Searched refs:fenceWait (Results 1 – 12 of 12) sorted by relevance
/frameworks/base/libs/hwui/ |
D | DeferredLayerUpdater.cpp | 120 status_t DeferredLayerUpdater::fenceWait(int fence, void* handle) { in fenceWait() function in android::uirenderer::DeferredLayerUpdater 126 err = renderState.getRenderThread().eglManager().fenceWait(fence); in fenceWait() 128 err = renderState.getRenderThread().vulkanManager().fenceWait( in fenceWait() 165 fenceWait, this, ¤tCrop); in apply()
|
D | DeferredLayerUpdater.h | 134 static status_t fenceWait(int fence, void* handle);
|
/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | ImageConsumer.cpp | 34 SurfaceTexture_fenceWait fenceWait, in dequeueBuffer() argument 65 err = fenceWait(item.mFence->get(), fencePassThroughHandle); in dequeueBuffer()
|
D | surface_texture.cpp | 200 ASurfaceTexture_fenceWait fenceWait, void* handle, ARect* currentCrop) { in ASurfaceTexture_dequeueBuffer() argument 207 outTransform, &queueEmpty, createFence, fenceWait, in ASurfaceTexture_dequeueBuffer()
|
D | SurfaceTexture.cpp | 471 SurfaceTexture_fenceWait fenceWait, in dequeueBuffer() argument 487 *this, createFence, fenceWait, fencePassThroughHandle); in dequeueBuffer()
|
/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
D | ImageConsumer.h | 48 SurfaceTexture_fenceWait fenceWait,
|
D | surface_texture_platform.h | 91 ASurfaceTexture_fenceWait fenceWait, void* fencePassThroughHandle, ARect* currentCrop);
|
D | SurfaceTexture.h | 278 SurfaceTexture_fenceWait fenceWait,
|
/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.h | 76 status_t fenceWait(int fence);
|
D | VulkanManager.h | 93 status_t fenceWait(int fence, GrDirectContext* grContext);
|
D | EglManager.cpp | 660 status_t EglManager::fenceWait(int fence) { in fenceWait() function in android::uirenderer::renderthread::EglManager
|
D | VulkanManager.cpp | 623 status_t VulkanManager::fenceWait(int fence, GrDirectContext* grContext) { in fenceWait() function in android::uirenderer::renderthread::VulkanManager
|