| /external/rust/crates/glam/src/f32/scalar/ |
| D | mat4.rs | 77 m00: f32, in new() 78 m01: f32, in new() 79 m02: f32, in new() 80 m03: f32, in new() 81 m10: f32, in new() 82 m11: f32, in new() 83 m12: f32, in new() 84 m13: f32, in new() 85 m20: f32, in new() 86 m21: f32, in new() [all …]
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| D | vec4.rs | 16 pub const fn vec4(x: f32, y: f32, z: f32, w: f32) -> Vec4 { in vec4() 80 pub const fn new(x: f32, y: f32, z: f32, w: f32) -> Self { in new() 141 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 161 pub fn dot(self, rhs: Self) -> f32 { in dot() 214 pub fn min_element(self) -> f32 { in min_element() 222 pub fn max_element(self) -> f32 { in max_element() 394 pub fn length(self) -> f32 { in length() 403 pub fn length_squared(self) -> f32 { in length_squared() 411 pub fn length_recip(self) -> f32 { in length_recip() 417 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| D | quat.rs | 22 pub const fn quat(x: f32, y: f32, z: f32, w: f32) -> Quat { in quat() 67 pub const fn from_xyzw(x: f32, y: f32, z: f32, w: f32) -> Self { in from_xyzw() 119 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 176 pub fn from_euler(euler: EulerRot, a: f32, b: f32, c: f32) -> Self { in from_euler() 356 pub fn to_axis_angle(self) -> (Vec3, f32) { in to_axis_angle() argument 381 pub fn to_euler(self, euler: EulerRot) -> (f32, f32, f32) { in to_euler() 429 pub fn dot(self, rhs: Self) -> f32 { in dot() 436 pub fn length(self) -> f32 { in length() 446 pub fn length_squared(self) -> f32 { in length_squared() 454 pub fn length_recip(self) -> f32 { in length_recip() [all …]
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| D | vec3a.rs | 16 pub const fn vec3a(x: f32, y: f32, z: f32) -> Vec3A { in vec3a() 72 pub const fn new(x: f32, y: f32, z: f32) -> Self { in new() 124 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 158 pub fn dot(self, rhs: Self) -> f32 { in dot() 219 pub fn min_element(self) -> f32 { in min_element() 227 pub fn max_element(self) -> f32 { in max_element() 360 pub fn length(self) -> f32 { in length() 369 pub fn length_squared(self) -> f32 { in length_squared() 377 pub fn length_recip(self) -> f32 { in length_recip() 383 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| /external/rust/crates/glam/src/f32/coresimd/ |
| D | mat4.rs | 72 m00: f32, in new() 73 m01: f32, in new() 74 m02: f32, in new() 75 m03: f32, in new() 76 m10: f32, in new() 77 m11: f32, in new() 78 m12: f32, in new() 79 m13: f32, in new() 80 m20: f32, in new() 81 m21: f32, in new() [all …]
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| D | vec4.rs | 19 pub const fn vec4(x: f32, y: f32, z: f32, w: f32) -> Vec4 { in vec4() 72 pub const fn new(x: f32, y: f32, z: f32, w: f32) -> Self { in new() 120 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 140 pub fn dot(self, rhs: Self) -> f32 { in dot() 183 pub fn min_element(self) -> f32 { in min_element() 191 pub fn max_element(self) -> f32 { in max_element() 310 pub fn length(self) -> f32 { in length() 320 pub fn length_squared(self) -> f32 { in length_squared() 328 pub fn length_recip(self) -> f32 { in length_recip() 335 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| D | quat.rs | 25 pub const fn quat(x: f32, y: f32, z: f32, w: f32) -> Quat { in quat() 62 pub const fn from_xyzw(x: f32, y: f32, z: f32, w: f32) -> Self { in from_xyzw() 109 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 166 pub fn from_euler(euler: EulerRot, a: f32, b: f32, c: f32) -> Self { in from_euler() 346 pub fn to_axis_angle(self) -> (Vec3, f32) { in to_axis_angle() argument 371 pub fn to_euler(self, euler: EulerRot) -> (f32, f32, f32) { in to_euler() 415 pub fn dot(self, rhs: Self) -> f32 { in dot() 422 pub fn length(self) -> f32 { in length() 432 pub fn length_squared(self) -> f32 { in length_squared() 440 pub fn length_recip(self) -> f32 { in length_recip() [all …]
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| D | vec3a.rs | 19 pub const fn vec3a(x: f32, y: f32, z: f32) -> Vec3A { in vec3a() 69 pub const fn new(x: f32, y: f32, z: f32) -> Self { in new() 117 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 147 pub fn dot(self, rhs: Self) -> f32 { in dot() 201 pub fn min_element(self) -> f32 { in min_element() 212 pub fn max_element(self) -> f32 { in max_element() 336 pub fn length(self) -> f32 { in length() 346 pub fn length_squared(self) -> f32 { in length_squared() 354 pub fn length_recip(self) -> f32 { in length_recip() 361 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| /external/rust/crates/glam/src/f32/wasm32/ |
