1#!amber 2# Copyright 2019 The Amber Authors. 3# 4# Licensed under the Apache License, Version 2.0 (the "License"); 5# you may not use this file except in compliance with the License. 6# You may obtain a copy of the License at 7# 8# https://www.apache.org/licenses/LICENSE-2.0 9# 10# Unless required by applicable law or agreed to in writing, software 11# distributed under the License is distributed on an "AS IS" BASIS, 12# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13# See the License for the specific language governing permissions and 14# limitations under the License. 15 16SHADER vertex vtex_shader PASSTHROUGH 17SHADER fragment frag_shader GLSL 18#version 430 19 20void main() { 21} 22END 23 24BUFFER depth_stencil_buf FORMAT D32_SFLOAT_S8_UINT 25BUFFER img_buf_0 FORMAT B8G8R8A8_UNORM 26BUFFER img_buf_1 FORMAT B8G8R8A8_UNORM 27 28PIPELINE graphics my_pipeline 29 ATTACH vtex_shader 30 ATTACH frag_shader 31 32 FRAMEBUFFER_SIZE 256 256 33 BIND BUFFER img_buf_0 AS color LOCATION 0 34 BIND BUFFER img_buf_1 AS color LOCATION 1 35 BIND BUFFER depth_stencil_buf AS depth_stencil 36END 37 38# This clear causes the pipeline clear to be executed, exercising the depth-stencil support. 39# However, there is no way to read a depth-stencil attachment directly, so we can't probe its output. 40# We would need a second pipeline or a depth test on the pipeline to observe the effects of the 41# depth-stencil clear. 42 43CLEAR_COLOR my_pipeline 255 0 0 255 44CLEAR my_pipeline 45EXPECT img_buf_0 IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 46EXPECT img_buf_1 IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 47