/external/skia/src/sksl/generated/ |
D | sksl_public.minified.sksl | 2 "$pure half3 toLinearSrgb(half3);$pure half3 fromLinearSrgb(half3);half4 $eval"
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D | sksl_public.unoptimized.sksl | 2 "$pure half3 toLinearSrgb(half3 color);$pure half3 fromLinearSrgb(half3 color"
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/external/skia/src/sksl/ |
D | sksl_public.sksl | 4 $pure half3 toLinearSrgb(half3 color);
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D | SkSLIntrinsicList.h | 112 SKSL_INTRINSIC(toLinearSrgb) \
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/external/skia/src/sksl/codegen/ |
D | SkSLPipelineStageCodeGenerator.h | 39 virtual std::string toLinearSrgb(std::string color) = 0;
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D | SkSLVMCodeGenerator.h | 31 virtual skvm::Color toLinearSrgb(skvm::Color color) = 0;
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D | SkSLRasterPipelineBuilder.h | 141 virtual void toLinearSrgb() = 0;
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D | SkSLPipelineStageCodeGenerator.cpp | 248 this->write(fCallbacks->toLinearSrgb(std::move(colorArg))); in writeFunctionCall()
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D | SkSLVMCodeGenerator.cpp | 1554 color = fCallbacks->toLinearSrgb(color); in writeIntrinsicCall() 2183 skvm::Color toLinearSrgb(skvm::Color) override { in ProgramToSkVM() function in SkSL::ProgramToSkVM::Callbacks 2297 skvm::Color toLinearSrgb(skvm::Color color) override { in testingOnly_ProgramToSkVMShader() function in SkSL::testingOnly_ProgramToSkVMShader::Callbacks
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/external/skia/fuzz/oss_fuzz/ |
D | FuzzSKSL2Pipeline.cpp | 53 std::string toLinearSrgb(std::string color) override { return color; } in FuzzSKSL2Pipeline() function in FuzzSKSL2Pipeline::Callbacks
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/external/skia/src/gpu/ganesh/effects/ |
D | GrSkSLFP.cpp | 162 std::string toLinearSrgb(std::string color) override { in emitCode() function in GrSkSLFP::Impl::emitCode::FPCallbacks
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/external/skia/src/core/ |
D | SkRuntimeEffect.cpp | 267 void toLinearSrgb() override { in toLinearSrgb() function in RuntimeEffectRPCallbacks 893 skvm::Color toLinearSrgb(skvm::Color color) override { in Make() function in SkFilterColorProgram::Make::Callbacks 1136 skvm::Color toLinearSrgb(skvm::Color color) override { in toLinearSrgb() function in RuntimeEffectVMCallbacks
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/external/skia/tools/skslc/ |
D | Main.cpp | 729 std::string toLinearSrgb(std::string color) override { in process_command() function in process_command::__anon24f037522302::Callbacks
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/external/skia/src/gpu/graphite/ |
D | ShaderCodeDictionary.cpp | 718 std::string toLinearSrgb(std::string color) override { in toLinearSrgb() function in skgpu::graphite::__anon8b73d2bb0311::GraphitePipelineCallbacks
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/external/skia/src/gpu/ganesh/ops/ |
D | DrawMeshOp.cpp | 192 std::string toLinearSrgb(std::string color) override { in toLinearSrgb() function in __anon19f680500111::MeshGP::Impl::MeshCallbacks
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/external/skia/site/docs/user/ |
D | sksl.md | 206 vec3 toLinearSrgb(vec3 color);
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/external/skia/ |
D | RELEASE_NOTES.txt | 197 vec3 toLinearSrgb(vec3 color) 200 destination surface) and a known, fixed color space. `toLinearSrgb` converts a color to the
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