| D | mat4.rs | 72 m00: f32, in new() 73 m01: f32, in new() 74 m02: f32, in new() 75 m03: f32, in new() 76 m10: f32, in new() 77 m11: f32, in new() 78 m12: f32, in new() 79 m13: f32, in new() 80 m20: f32, in new() 81 m21: f32, in new() [all …]
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| D | vec4.rs | 23 pub const fn vec4(x: f32, y: f32, z: f32, w: f32) -> Vec4 { in vec4() 76 pub const fn new(x: f32, y: f32, z: f32, w: f32) -> Self { in new() 124 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 144 pub fn dot(self, rhs: Self) -> f32 { in dot() 187 pub fn min_element(self) -> f32 { in min_element() 198 pub fn max_element(self) -> f32 { in max_element() 330 pub fn length(self) -> f32 { in length() 340 pub fn length_squared(self) -> f32 { in length_squared() 348 pub fn length_recip(self) -> f32 { in length_recip() 355 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| D | quat.rs | 25 pub const fn quat(x: f32, y: f32, z: f32, w: f32) -> Quat { in quat() 62 pub const fn from_xyzw(x: f32, y: f32, z: f32, w: f32) -> Self { in from_xyzw() 109 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 166 pub fn from_euler(euler: EulerRot, a: f32, b: f32, c: f32) -> Self { in from_euler() 346 pub fn to_axis_angle(self) -> (Vec3, f32) { in to_axis_angle() argument 371 pub fn to_euler(self, euler: EulerRot) -> (f32, f32, f32) { in to_euler() 415 pub fn dot(self, rhs: Self) -> f32 { in dot() 422 pub fn length(self) -> f32 { in length() 432 pub fn length_squared(self) -> f32 { in length_squared() 440 pub fn length_recip(self) -> f32 { in length_recip() [all …]
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| D | vec3a.rs | 23 pub const fn vec3a(x: f32, y: f32, z: f32) -> Vec3A { in vec3a() 73 pub const fn new(x: f32, y: f32, z: f32) -> Self { in new() 121 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 151 pub fn dot(self, rhs: Self) -> f32 { in dot() 205 pub fn min_element(self) -> f32 { in min_element() 216 pub fn max_element(self) -> f32 { in max_element() 348 pub fn length(self) -> f32 { in length() 358 pub fn length_squared(self) -> f32 { in length_squared() 366 pub fn length_recip(self) -> f32 { in length_recip() 373 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| /external/rust/crates/glam/src/f32/sse2/ |
| D | mat4.rs | 75 m00: f32, in new() 76 m01: f32, in new() 77 m02: f32, in new() 78 m03: f32, in new() 79 m10: f32, in new() 80 m11: f32, in new() 81 m12: f32, in new() 82 m13: f32, in new() 83 m20: f32, in new() 84 m21: f32, in new() [all …]
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| D | vec4.rs | 26 pub const fn vec4(x: f32, y: f32, z: f32, w: f32) -> Vec4 { in vec4() 79 pub const fn new(x: f32, y: f32, z: f32, w: f32) -> Self { in new() 132 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 152 pub fn dot(self, rhs: Self) -> f32 { in dot() 195 pub fn min_element(self) -> f32 { in min_element() 208 pub fn max_element(self) -> f32 { in max_element() 342 pub fn length(self) -> f32 { in length() 354 pub fn length_squared(self) -> f32 { in length_squared() 362 pub fn length_recip(self) -> f32 { in length_recip() 371 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| D | quat.rs | 33 pub const fn quat(x: f32, y: f32, z: f32, w: f32) -> Quat { in quat() 70 pub const fn from_xyzw(x: f32, y: f32, z: f32, w: f32) -> Self { in from_xyzw() 118 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 173 pub fn from_euler(euler: EulerRot, a: f32, b: f32, c: f32) -> Self { in from_euler() 353 pub fn to_axis_angle(self) -> (Vec3, f32) { in to_axis_angle() argument 378 pub fn to_euler(self, euler: EulerRot) -> (f32, f32, f32) { in to_euler() 422 pub fn dot(self, rhs: Self) -> f32 { in dot() 429 pub fn length(self) -> f32 { in length() 439 pub fn length_squared(self) -> f32 { in length_squared() 447 pub fn length_recip(self) -> f32 { in length_recip() [all …]
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| D | vec3a.rs | 26 pub const fn vec3a(x: f32, y: f32, z: f32) -> Vec3A { in vec3a() 76 pub const fn new(x: f32, y: f32, z: f32) -> Self { in new() 129 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 159 pub fn dot(self, rhs: Self) -> f32 { in dot() 220 pub fn min_element(self) -> f32 { in min_element() 233 pub fn max_element(self) -> f32 { in max_element() 367 pub fn length(self) -> f32 { in length() 379 pub fn length_squared(self) -> f32 { in length_squared() 387 pub fn length_recip(self) -> f32 { in length_recip() 396 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| /external/flatbuffers/samples/rust_generated/my_game/sample/ |
