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1#include <metal_stdlib>
2#include <simd/simd.h>
3using namespace metal;
4struct Test {
5    int x;
6    int y;
7    int z;
8};
9struct Inputs {
10};
11struct Outputs {
12    float4 sk_FragColor [[color(0)]];
13};
14fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
15    Outputs _out;
16    (void)_out;
17    Test t;
18    t.x = 0;
19    _out.sk_FragColor.x = float(t.x);
20    return _out;
21}
22