| /external/rust/crates/glam/src/f32/scalar/ | 
| D | mat4.rs | 77         m00: f32,  in new() 78         m01: f32,  in new() 79         m02: f32,  in new() 80         m03: f32,  in new() 81         m10: f32,  in new() 82         m11: f32,  in new() 83         m12: f32,  in new() 84         m13: f32,  in new() 85         m20: f32,  in new() 86         m21: f32,  in new() [all …] 
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| D | vec4.rs | 16 pub const fn vec4(x: f32, y: f32, z: f32, w: f32) -> Vec4 {  in vec4() 80     pub const fn new(x: f32, y: f32, z: f32, w: f32) -> Self {  in new() 141     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 161     pub fn dot(self, rhs: Self) -> f32 {  in dot() 214     pub fn min_element(self) -> f32 {  in min_element() 222     pub fn max_element(self) -> f32 {  in max_element() 394     pub fn length(self) -> f32 {  in length() 403     pub fn length_squared(self) -> f32 {  in length_squared() 411     pub fn length_recip(self) -> f32 {  in length_recip() 417     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| D | quat.rs | 22 pub const fn quat(x: f32, y: f32, z: f32, w: f32) -> Quat {  in quat() 67     pub const fn from_xyzw(x: f32, y: f32, z: f32, w: f32) -> Self {  in from_xyzw() 119     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 176     pub fn from_euler(euler: EulerRot, a: f32, b: f32, c: f32) -> Self {  in from_euler() 356     pub fn to_axis_angle(self) -> (Vec3, f32) {  in to_axis_angle()  argument 381     pub fn to_euler(self, euler: EulerRot) -> (f32, f32, f32) {  in to_euler() 429     pub fn dot(self, rhs: Self) -> f32 {  in dot() 436     pub fn length(self) -> f32 {  in length() 446     pub fn length_squared(self) -> f32 {  in length_squared() 454     pub fn length_recip(self) -> f32 {  in length_recip() [all …] 
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| D | vec3a.rs | 16 pub const fn vec3a(x: f32, y: f32, z: f32) -> Vec3A {  in vec3a() 72     pub const fn new(x: f32, y: f32, z: f32) -> Self {  in new() 124     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 158     pub fn dot(self, rhs: Self) -> f32 {  in dot() 219     pub fn min_element(self) -> f32 {  in min_element() 227     pub fn max_element(self) -> f32 {  in max_element() 360     pub fn length(self) -> f32 {  in length() 369     pub fn length_squared(self) -> f32 {  in length_squared() 377     pub fn length_recip(self) -> f32 {  in length_recip() 383     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| /external/rust/crates/glam/src/f32/coresimd/ | 
| D | mat4.rs | 72         m00: f32,  in new() 73         m01: f32,  in new() 74         m02: f32,  in new() 75         m03: f32,  in new() 76         m10: f32,  in new() 77         m11: f32,  in new() 78         m12: f32,  in new() 79         m13: f32,  in new() 80         m20: f32,  in new() 81         m21: f32,  in new() [all …] 
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| D | vec4.rs | 19 pub const fn vec4(x: f32, y: f32, z: f32, w: f32) -> Vec4 {  in vec4() 72     pub const fn new(x: f32, y: f32, z: f32, w: f32) -> Self {  in new() 120     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 140     pub fn dot(self, rhs: Self) -> f32 {  in dot() 183     pub fn min_element(self) -> f32 {  in min_element() 191     pub fn max_element(self) -> f32 {  in max_element() 310     pub fn length(self) -> f32 {  in length() 320     pub fn length_squared(self) -> f32 {  in length_squared() 328     pub fn length_recip(self) -> f32 {  in length_recip() 335     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| D | quat.rs | 25 pub const fn quat(x: f32, y: f32, z: f32, w: f32) -> Quat {  in quat() 62     pub const fn from_xyzw(x: f32, y: f32, z: f32, w: f32) -> Self {  in from_xyzw() 109     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 166     pub fn from_euler(euler: EulerRot, a: f32, b: f32, c: f32) -> Self {  in from_euler() 346     pub fn to_axis_angle(self) -> (Vec3, f32) {  in to_axis_angle()  argument 371     pub fn to_euler(self, euler: EulerRot) -> (f32, f32, f32) {  in to_euler() 415     pub fn dot(self, rhs: Self) -> f32 {  in dot() 422     pub fn length(self) -> f32 {  in length() 432     pub fn length_squared(self) -> f32 {  in length_squared() 440     pub fn length_recip(self) -> f32 {  in length_recip() [all …] 
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| D | vec3a.rs | 19 pub const fn vec3a(x: f32, y: f32, z: f32) -> Vec3A {  in vec3a() 69     pub const fn new(x: f32, y: f32, z: f32) -> Self {  in new() 117     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 147     pub fn dot(self, rhs: Self) -> f32 {  in dot() 201     pub fn min_element(self) -> f32 {  in min_element() 212     pub fn max_element(self) -> f32 {  in max_element() 336     pub fn length(self) -> f32 {  in length() 346     pub fn length_squared(self) -> f32 {  in length_squared() 354     pub fn length_recip(self) -> f32 {  in length_recip() 361     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| /external/rust/crates/glam/src/f32/wasm32/ | 
