float)
580:10          Constant:
590:10            0.100000
600:10          Constant:
610:10            0.750000
620:11      texture ( temp 4-component vector of float)
630:11        Construct combined texture-sampler ( temp sampler1D)
640:11          'g_tTex' (layout( binding=3) uniform texture1D)
650:11          'g_sSamp' (layout( binding=0) uniform sampler)
660:11        Constant:
670:11          0.100000
680:13      Branch: Return with expression
690:13        Constant:
700:13          0.000000
710:13          0.000000
720:13          0.000000
730:13          0.000000
740:7  Function Definition: main( ( temp void)
750:7    Function Parameters:
760:?     Sequence
770:7      move second child to first child ( temp 4-component vector of float)
780:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
790:7        Function Call: @main( ( temp 4-component vector of float)
800:?   Linker Objects
810:?     'g_sSamp' (layout( binding=0) uniform sampler)
820:?     'g_sSampCmp' (layout( binding=1) uniform sampler)
830:?     'g_tTex' (layout( binding=3) uniform texture1DShadow)
840:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
850:?     'g_tTex' (layout( binding=3) uniform texture1D)
86
87// Module Version 10000
88// Generated by (magic number): 8000a
89// Id's are bound by 43
90
91                              Capability Shader
92                              Capability Sampled1D
93               1:             ExtInstImport  "GLSL.std.450"
94                              MemoryModel Logical GLSL450
95                              EntryPoint Fragment 4  "main" 41
96                              ExecutionMode 4 OriginUpperLeft
97                              Source HLSL 500
98                              Name 4  "main"
99                              Name 9  "@main("
100                              Name 13  "g_tTex"
101                              Name 17  "g_sSampCmp"
102                              Name 29  "g_tTex"
103                              Name 31  "g_sSamp"
104                              Name 41  "@entryPointOutput"
105                              Decorate 13(g_tTex) DescriptorSet 0
106                              Decorate 13(g_tTex) Binding 3
107                              Decorate 17(g_sSampCmp) DescriptorSet 0
108                              Decorate 17(g_sSampCmp) Binding 1
109                              Decorate 29(g_tTex) DescriptorSet 0
110                              Decorate 29(g_tTex) Binding 3
111                              Decorate 31(g_sSamp) DescriptorSet 0
112                              Decorate 31(g_sSamp) Binding 0
113                              Decorate 41(@entryPointOutput) Location 0
114               2:             TypeVoid
115               3:             TypeFunction 2
116               6:             TypeFloat 32
117               7:             TypeVector 6(float) 4
118               8:             TypeFunction 7(fvec4)
119              11:             TypeImage 6(float) 1D depth sampled format:Unknown
120              12:             TypePointer UniformConstant 11
121      13(g_tTex):     12(ptr) Variable UniformConstant
122              15:             TypeSampler
123              16:             TypePointer UniformConstant 15
124  17(g_sSampCmp):     16(ptr) Variable UniformConstant
125              19:             TypeSampledImage 11
126              21:    6(float) Constant 1036831949
127              22:    6(float) Constant 1061158912
128              23:             TypeVector 6(float) 2
129              27:             TypeImage 6(float) 1D sampled format:Unknown
130              28:             TypePointer UniformConstant 27
131      29(g_tTex):     28(ptr) Variable UniformConstant
132     31(g_sSamp):     16(ptr) Variable UniformConstant
133              33:             TypeSampledImage 27
134              36:    6(float) Constant 0
135              37:    7(fvec4) ConstantComposite 36 36 36 36
136              40:             TypePointer Output 7(fvec4)
13741(@entryPointOutput):     40(ptr) Variable Output
138         4(main):           2 Function None 3
139               5:             Label
140              42:    7(fvec4) FunctionCall 9(@main()
141                              Store 41(@entryPointOutput) 42
142                              Return
143                              FunctionEnd
144       9(@main():    7(fvec4) Function None 8
145              10:             Label
146              14:          11 Load 13(g_tTex)
147              18:          15 Load 17(g_sSampCmp)
148              20:          19 SampledImage 14 18
149              24:   23(fvec2) CompositeConstruct 21 22
150              25:    6(float) CompositeExtract 24 1
151              26:    6(float) ImageSampleDrefImplicitLod 20 24 25
152              30:          27 Load 29(g_tTex)
153              32:          15 Load 31(g_sSamp)
154              34:          33 SampledImage 30 32
155              35:    7(fvec4) ImageSampleImplicitLod 34 21
156                              ReturnValue 37
157                              FunctionEnd
158