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Searched defs:anisotropy (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c168 GLuint anisotropy = (t->pp_txfilter & RADEON_MAX_ANISO_MASK); in radeonSetTexFilter() local
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c216 GLuint anisotropy = (t->pp_txfilter & R200_MAX_ANISO_MASK); in r200SetTexFilter() local
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp76 Float anisotropy; in sampleTexture128() local
313 … const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDe… in sampleFilter()
382 … const Float4 &a, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDe… in sampleAniso()
828 …nst Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDe… in sampleFloatFilter()
852 …nst Float4 &dRef, Vector4i &offset, const Int4 &sample, Float &lod, Float &anisotropy, Float4 &uDe… in sampleFloatAniso()
1139 void SamplerCore::computeLod2D(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelt… in computeLod2D()