1spv.specConst.vert 2// Module Version 10000 3// Generated by (magic number): 8000a 4// Id's are bound by 27 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Vertex 4 "main" 13 25 26 10 Source GLSL 450 11 Name 4 "main" 12 Name 11 "gl_PerVertex" 13 MemberName 11(gl_PerVertex) 0 "gl_Position" 14 MemberName 11(gl_PerVertex) 1 "gl_PointSize" 15 MemberName 11(gl_PerVertex) 2 "gl_ClipDistance" 16 MemberName 11(gl_PerVertex) 3 "gl_CullDistance" 17 Name 13 "" 18 Name 18 "a" 19 Name 25 "gl_VertexID" 20 Name 26 "gl_InstanceID" 21 MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position 22 MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize 23 MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance 24 MemberDecorate 11(gl_PerVertex) 3 BuiltIn CullDistance 25 Decorate 11(gl_PerVertex) Block 26 Decorate 18(a) SpecId 11 27 Decorate 25(gl_VertexID) BuiltIn VertexId 28 Decorate 26(gl_InstanceID) BuiltIn InstanceId 29 2: TypeVoid 30 3: TypeFunction 2 31 6: TypeFloat 32 32 7: TypeVector 6(float) 4 33 8: TypeInt 32 0 34 9: 8(int) Constant 1 35 10: TypeArray 6(float) 9 3611(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 10 37 12: TypePointer Output 11(gl_PerVertex) 38 13: 12(ptr) Variable Output 39 14: TypeInt 32 1 40 15: 14(int) Constant 0 41 16: 6(float) Constant 1065353216 42 17: 7(fvec4) ConstantComposite 16 16 16 16 43 18(a): 14(int) SpecConstant 8 44 22: TypePointer Output 7(fvec4) 45 24: TypePointer Input 14(int) 46 25(gl_VertexID): 24(ptr) Variable Input 4726(gl_InstanceID): 24(ptr) Variable Input 48 4(main): 2 Function None 3 49 5: Label 50 19: 6(float) ConvertSToF 18(a) 51 20: 7(fvec4) CompositeConstruct 19 19 19 19 52 21: 7(fvec4) FDiv 17 20 53 23: 22(ptr) AccessChain 13 15 54 Store 23 21 55 Return 56 FunctionEnd 57