| D | mat4.rs | 72         m00: f32,  in new() 73         m01: f32,  in new() 74         m02: f32,  in new() 75         m03: f32,  in new() 76         m10: f32,  in new() 77         m11: f32,  in new() 78         m12: f32,  in new() 79         m13: f32,  in new() 80         m20: f32,  in new() 81         m21: f32,  in new() [all …] 
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| D | vec4.rs | 23 pub const fn vec4(x: f32, y: f32, z: f32, w: f32) -> Vec4 {  in vec4() 76     pub const fn new(x: f32, y: f32, z: f32, w: f32) -> Self {  in new() 124     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 144     pub fn dot(self, rhs: Self) -> f32 {  in dot() 187     pub fn min_element(self) -> f32 {  in min_element() 198     pub fn max_element(self) -> f32 {  in max_element() 330     pub fn length(self) -> f32 {  in length() 340     pub fn length_squared(self) -> f32 {  in length_squared() 348     pub fn length_recip(self) -> f32 {  in length_recip() 355     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| D | quat.rs | 25 pub const fn quat(x: f32, y: f32, z: f32, w: f32) -> Quat {  in quat() 62     pub const fn from_xyzw(x: f32, y: f32, z: f32, w: f32) -> Self {  in from_xyzw() 109     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 166     pub fn from_euler(euler: EulerRot, a: f32, b: f32, c: f32) -> Self {  in from_euler() 346     pub fn to_axis_angle(self) -> (Vec3, f32) {  in to_axis_angle()  argument 371     pub fn to_euler(self, euler: EulerRot) -> (f32, f32, f32) {  in to_euler() 415     pub fn dot(self, rhs: Self) -> f32 {  in dot() 422     pub fn length(self) -> f32 {  in length() 432     pub fn length_squared(self) -> f32 {  in length_squared() 440     pub fn length_recip(self) -> f32 {  in length_recip() [all …] 
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| D | vec3a.rs | 23 pub const fn vec3a(x: f32, y: f32, z: f32) -> Vec3A {  in vec3a() 73     pub const fn new(x: f32, y: f32, z: f32) -> Self {  in new() 121     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 151     pub fn dot(self, rhs: Self) -> f32 {  in dot() 205     pub fn min_element(self) -> f32 {  in min_element() 216     pub fn max_element(self) -> f32 {  in max_element() 348     pub fn length(self) -> f32 {  in length() 358     pub fn length_squared(self) -> f32 {  in length_squared() 366     pub fn length_recip(self) -> f32 {  in length_recip() 373     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| /external/rust/crates/glam/src/f32/sse2/ | 
| D | mat4.rs | 75         m00: f32,  in new() 76         m01: f32,  in new() 77         m02: f32,  in new() 78         m03: f32,  in new() 79         m10: f32,  in new() 80         m11: f32,  in new() 81         m12: f32,  in new() 82         m13: f32,  in new() 83         m20: f32,  in new() 84         m21: f32,  in new() [all …] 
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| D | vec4.rs | 26 pub const fn vec4(x: f32, y: f32, z: f32, w: f32) -> Vec4 {  in vec4() 79     pub const fn new(x: f32, y: f32, z: f32, w: f32) -> Self {  in new() 132     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 152     pub fn dot(self, rhs: Self) -> f32 {  in dot() 195     pub fn min_element(self) -> f32 {  in min_element() 208     pub fn max_element(self) -> f32 {  in max_element() 342     pub fn length(self) -> f32 {  in length() 354     pub fn length_squared(self) -> f32 {  in length_squared() 362     pub fn length_recip(self) -> f32 {  in length_recip() 371     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| D | quat.rs | 33 pub const fn quat(x: f32, y: f32, z: f32, w: f32) -> Quat {  in quat() 70     pub const fn from_xyzw(x: f32, y: f32, z: f32, w: f32) -> Self {  in from_xyzw() 118     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 173     pub fn from_euler(euler: EulerRot, a: f32, b: f32, c: f32) -> Self {  in from_euler() 353     pub fn to_axis_angle(self) -> (Vec3, f32) {  in to_axis_angle()  argument 378     pub fn to_euler(self, euler: EulerRot) -> (f32, f32, f32) {  in to_euler() 422     pub fn dot(self, rhs: Self) -> f32 {  in dot() 429     pub fn length(self) -> f32 {  in length() 439     pub fn length_squared(self) -> f32 {  in length_squared() 447     pub fn length_recip(self) -> f32 {  in length_recip() [all …] 
