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Searched refs:validationError (Results 1 – 11 of 11) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DvalidationES2.cpp153 context->validationError(GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType()
159 context->validationError(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); in IsValidCopyTextureDestinationFormatType()
166 context->validationError(GL_INVALID_OPERATION, kInvalidInternalFormat); in IsValidCopyTextureDestinationFormatType()
336 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateES2CopyTexImageParameters()
370 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters()
381 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters()
394 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters()
406 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters()
417 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters()
427 context->validationError(GL_INVALID_OPERATION, kInvalidFormat); in ValidateES2CopyTexImageParameters()
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DvalidationES3.cpp41 context->validationError(GL_INVALID_OPERATION, kMultiviewNotAvailable); in ValidateFramebufferTextureMultiviewBaseANGLE()
52 context->validationError(GL_INVALID_VALUE, kMultiviewViewsTooSmall); in ValidateFramebufferTextureMultiviewBaseANGLE()
59 context->validationError(GL_INVALID_VALUE, kMultiviewViewsTooLarge); in ValidateFramebufferTextureMultiviewBaseANGLE()
73 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateFramebufferTextureMultiviewLevelAndFormat()
80 context->validationError(GL_INVALID_OPERATION, kCompressedTexturesNotAttachable); in ValidateFramebufferTextureMultiviewLevelAndFormat()
93 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateUniformES3()
109 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateUniformMatrixES3()
120 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateGenOrDeleteES3()
130 context->validationError(GL_INVALID_OPERATION, kES3Required); in ValidateGenOrDeleteCountES3()
135 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateGenOrDeleteCountES3()
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DvalidationES.cpp254 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureWrapModeValue()
264 context->validationError(GL_INVALID_ENUM, kInvalidWrapModeTexture); in ValidateTextureWrapModeValue()
270 context->validationError(GL_INVALID_ENUM, kInvalidTextureWrap); in ValidateTextureWrapModeValue()
295 context->validationError(GL_INVALID_ENUM, kInvalidFilterTexture); in ValidateTextureMinFilterValue()
301 context->validationError(GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMinFilterValue()
318 context->validationError(GL_INVALID_ENUM, kInvalidTextureFilterParam); in ValidateTextureMagFilterValue()
336 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureCompareModeValue()
360 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureCompareFuncValue()
372 context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); in ValidateTextureSRGBDecodeValue()
383 context->validationError(GL_INVALID_ENUM, kUnknownParameter); in ValidateTextureSRGBDecodeValue()
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DvalidationES31.cpp310 context->validationError(GL_INVALID_OPERATION, kES31Required); in ValidateProgramUniform()
330 context->validationError(GL_INVALID_OPERATION, kES31Required); in ValidateProgramUniformMatrix()
344 context->validationError(GL_INVALID_OPERATION, kES31Required); in ValidateVertexAttribFormatCommon()
351 context->validationError(GL_INVALID_VALUE, kRelativeOffsetTooLarge); in ValidateVertexAttribFormatCommon()
359 context->validationError(GL_INVALID_OPERATION, kDefaultVertexArray); in ValidateVertexAttribFormatCommon()
375 context->validationError(GL_INVALID_OPERATION, in ValidateGetBooleani_v()
397 context->validationError(GL_INVALID_OPERATION, in ValidateGetBooleani_vRobustANGLE()
427 context->validationError(GL_INVALID_OPERATION, kES31Required); in ValidateDrawIndirectBase()
443 context->validationError(GL_INVALID_OPERATION, kDefaultVertexArray); in ValidateDrawIndirectBase()
449 context->validationError(GL_INVALID_OPERATION, kClientDataInVertexArray); in ValidateDrawIndirectBase()
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DvalidationESEXT.cpp27 context->validationError(GL_INVALID_ENUM, kInvalidFormat); in ValidateGetImageFormatAndType()
34 context->validationError(GL_INVALID_ENUM, kInvalidType); in ValidateGetImageFormatAndType()
54 context->validationError(GL_INVALID_OPERATION, kGetImageExtensionNotEnabled); in ValidateGetTexImageANGLE()
61 context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); in ValidateGetTexImageANGLE()
67 context->validationError(GL_INVALID_VALUE, kNegativeLevel); in ValidateGetTexImageANGLE()
74 context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); in ValidateGetTexImageANGLE()
103 context->validationError(GL_INVALID_OPERATION, kGetImageExtensionNotEnabled); in ValidateGetRenderbufferImageANGLE()
