1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef sw_Stream_hpp 16 #define sw_Stream_hpp 17 18 #include "Vulkan/VulkanPlatform.hpp" 19 20 namespace sw { 21 22 struct Stream 23 { 24 const void *buffer = nullptr; 25 unsigned int robustnessSize = 0; 26 unsigned int vertexStride = 0; 27 unsigned int instanceStride = 0; 28 VkFormat format = VK_FORMAT_UNDEFINED; 29 unsigned int offset = 0; 30 unsigned int binding = 0; 31 }; 32 33 } // namespace sw 34 35 #endif // sw_Stream_hpp 36