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| D | vec3a.rs | 26 pub const fn vec3a(x: f32, y: f32, z: f32) -> Vec3A {  in vec3a() 76     pub const fn new(x: f32, y: f32, z: f32) -> Self {  in new() 129     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 159     pub fn dot(self, rhs: Self) -> f32 {  in dot() 220     pub fn min_element(self) -> f32 {  in min_element() 233     pub fn max_element(self) -> f32 {  in max_element() 367     pub fn length(self) -> f32 {  in length() 379     pub fn length_squared(self) -> f32 {  in length_squared() 387     pub fn length_recip(self) -> f32 {  in length_recip() 396     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| /external/flatbuffers/samples/rust_generated/my_game/sample/ | 
| D | vec_3_generated.rs | 82     x: f32,  in new() 83     y: f32,  in new() 84     z: f32,  in new() 97   pub fn x(&self) -> f32 {  in x() 109   pub fn set_x(&mut self, x: f32) {  in set_x() 113         &x_le as *const f32 as *const u8,  in set_x()  constant 120   pub fn y(&self) -> f32 {  in y() 132   pub fn set_y(&mut self, x: f32) {  in set_y() 136         &x_le as *const f32 as *const u8,  in set_y()  constant 143   pub fn z(&self) -> f32 {  in z() [all …] 
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| /external/flatbuffers/tests/monster_test/my_game/example/ | 
| D | vec_3_generated.rs | 85     x: f32,  in new() 86     y: f32,  in new() 87     z: f32,  in new() 106   pub fn x(&self) -> f32 {  in x() 118   pub fn set_x(&mut self, x: f32) {  in set_x() 122         &x_le as *const f32 as *const u8,  in set_x()  constant 129   pub fn y(&self) -> f32 {  in y() 141   pub fn set_y(&mut self, x: f32) {  in set_y() 145         &x_le as *const f32 as *const u8,  in set_y()  constant 152   pub fn z(&self) -> f32 {  in z() [all …] 
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| /external/flatbuffers/tests/monster_test_serialize/my_game/example/ | 
| D | vec_3_generated.rs | 103     x: f32,  in new() 104     y: f32,  in new() 105     z: f32,  in new() 124   pub fn x(&self) -> f32 {  in x() 136   pub fn set_x(&mut self, x: f32) {  in set_x() 140         &x_le as *const f32 as *const u8,  in set_x()  constant 147   pub fn y(&self) -> f32 {  in y() 159   pub fn set_y(&mut self, x: f32) {  in set_y() 163         &x_le as *const f32 as *const u8,  in set_y()  constant 170   pub fn z(&self) -> f32 {  in z() [all …] 
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| /external/rust/crates/num-traits/src/ops/ | 
| D | inv.rs | 20 impl Inv for f32 {  implementation 23     fn inv(self) -> f32 {  in inv() 34 impl<'a> Inv for &'a f32 {  implementation 37     fn inv(self) -> f32 {  in inv()
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| /external/rust/crates/glam/benches/ | 
| D | vec3a.rs | 36 fn vec3a_into_tuple(v: Vec3A) -> (f32, f32, f32) {  in vec3a_into_tuple()
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| /external/rust/crates/glam/src/f32/ | 
| D | vec3.rs | 16 pub const fn vec3(x: f32, y: f32, z: f32) -> Vec3 {  in vec3() 66     pub const fn new(x: f32, y: f32, z: f32) -> Self {  in new() 118     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 152     pub fn dot(self, rhs: Self) -> f32 {  in dot() 213     pub fn min_element(self) -> f32 {  in min_element() 221     pub fn max_element(self) -> f32 {  in max_element() 354     pub fn length(self) -> f32 {  in length() 363     pub fn length_squared(self) -> f32 {  in length_squared() 371     pub fn length_recip(self) -> f32 {  in length_recip() 377     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| D | vec2.rs | 16 pub const fn vec2(x: f32, y: f32) -> Vec2 {  in vec2() 60     pub const fn new(x: f32, y: f32) -> Self {  in new() 111     pub fn write_to_slice(self, slice: &mut [f32]) {  in write_to_slice() 124     pub fn dot(self, rhs: Self) -> f32 {  in dot() 173     pub fn min_element(self) -> f32 {  in min_element() 181     pub fn max_element(self) -> f32 {  in max_element() 309     pub fn length(self) -> f32 {  in length() 318     pub fn length_squared(self) -> f32 {  in length_squared() 326     pub fn length_recip(self) -> f32 {  in length_recip() 332     pub fn distance(self, rhs: Self) -> f32 {  in distance() [all …] 
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| /external/deqp-deps/amber/src/ | 
| D | format_test.cc | 26   auto f32 = type::Number::Float(32);  in TEST_F()  local 447   auto f32 = type::Number::Float(32);  in TEST_F()  local 467   auto f32 = type::Number::Float(32);  in TEST_F()  local 491   auto f32 = type::Number::Float(32);  in TEST_F()  local 512   auto f32 = type::Number::Float(32);  in TEST_F()  local 538   auto f32 = type::Number::Float(32);  in TEST_F()  local 563   auto f32 = type::Number::Float(32);  in TEST_F()  local 594   auto f32 = type::Number::Float(32);  in TEST_F()  local 622   auto f32 = type::Number::Float(32);  in TEST_F()  local 652   auto f32 = type::Number::Float(32);  in TEST_F()  local [all …] 
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| /external/rust/crates/libm/src/math/ | 
| D | fmaf.rs | 49 pub fn fmaf(x: f32, y: f32, mut z: f32) -> f32 {  in fmaf()
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