109 context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget); in ValidateGetRenderbufferImageANGLE()
139 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateDrawElementsBaseVertexEXT()
156 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateDrawElementsInstancedBaseVertexEXT()
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DvalidationES1.cpp24 context->validationError(GL_INVALID_OPERATION, kGLES1Only); \
47 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateAlphaFuncCommon()
65 context->validationError(GL_INVALID_ENUM, kPointSizeArrayExtensionNotEnabled); in ValidateClientStateCommon()
70 context->validationError(GL_INVALID_ENUM, kInvalidClientState); in ValidateClientStateCommon()
86 context->validationError(GL_INVALID_VALUE, kInvalidVertexPointerStride); in ValidateBuiltinVertexAttributeCommon()
111 context->validationError(GL_INVALID_ENUM, kPointSizeArrayExtensionNotEnabled); in ValidateBuiltinVertexAttributeCommon()
125 context->validationError(GL_INVALID_VALUE, kInvalidVertexPointerSize); in ValidateBuiltinVertexAttributeCommon()
134 context->validationError(GL_INVALID_ENUM, kInvalidVertexPointerType); in ValidateBuiltinVertexAttributeCommon()
142 context->validationError(GL_INVALID_ENUM, kInvalidVertexPointerType); in ValidateBuiltinVertexAttributeCommon()
150 context->validationError(GL_INVALID_ENUM, kInvalidVertexPointerType); in ValidateBuiltinVertexAttributeCommon()
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DvalidationES32.cpp40 context->validationError(GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationSeparatei()
57 context->validationError(GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendEquationi()
79 context->validationError(GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendFuncSeparatei()
96 context->validationError(GL_INVALID_VALUE, kExceedsMaxDrawBuffers); in ValidateBlendFunci()
118 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateColorMaski()
181 context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); in ValidateDisablei()
186 context->validationError(GL_INVALID_ENUM, kEnumNotSupported); in ValidateDisablei()
201 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateDrawElementsBaseVertex()
218 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateDrawElementsInstancedBaseVertex()
236 context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); in ValidateDrawRangeElementsBaseVertex()
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DvalidationES2.h38 context->validationError(GL_INVALID_ENUM, err::kInvalidBufferTypes); in ValidateBindBuffer()
45 context->validationError(GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindBuffer()
76 context->validationError(GL_INVALID_VALUE, err::kNegativeStride); in ValidateVertexAttribPointer()
85 context->validationError(GL_INVALID_VALUE, err::kExceedsMaxVertexAttribStride); in ValidateVertexAttribPointer()
91 context->validationError(GL_INVALID_VALUE, err::kExceedsMaxVertexAttribBindings); in ValidateVertexAttribPointer()
105 context->validationError(GL_INVALID_OPERATION, err::kClientDataInVertexArray); in ValidateVertexAttribPointer()
115 context->validationError(GL_INVALID_ENUM, err::kFixedNotInWebGL); in ValidateVertexAttribPointer()
146 context->validationError(GL_INVALID_OPERATION, err::kTextureTargetMismatch); in ValidateBindTexture()
153 context->validationError(GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindTexture()
DvalidationES.h268 context->validationError(GL_INVALID_OPERATION, err::kUniformSizeMismatch); in ValidateUniformValue()
350 context->validationError(errorCode, errorMessage); in ValidateDrawBase()
558 context->validationError(GL_INVALID_VALUE, err::kIndexExceedsMaxVertexAttribute); in ValidateVertexFormat()
565 context->validationError(GL_INVALID_ENUM, err::kInvalidType); in ValidateVertexFormat()
570 context->validationError(GL_INVALID_VALUE, err::kInvalidVertexAttrSize); in ValidateVertexFormat()
577 context->validationError(GL_INVALID_OPERATION, in ValidateVertexFormat()
585 context->validationError(GL_INVALID_OPERATION, in ValidateVertexFormat()
751 context->validationError(ErrorCode, err::kFramebufferIncomplete); in ValidateFramebufferComplete()
796 context->validationError(GL_INVALID_OPERATION, err::kIntegerOverflow); in ValidateDrawArraysAttribs()
827 context->validationError(GL_INVALID_VALUE, err::kNegativeStart); in ValidateDrawArraysCommon()
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DContext.h114 void validationError(GLenum errorCode, const char *message);
463 void validationError(GLenum errorCode, const char *message) const;
DContext.cpp2462 void Context::validationError(GLenum errorCode, const char *message) const in validationError() function in gl::Context
2464 const_cast<Context *>(this)->mErrors.validationError(errorCode, message); in validationError()
8492 void ErrorSet::validationError(GLenum errorCode, const char *message) in validationError() function in gl::ErrorSet