| D | vec_3_generated.rs | 82 x: f32, in new() 83 y: f32, in new() 84 z: f32, in new() 97 pub fn x(&self) -> f32 { in x() 109 pub fn set_x(&mut self, x: f32) { in set_x() 113 &x_le as *const f32 as *const u8, in set_x() constant 120 pub fn y(&self) -> f32 { in y() 132 pub fn set_y(&mut self, x: f32) { in set_y() 136 &x_le as *const f32 as *const u8, in set_y() constant 143 pub fn z(&self) -> f32 { in z() [all …]
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| /external/flatbuffers/tests/monster_test/my_game/example/ |
| D | vec_3_generated.rs | 85 x: f32, in new() 86 y: f32, in new() 87 z: f32, in new() 106 pub fn x(&self) -> f32 { in x() 118 pub fn set_x(&mut self, x: f32) { in set_x() 122 &x_le as *const f32 as *const u8, in set_x() constant 129 pub fn y(&self) -> f32 { in y() 141 pub fn set_y(&mut self, x: f32) { in set_y() 145 &x_le as *const f32 as *const u8, in set_y() constant 152 pub fn z(&self) -> f32 { in z() [all …]
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| /external/flatbuffers/tests/monster_test_serialize/my_game/example/ |
| D | vec_3_generated.rs | 103 x: f32, in new() 104 y: f32, in new() 105 z: f32, in new() 124 pub fn x(&self) -> f32 { in x() 136 pub fn set_x(&mut self, x: f32) { in set_x() 140 &x_le as *const f32 as *const u8, in set_x() constant 147 pub fn y(&self) -> f32 { in y() 159 pub fn set_y(&mut self, x: f32) { in set_y() 163 &x_le as *const f32 as *const u8, in set_y() constant 170 pub fn z(&self) -> f32 { in z() [all …]
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| /external/rust/crates/num-traits/src/ops/ |
| D | inv.rs | 20 impl Inv for f32 { implementation 23 fn inv(self) -> f32 { in inv() 34 impl<'a> Inv for &'a f32 { implementation 37 fn inv(self) -> f32 { in inv()
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| /external/rust/crates/glam/benches/ |
| D | vec3a.rs | 36 fn vec3a_into_tuple(v: Vec3A) -> (f32, f32, f32) { in vec3a_into_tuple()
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| /external/rust/crates/glam/src/f32/ |
| D | vec3.rs | 16 pub const fn vec3(x: f32, y: f32, z: f32) -> Vec3 { in vec3() 66 pub const fn new(x: f32, y: f32, z: f32) -> Self { in new() 118 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 152 pub fn dot(self, rhs: Self) -> f32 { in dot() 213 pub fn min_element(self) -> f32 { in min_element() 221 pub fn max_element(self) -> f32 { in max_element() 354 pub fn length(self) -> f32 { in length() 363 pub fn length_squared(self) -> f32 { in length_squared() 371 pub fn length_recip(self) -> f32 { in length_recip() 377 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| D | vec2.rs | 16 pub const fn vec2(x: f32, y: f32) -> Vec2 { in vec2() 60 pub const fn new(x: f32, y: f32) -> Self { in new() 111 pub fn write_to_slice(self, slice: &mut [f32]) { in write_to_slice() 124 pub fn dot(self, rhs: Self) -> f32 { in dot() 173 pub fn min_element(self) -> f32 { in min_element() 181 pub fn max_element(self) -> f32 { in max_element() 309 pub fn length(self) -> f32 { in length() 318 pub fn length_squared(self) -> f32 { in length_squared() 326 pub fn length_recip(self) -> f32 { in length_recip() 332 pub fn distance(self, rhs: Self) -> f32 { in distance() [all …]
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| /external/deqp-deps/amber/src/ |
| D | format_test.cc | 26 auto f32 = type::Number::Float(32); in TEST_F() local 447 auto f32 = type::Number::Float(32); in TEST_F() local 467 auto f32 = type::Number::Float(32); in TEST_F() local 491 auto f32 = type::Number::Float(32); in TEST_F() local 512 auto f32 = type::Number::Float(32); in TEST_F() local 538 auto f32 = type::Number::Float(32); in TEST_F() local 563 auto f32 = type::Number::Float(32); in TEST_F() local 594 auto f32 = type::Number::Float(32); in TEST_F() local 622 auto f32 = type::Number::Float(32); in TEST_F() local 652 auto f32 = type::Number::Float(32); in TEST_F() local [all …]
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| /external/rust/crates/libm/src/math/ |
| D | fmaf.rs | 49 pub fn fmaf(x: f32, y: f32, mut z: f32) -> f32 { in fmaf()
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