1#include <metal_stdlib> 2#include <simd/simd.h> 3using namespace metal; 4struct Test { 5 int x; 6 int y; 7 int z; 8}; 9struct Inputs { 10}; 11struct Outputs { 12 float4 sk_FragColor [[color(0)]]; 13}; 14fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 15 Outputs _out; 16 (void)_out; 17 Test t; 18 t.x = 0; 19 _out.sk_FragColor.x = float(t.x); 20 return _out; 21} 22