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1 /*
2  *  Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef API_VOIP_VOIP_BASE_H_
12 #define API_VOIP_VOIP_BASE_H_
13 
14 #include "absl/types/optional.h"
15 
16 namespace webrtc {
17 
18 class Transport;
19 
20 // VoipBase interface
21 //
22 // VoipBase provides a management interface on a media session using a
23 // concept called 'channel'.  A channel represents an interface handle
24 // for application to request various media session operations.  This
25 // notion of channel is used throughout other interfaces as well.
26 //
27 // Underneath the interface, a channel id is mapped into an audio session
28 // object that is capable of sending and receiving a single RTP stream with
29 // another media endpoint.  It's possible to create and use multiple active
30 // channels simultaneously which would mean that particular application
31 // session has RTP streams with multiple remote endpoints.
32 //
33 // A typical example for the usage context is outlined in VoipEngine
34 // header file.
35 
36 enum class ChannelId : int {};
37 
38 class VoipBase {
39  public:
40   // Creates a channel.
41   // Each channel handle maps into one audio media session where each has
42   // its own separate module for send/receive rtp packet with one peer.
43   // Caller must set |transport|, webrtc::Transport callback pointer to
44   // receive rtp/rtcp packets from corresponding media session in VoIP engine.
45   // VoipEngine framework expects applications to handle network I/O directly
46   // and injection for incoming RTP from remote endpoint is handled via
47   // VoipNetwork interface. |local_ssrc| is optional and when local_ssrc is not
48   // set, some random value will be used by voip engine.
49   // Returns value is optional as to indicate the failure to create channel.
50   virtual absl::optional<ChannelId> CreateChannel(
51       Transport* transport,
52       absl::optional<uint32_t> local_ssrc) = 0;
53 
54   // Releases |channel_id| that no longer has any use.
55   virtual void ReleaseChannel(ChannelId channel_id) = 0;
56 
57   // Starts sending on |channel_id|. This will start microphone if not started
58   // yet. Returns false if initialization has failed on selected microphone
59   // device. API is subject to expand to reflect error condition to application
60   // later.
61   virtual bool StartSend(ChannelId channel_id) = 0;
62 
63   // Stops sending on |channel_id|. If this is the last active channel, it will
64   // stop microphone input from underlying audio platform layer.
65   // Returns false if termination logic has failed on selected microphone
66   // device. API is subject to expand to reflect error condition to application
67   // later.
68   virtual bool StopSend(ChannelId channel_id) = 0;
69 
70   // Starts playing on speaker device for |channel_id|.
71   // This will start underlying platform speaker device if not started.
72   // Returns false if initialization has failed
73   // on selected speaker device. API is subject to expand to reflect error
74   // condition to application later.
75   virtual bool StartPlayout(ChannelId channel_id) = 0;
76 
77   // Stops playing on speaker device for |channel_id|.
78   // If this is the last active channel playing, then it will stop speaker
79   // from the platform layer.
80   // Returns false if termination logic has failed on selected speaker device.
81   // API is subject to expand to reflect error condition to application later.
82   virtual bool StopPlayout(ChannelId channel_id) = 0;
83 
84  protected:
85   virtual ~VoipBase() = default;
86 };
87 
88 }  // namespace webrtc
89 
90 #endif  // API_VOIP_VOIP_BASE_H_
91