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1spv.sampleId.frag
2// Module Version 10000
3// Generated by (magic number): 8000a
4// Id's are bound by 26
5
6                              Capability Shader
7                              Capability SampleRateShading
8               1:             ExtInstImport  "GLSL.std.450"
9                              MemoryModel Logical GLSL450
10                              EntryPoint Fragment 4  "main" 8 18 20
11                              ExecutionMode 4 OriginUpperLeft
12                              Source GLSL 450
13                              Name 4  "main"
14                              Name 8  "gl_SampleID"
15                              Name 18  "color"
16                              Name 20  "samp"
17                              Decorate 8(gl_SampleID) Flat
18                              Decorate 8(gl_SampleID) BuiltIn SampleId
19                              Decorate 18(color) Location 0
20                              Decorate 20(samp) Location 0
21               2:             TypeVoid
22               3:             TypeFunction 2
23               6:             TypeInt 32 1
24               7:             TypePointer Input 6(int)
25  8(gl_SampleID):      7(ptr) Variable Input
26              10:      6(int) Constant 3
27              11:             TypeBool
28              15:             TypeFloat 32
29              16:             TypeVector 15(float) 4
30              17:             TypePointer Output 16(fvec4)
31       18(color):     17(ptr) Variable Output
32              19:             TypePointer Input 16(fvec4)
33        20(samp):     19(ptr) Variable Input
34              23:   15(float) Constant 1073741824
35         4(main):           2 Function None 3
36               5:             Label
37               9:      6(int) Load 8(gl_SampleID)
38              12:    11(bool) SLessThan 9 10
39                              SelectionMerge 14 None
40                              BranchConditional 12 13 22
41              13:               Label
42              21:   16(fvec4)   Load 20(samp)
43                                Store 18(color) 21
44                                Branch 14
45              22:               Label
46              24:   16(fvec4)   Load 20(samp)
47              25:   16(fvec4)   VectorTimesScalar 24 23
48                                Store 18(color) 25
49                                Branch 14
50              14:             Label
51                              Return
52                              FunctionEnd
53