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Searched refs:fromLinearSrgb (Results 1 – 17 of 17) sorted by relevance

/external/skia/src/sksl/generated/
Dsksl_public.minified.sksl2 "$pure half3 toLinearSrgb(half3);$pure half3 fromLinearSrgb(half3);half4 $eval"
Dsksl_public.unoptimized.sksl2 "$pure half3 toLinearSrgb(half3 color);$pure half3 fromLinearSrgb(half3 color"
/external/skia/src/sksl/
Dsksl_public.sksl5 $pure half3 fromLinearSrgb(half3 color);
DSkSLIntrinsicList.h57 SKSL_INTRINSIC(fromLinearSrgb) \
/external/skia/src/sksl/codegen/
DSkSLPipelineStageCodeGenerator.h40 virtual std::string fromLinearSrgb(std::string color) = 0;
DSkSLVMCodeGenerator.h32 virtual skvm::Color fromLinearSrgb(skvm::Color color) = 0;
DSkSLRasterPipelineBuilder.h142 virtual void fromLinearSrgb() = 0;
DSkSLPipelineStageCodeGenerator.cpp251 this->write(fCallbacks->fromLinearSrgb(std::move(colorArg))); in writeFunctionCall()
DSkSLVMCodeGenerator.cpp1564 color = fCallbacks->fromLinearSrgb(color); in writeIntrinsicCall()
2187 skvm::Color fromLinearSrgb(skvm::Color) override { in ProgramToSkVM() function in SkSL::ProgramToSkVM::Callbacks
2300 skvm::Color fromLinearSrgb(skvm::Color color) override { in testingOnly_ProgramToSkVMShader() function in SkSL::testingOnly_ProgramToSkVMShader::Callbacks
/external/skia/fuzz/oss_fuzz/
DFuzzSKSL2Pipeline.cpp54 std::string fromLinearSrgb(std::string color) override { return color; } in FuzzSKSL2Pipeline() function in FuzzSKSL2Pipeline::Callbacks
/external/skia/src/gpu/ganesh/effects/
DGrSkSLFP.cpp173 std::string fromLinearSrgb(std::string color) override { in emitCode() function in GrSkSLFP::Impl::emitCode::FPCallbacks
/external/skia/src/core/
DSkRuntimeEffect.cpp270 void fromLinearSrgb() override { in fromLinearSrgb() function in RuntimeEffectRPCallbacks
897 skvm::Color fromLinearSrgb(skvm::Color color) override { in Make() function in SkFilterColorProgram::Make::Callbacks
1146 skvm::Color fromLinearSrgb(skvm::Color color) override { in fromLinearSrgb() function in RuntimeEffectVMCallbacks
/external/skia/tools/skslc/
DMain.cpp732 std::string fromLinearSrgb(std::string color) override { in process_command() function in process_command::__anon24f037522302::Callbacks
/external/skia/src/gpu/graphite/
DShaderCodeDictionary.cpp722 std::string fromLinearSrgb(std::string color) override { in fromLinearSrgb() function in skgpu::graphite::__anon8b73d2bb0311::GraphitePipelineCallbacks
/external/skia/src/gpu/ganesh/ops/
DDrawMeshOp.cpp196 std::string fromLinearSrgb(std::string Color) override { in fromLinearSrgb() function in __anon19f680500111::MeshGP::Impl::MeshCallbacks
/external/skia/site/docs/user/
Dsksl.md207 vec3 fromLinearSrgb(vec3 color);
/external/skia/
DRELEASE_NOTES.txt198 vec3 fromLinearSrgb(vec3 color)
201 sRGB color gamut, with a linear transfer function. `fromLinearSrgb` converts a color from that